Common man, it’s about time
"XCAFS23 round 4 part 2 P2T9
P1 [Past]/Present/Future vs. P2 [Finesse]/Feral/Present
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Argonaut (3/4)
Argonaut (3/4)
STARTING HAND
Temporal Distortion
Immortal (5/5)
Ready or Not
Temporal Distortion
Spark
Timely Messenger (1/1)
WORKERS
Fruit Ninja (2/2)
Wither
Granfalloon Flagbearer (2/2)
Helpful Turtle (1/2)
Brick Thief (2/1)
Feral Strike
NextHand
Research & Development
Argonaut (3/4)
Tricycloid (4/4*)
Immortal (5/5)
Hyperion (4/5)
Tech 2 card(s)
technician draw
Get Paid - ($11)
rebuild tech 1
messenger - ($10)
maxband Max - ($4)
ready or not - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader: max (3/4, lvl5)
Elite:
Scavenger:
Technician: Timely Messenger (1/1)
Lookout:
In Play:
*
Buildings:
Base HP: 12
Tech I HP: 5
Tech II HP: 0 (Present)
Tower HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 12
- Disc: 0
Gold:
- Gold: 0
- Workers: 11