Also you tech lab is discipline, not ninjutsu, somehow they got swapped.
yep. dont know why i thought she was a 2/4. and i fixed teh tech lab.
"P2T5
Tech StartingHand Workers
TECH
Glorious Ninja
Jade Fox
STARTING HAND
Grappling Hook
Morningstar Flagbearer
YLD
Glorious Ninja
SP
WORKERS
W1 - Safe Attacking
W2 - Sensei’s Advice
W3 - Fox Viper
W4 - Smoker
NextHand
Aged Sensei
Mind Parry Monk
YLD
Fox Primus
Snapback
Discard
Morningstar Flagbearer
SP
Glorious Ninja
YLD
Grappling Hook
Glorious Ninja
Jade Fox
Tech 2 card(s)
Get Paid - ($9)
rebuild tech 2, base to 17
max rook - ($0)
Float ($0)
Discard 5, draw 5
Board Info:
In Patrol:
- Squad Leader: Rook, lvl 8, (4/6+A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 17
- Tech I HP: 5
- Tech II HP: 5 (Ninjutsu)
- Tech Lab HP: 4 (Discipline)
Economy Info:
Cards:
- Hand: 5
- Deck: 2
- Disc: 7
Gold:
- Gold: 0
- Workers: 9
"
P1T6
Tech StartingHand Workers
TECH
Surprise Attack
Bloodlust
STARTING HAND
Bombaster
Molting Firebird
Hotter Fire
WORKERS
Scorch
Mad Man
Careless Musketeer
Pillage
NextHand
Makeshift Rambaster
Bamstamper Lizzo
Hotter Fire
Discard
Gunpoint Taxman
Charge
Lobber
Bloodrage Ogre
Nautical Dog
Molting Firebird
Bloodlust
Bombaster
Surprise Attack
Bloodlust
Tech 2 card(s)
Get Paid - ($8)
Molting Firebird - ($4)
Hotter Fire - ($1)
BB hits Tech 2 for 2
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician: Zane 4/4, lvl 6
- Lookout:
In Play:
- Bloodburn, 1 Runes
- Hotter Fire
- Molting Firebird 4/3
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Fire)
Economy Info:
Cards:
- Hand: 3
- Deck: 0
- Disc: 10
Gold:
- Gold: 1
- Workers: 8
"P2T6
Tech StartingHand Workers
TECH
mythmaking
Fox’s Den School
STARTING HAND
Fox Primus
Mind Parry Monk
YLD
Snapback
Aged Sensei
WORKERS
W1 - Safe Attacking
W2 - Sensei’s Advice
W3 - Fox Viper
W4 - Smoker
W5 - Aged Sensei
NextHand
Sparring Partner (2/2+A)
Glorious Ninja
Fox Primus
Savior Monk
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
young lighning dragon - ($5)
Mind Parry Monk - ($0)
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader: Rook, lvl 8, (4/6+A)
- Elite:
- Scavenger:
- Technician: YLD (3/3)
- Lookout:
In Play:
- Mind Parry Monk (5/4)
Buildings:
- Base HP: 17
- Tech I HP: 5
- Tech II HP: 3 (Ninjutsu)
- Tech Lab HP: 4 (Discipline)
Economy Info:
Cards:
- Hand: 4
- Deck: 9
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
"
P1T7
Tech StartingHand Workers
TECH
Lobber
Flame Arrow
STARTING HAND
Hotter Fire
Bamstamper Lizzo
Makeshift Rambaster
WORKERS
Scorch
Mad Man
Careless Musketeer
Pillage
Makeshift Rambaster
NextHand
Lobber
Lobber
Bombaster
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Buildings are still fair game…
Hotter Fire #2 - ($5)
Firebird trades with YLD
BB destroys Tech 2, base to 15
Drakk - ($3)
Float ($3)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Drakk 1/3, lvl 1
- Technician: Zane 4/4, lvl 6
- Lookout:
In Play:
- Bloodburn, 1 Runes
- Hotter Fire
- Hotter Fire
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Fire)
Economy Info:
Cards:
- Hand: 3
- Deck: 11
- Disc: 0
Gold:
- Gold: 3
- Workers: 9
"P2T7
Tech StartingHand Workers
TECH
versatyle style
versatyle style
STARTING HAND
Savior Monk
Sparring Partner (2/2+A)
Glorious Ninja
Fox Primus
Grappling Hook
WORKERS
W1 - Safe Attacking
W2 - Sensei’s Advice
W3 - Fox Viper
W4 - Smoker
W5 - Aged Sensei
NextHand
Fox’s Den School
Glorious Ninja
SP
mythmaking
Snapback
Discard
YLD (3/3)
Grappling Hook
Glorious Ninja
Savior Monk
versatyle style
versatyle style
Tech 2 card(s)
Get Paid - ($10)
rebuilding tech 2, my base to 15
tech draw
Sets - ($8)
fox primus - ($5)
Mind Parry Monk kills Drak, my base to 12, sets to lvl 3
Sparring Partner - ($4)
max sets - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Rook, lvl 8, (4/6+A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Sets, lvl 6 (3/4)
- Sparring Partner (2/2)
- Fox Primus (2/2)
- Mind Parry Monk (5/3)
Buildings:
- Base HP: 17
- Tech I HP: 5
- Tech II HP: 5 (Ninjutsu)
- Tech Lab HP: 4 (Discipline)
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 6
Gold:
- Gold: 1
- Workers: 10
"
lol, just realized i cant bring out sets. give me one sec.
