Disclaimer:
I play very casually, primarily with close friends. That said, I would like to create something both unique and balanced. We hardly ever play multi-spec decks, opting instead to just play a randomed mono-color from the binders. That said, we are probably closing in on 100 games (who play the most) and have enjoyed some custom factions I have created for other games. So I am just looking to spice up the variety a bit. Additionally, this is a completely fictitious faction I created for personal use and entertainment, but is free for anyone to use however they would like. I am just looking for feedback regarding the balance of specific Specs or Cards before I do my first proxy deck to play with friends.
Purpose of Post:
I have drafted up a new faction for Codex that I plan to make a print-and-play version of to test out. However, before I do that, I would love to receive feedback regarding balance / flavor / theme from those of you who play this game much more than I, and at a much more competitive level.
Inspiration:
As the Purple Vortross Conclave drew inspiration from Starcraft II’s Protoss, particularly within the Future Spec… I drew inspiration too from that game.
Faction: Zurg Collection - First Draft, the bottom of this post has link to updated post.
Color: Brown
Specs: Evolution, Primal, Swarm
Heroes: Abathur, Dehaka, Zagara
Themes: Gold Acceleration, Token Generation, Creature-type Synergy
Thank you
Thank you all so much for making it this far. I hope to create a better experience for my play-group with your feedback!**
Edit 1: OP reformatting.
Edit 2: New link, hopefully viewable
Edit 3: Adding a link here to post #26 containing the most current version
icon printed next to its effect? This is important, because it determines whether it can affect units that are untargetable, and whether it can pop illusions. Similarly with Zagara’s midband, if it’s targeted it would be a free illusion popper.