When the [Codex] hits just right

This is from my last RACE game against @lettucemode.

I felt like the game up to this point had been fairly even, but I had a slight advantage (since I was doing my thing of wiping their board until my win condition comes up, and I’d poked his base to 16 HP). He had used Thieving Imp to discard one of my cards, preventing me from using Surprise Attack to break his patrol last turn (I still did it, but it took a lot more effort). Since I was going Blood Tech II, he did the smart thing and put down an Abomination, completely disabling any Shoddy Gliders I might have had (I hadn’t teched any yet) and effectively removing the Frenzy 1 from Drakk’s midband. To be sure it (and he) would survive, he put it in Lookout and played Gorgon to Squad Leader and Grave to Elite. Because I had mentioned how much Thieving Imp had messed me up, he hopefully asked if it had discarded Kidnapping.

Not only had it not, but I now had Kidnapping in my hand and the perfect target to use it on.

I kidnapped Gorgon and had it trade with Abomination. Since Gorgon was under my control I got to draw a card from it dying, and I drew Captured Bugblatter. Since Drakk was close to max level I had my crippled Zane trade with Grave, which cleared his patrol zone and let me give Haste to one of my units from my hand. Played Bugblatter and a Crashbarrow, the two of them and Drakk attacked his base for 15 of its 16 remaining HP, then Crashbarrow died from ephemeral and Bugblatter’s ability did the last point of damage to close the game.

:nauticaldog::ok_hand:

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