ill just gg it there. sorry man, i need a break. white against red is brutal.
Understood.
Alright man, thanks for your patience. I’m back.
GLHF!
"P1T1
StartingHand Workers
STARTING HAND
Fox Primus
Aged Sensei
Safe Attacking
Snapback
Sensei’s Advice
WORKERS
Safe Attacking
NextHand
Grappling Hook
Fox Viper
Smoker
Savior Monk
Morningstar Flagbearer
Discard
Sensei’s Advice
Fox Primus
Snapback
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Rook - ($1)
aged sensei - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Rook (2/4+A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Aged Sensei (1/1)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
"
P2T1
StartingHand Workers
STARTING HAND
Makeshift Rambaster
Bombaster
Nautical Dog
Bloodburn
Mad Man
WORKERS
Bloodburn
NextHand
Scorch
Charge
Pillage
Careless Musketeer
Discard
Mad Man
Makeshift Rambaster
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Nautical Dog - ($3)
Bombaster - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Nautical Dog 1/1
- Technician: Bombaster 2/2
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 2
Gold:
- Gold: 1
- Workers: 6
"P1T2
Tech StartingHand Workers
TECH
versatyle style
Rambasa Twin
STARTING HAND
Fox Viper
Savior Monk
Morningstar Flagbearer
Grappling Hook
Smoker
WORKERS
Safe Attacking
Fox Viper
NextHand
Grappling Hook
Snapback
Fox Primus
Sensei’s Advice
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
tech 1 - ($3)
smoker - ($2)
savior monk - ($0)
rook kills bombaster, you draw 1
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Smoker (1/1+A)
- Elite:
- Scavenger:
- Technician: Aged Sensei (1/1)
- Lookout:
In Play:
- Rook (2/2)
- Savior Monk (2/2)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
"
P2T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Gunpoint Taxman
STARTING HAND
Scorch
Careless Musketeer
Pillage
Charge
Bloodrage Ogre
WORKERS
Bloodburn
Scorch
NextHand
Gunpoint Taxman
Bombaster
Gunpoint Taxman
Pillage
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Bloodrage Ogre - ($4)
Tech 1 - ($3)
Careless Musketeer - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Bloodrage Ogre 3/2+A
- Elite:
- Scavenger: Nautical Dog 1/1
- Technician: Careless Musketeer 2/1
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
"P1T3
Tech StartingHand Workers
TECH
sparring partner
birds nest
STARTING HAND
Fox Primus
Sensei’s Advice
Grappling Hook
Snapback
WORKERS
Safe Attacking
Fox Viper
Fox Primus
NextHand
versatyle style
Sensei’s Advice
Morningstar Flagbearer
Rambasa Twin
Tech 2 card(s)
Get Paid - ($6)
rook heals 1
worker - ($5)
grappling hook musketeer to lookout
smoker trades with musketeer
aged sensei boosts monk
monk trades with brogre
rook kills dog
midband rook, heals - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Rook, lvl 5, (3/5)
- Aged Sensei (1/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 6
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
"
P2T3
Tech StartingHand Workers
TECH
Steam Tank
Steam Tank
STARTING HAND
Gunpoint Taxman
Pillage
Gunpoint Taxman
Bombaster
WORKERS
Bloodburn
Scorch
Bombaster
NextHand
Charge
Makeshift Rambaster
Steam Tank
Mad Man
Tech 2 card(s)
Get Paid + float + Scav - ($9)
Worker - ($8)
Gunpoint Taxman - ($6)
Drakk - ($4)
Tech 2 Anarchy - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Gunpoint Taxman 3/3+A
- Elite:
- Scavenger:
- Technician: Drakk 1/3, lvl 1
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
- Hand: 4
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
"P1T4
Tech StartingHand Workers
TECH
earthquake
earthquake
STARTING HAND
Rambasa Twin
versatyle style
Morningstar Flagbearer
Sensei’s Advice
WORKERS
