[XCAFS22] Round2: P1 Whitspurr [Growth]/Future/Past vs P2 FrozenStorm [Blood]/Bashing/Present

Link to all relevant rule changes

XCAFS2022 Round 2 Player 2, Turn 5

P2 Blood/Bashing/Present vs P1 Growth/Future/Past

Starting Hand

Tricycloid
Hyperion
Pillage
Temporal Distortion

Events of Turn:


Upkeep:

  • Get Gold (9)
  • Tech 2 cards in except turn 1
All Teched Cards

War Drums, Crash Bomber
Kidnapping, Argonaut
Hyperion, Temporal Distortion
Crash Bomber, Tricycloid


Main:

  • Tricycloid, hasty, kills Galina, takes 3 (4)
  • Tric uses one rune each on Shambler and Prospector, kills Shambler, you draw 1
  • Troq trades with Shambler, Arg to level 3
  • Geiger (2)
  • Temporal Distortion, pick up Tricycloid and bring a fresh Hyperion in (0)
  • Drakk kills Verdant Tree, takes 1
  • Hyperion breaks your tech2, your base to 18, I draw 1
Workers

Makeshift Rambaster, Scorch, Bloodburn, Careless Musketeer

  • :pspurpleshield: Patrol as below
  • Discard 4 Draw 1 rs Draw 4

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 PRESENT

In Patrol:

  • :psblueshield: Squad Leader: Geiger (2/3a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Drakk (3/2 lvl 6)
  • Hyperion (4/4)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

End of Turn Hand

Nautical Dog
Kidnapping
Crash Bomber
Pillage
Argonaut

End of Turn Discard
My Thoughts

This sets up pretty nice! Just a question of what we wanna kill in the backline. Could take both heroes, could take tree and one hero, could take tree and tech2. I think that’s what I want ultimately. Play for some war drums fun times.