Safe Attacking
Fox Viper
Fox Primus
Sensei’s Advice
NextHand
Smoker (1/1)
Savior Monk (2/2)
sparring partner
Snapback
Discard
Morningstar Flagbearer
versatyle style
earthquake
earthquake
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
tap aged sensei, buff rook
Rook kills GPT, takes 2
max rook, heals - ($4)
rambasa twin(s) - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Rambasa Twin 1 (3/2+A)
- Elite:
- Scavenger:
- Technician: Rambasa Twin 2 (3/2)
- Lookout:
In Play:
- Rook, lvl 8, (4/6)
- Aged Sensei (1/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 2
- Disc: 4
Gold:
- Gold: 0
- Workers: 8
"
P2T4
Tech StartingHand Workers
TECH
Surprise Attack
Bloodlust
STARTING HAND
Makeshift Rambaster
Charge
Mad Man
Steam Tank
WORKERS
Bloodburn
Scorch
Bombaster
Charge
NextHand
Gunpoint Taxman
Bloodrage Ogre
Nautical Dog
Pillage
Discard
Gunpoint Taxman
Mad Man
Makeshift Rambaster
Surprise Attack
Bloodlust
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Steam Tank - ($4)
Jaina - ($2)
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Steam Tank 3/6+A
- Elite:
- Scavenger: Jaina 2/3, lvl 1
- Technician: Drakk 1/3, lvl 1
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
- Hand: 4
- Deck: 2
- Disc: 5
Gold:
- Gold: 2
- Workers: 9
"P1T5
Tech StartingHand Workers
TECH
martial mastery
martial mastery
STARTING HAND
Snapback
sparring partner
Savior Monk (2/2)
Smoker (1/1)
WORKERS
Safe Attacking
Fox Viper
Fox Primus
Sensei’s Advice
Savior Monk (2/2)
NextHand
birds nest
earthquake
Grappling Hook
Smoker (1/1)
Tech 2 card(s)
Get Paid - ($8)
sparring partner - ($7)
tech 2 ninjitsu - ($3)
hero’s hall - ($1)
worker - ($0)
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader: Aged Sensei (1/1+A)
- Elite:
- Scavenger: Rambasa Twin 2 (3/2)
- Technician: Rambasa Twin 1 (3/2)
- Lookout:
In Play:
- Rook, lvl 8, (4/6)
- sparring partner (1/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
"
P2T5
Tech StartingHand Workers
TECH
Pirate Gunship
Pirate Gunship
STARTING HAND
Nautical Dog
Gunpoint Taxman
Pillage
Bloodrage Ogre
WORKERS
Bloodburn
Scorch
Bombaster
Charge
NextHand
Steam Tank
Careless Musketeer
Pirate Gunship
Gunpoint Taxman
Makeshift Rambaster
Tech 2 card(s)
Get Paid + float - ($11)
Drakk to mid kills SQL - ($8)
Jaina kills Scav, Sparkshots Tech, you get 1g
Max Zane, moves, technician to scav, we both get 1g - ($2)
Gunpoint Taxman - ($0)
Zane kills Sparring Partner
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Steam Tank 3/6+A
- Elite:
- Scavenger: Gunpoint Taxman 3/3
- Technician:
- Lookout:
In Play:
- Zane 4/2, lvl 6
- Drakk 2/2, lvl 4
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
- Hand: 5
- Deck: 7
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
Thoughts
Gah, I could make such great use of Pilalge here, but I cant find a way to pull it off, 1g short at the end
"P1T6
Tech StartingHand Workers
TECH
FDS
FDS
STARTING HAND
Grappling Hook
birds nest
earthquake
Smoker (1/1)
WORKERS
Safe Attacking
Fox Viper
Fox Primus
Sensei’s Advice
Savior Monk (2/2)
W - Grappling Hook
NextHand
Morningstar Flagbearer
versatyle style
martial mastery
Discard
sparring partner (2/2)
Rambasa Twin 2 (3/2)
Aged Sensei (1/1+A)
earthquake
FDS
FDS
Tech 2 card(s)
Get Paid - ($9)
scav gold - ($11)
max Sets - ($4)
worker - ($3)
birds nest - ($1)
Smoker - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Smoker (1/1+A)
- Elite:
- Scavenger:
- Technician: Rook, lvl 8, (4/6): Birds Nest
- Lookout:
In Play:
- Sets, lvl 6 (3/4)
- Bird (1/1)
- Bird (1/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Ninjutsu)
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 3
- Disc: 6
Gold:
- Gold: 0
- Workers: 10
"