"P1T6
Tech StartingHand Workers
TECH
FDS
Rambasa Twin
STARTING HAND
Savior Monk (2/2)
snapback
hidden ninja
Sparring Partner #2 (2/2)
FDS
Sparring Partner #1 (2/1)
FDS
Morningstar Flagbearer
WORKERS
W1 - Fox Viper
W2 - Fox Primus
W3 - Safe Attacking
W4 - Smoker (1/1+A)
NextHand
earthquake
birds nest
earthquake
Grappling Hook
speed of the fox
Discard
FDS
FDS
Morningstar Flagbearer
Sparring Partner #1 (2/1)
snapback
hidden ninja
Sparring Partner #2 (2/2)
Savior Monk (2/2)
Tech 2 card(s)
Get Paid - ($8)
tech draw
Sets maxband, draw 2
double Fox’s Den Students - ($0)
Sets swift strike kills Jaina
Ninja 8 trades with Zane
Ninja’s 1-5 break tech 2, your base to 18
Float ($0)
Discard 6, draw 5
Board Info:
In Patrol:
-
Squad Leader: Ninja #7 (1/1+A)
-
Elite:
-
Scavenger: Ninja #6 (1/1)
-
Technician:
-
Lookout:
In Play:
- Setsuki, lvl 6, (3/4)
- Ninja #1 (1/1)
- Ninja #2 (1/1)
- Ninja #3 (1/1)
- Ninja #4 (1/1)
- Ninja #5 (1/1)
Buildings:
-
Base HP: 17
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
woops, just mislabeled, allow me to update
1 Like
updated! sorry about that.
1 Like
yea, i was only confused for a second
P2T6
StartingHand Workers
STARTING HAND
Lobber
Steam Tank
Disguised Monkey
WORKERS
Pillage
Careless Musketeer
Nautical Dog
Scorch
Bloodrage Ogre
NextHand
Chameleon Lizzo
Charge
Steam Tank
Mad Man
Discard
Makeshift Rambaster
Disguised Monkey
Steam Tank
Tech 0 card(s)
Get Paid - ($10)
Rebuild
Bloodburn kills Ninja #1
Lobber - ($9)
Max Drakk - ($2)
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Drakk 3/4+A, lvl 6
-
Elite:
-
Scavenger: Lobber 2/2
-
Technician: Lobber 2/2
-
Lookout:
In Play:
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
"P1T7
Tech StartingHand Workers
TECH
entangling vines
entangling vines
STARTING HAND
earthquake
birds nest
Grappling Hook
earthquake
speed of the fox
Sensei’s Advice
Aged Sensei
WORKERS
W1 - Fox Viper
W2 - Fox Primus
W3 - Safe Attacking
W4 - Smoker (1/1+A)
W5 - speed of the fox
NextHand
earthquake
Sparring Partner #1 (2/1)
Rambasa Twin
entangling vines
hidden ninja
Tech 2 card(s)
Get Paid - ($8)
Sets maxband, draw 2 cards
worker - ($7)
hero’s hall - ($5)
Sensei’s advise, boost Ninja 7 and 6
grappling hook drak to lookout
Ninja 5 runs into drak
Sets swift strike kills drak
Ninja 6/7 trade with Lobbers
tech 2 ninjitsu - ($1)
aged sensei - ($0)
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Aged Sensei (2/1)
-
Scavenger: Ninja #2 (1/1)
-
Technician: Ninja #3 (1/1)
-
Lookout: Ninja #4 (1/1)
In Play:
Buildings:
-
Base HP: 17
-
Tech I HP: 5
-
Tech II Ninjitsu HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
P2T7
Tech StartingHand Workers
TECH
Disguised Monkey
Surprise Attack
STARTING HAND
Chameleon Lizzo
Charge
Steam Tank
Mad Man
Bombaster
WORKERS
Pillage
Careless Musketeer
Nautical Dog
Scorch
Bloodrage Ogre
NextHand
Charge
Makeshift Rambaster
Steam Tank
Pirate Gunship
Pirate Gunship
Tech 2 card(s)
Get Paid + float + scav - ($13)
Bloodburn kills Aged Sensei
Chameleon Lizzo, trades with Setsuki, pays tax - ($8)
Steam Tank - ($5)
Tech 3 - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Steam Tank 3/6+A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
pretty sure this is over. that was one of my better ones though!
"P1T8
Tech StartingHand Workers
TECH
martial mastery
martial mastery
STARTING HAND
Rambasa Twin
Sparring Partner #1 (2/1)
hidden ninja
entangling vines
earthquake
WORKERS
W1 - Fox Viper
W2 - Fox Primus
W3 - Safe Attacking
W4 - Smoker (1/1+A)
W5 - speed of the fox
W6 - Rambasa Twin
NextHand
Sensei’s Advice
Savior Monk (2/2)
earthquake
FDS
Discard
Aged Sensei (2/1)
hidden ninja
earthquake
martial mastery
martial mastery
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Rook - ($6)
Entagling Vines Steamtank - ($3)
Grave - ($1)
sparring partner - ($0)
ninja’s ping your tech 1, 2, and 3.
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Rook (2/4+A)
-
Elite:
-
Scavenger: Sparring Partner (2/2)
-
Technician: Grave (2/3)
-
Lookout:
In Play:
- Ninja #2 (1/1)
- Ninja #3 (1/1)
- Ninja #4 (1/1)
- entangling vines: steamtank
Buildings:
-
Base HP: 17
-
Tech I HP: 5
-
Tech II HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Base is at 16 from drakk kill on p1t7
My turn coming soon
Nice play with the Vines.
"P2T8
StartingHand Workers
STARTING HAND
Pirate Gunship
Pirate Gunship
Makeshift Rambaster
Steam Tank
Charge
Disguised Monkey
Lobber
WORKERS
Pillage
Careless Musketeer
Nautical Dog
Scorch
Bloodrage Ogre
NextHand
Chameleon Lizzo
Surprise Attack
Lobber
Bombaster
Disguised Monkey
Discard
Makeshift Rambaster
Disguised Monkey
Steam Tank
Pirate Gunship
Charge
Tech 0 card(s)
Get Paid - ($10)
Zane at lvl 2 - ($7)
Bloodburn pings SP
Pirate Gunship, kills Rook, Zane to lvl 3, 2 ninjas die - ($1)
Zane kills Grave, we both draw, Zane to max, heals, moves sparring to tech and kills it, we both draw again
Lobber, kills last ninja - ($0)
Float ($0)
Discard 5, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Bloodburn 4 Runes
- Steam Tank, Entangling Vines
- Pirate Gunship 7/6
- Zane 4/4 lvl 6
- Lobber 2/1
Buildings:
-
Base HP: 18
-
Tech I HP: 4
-
Tech II HP: 4 (Anarchy)
-
Tech III HP: 4
Economy Info:
Cards:
Gold:
GG man. I don’t have what i need to deal with PGS, and my strategy to prevent it didn’t quite work. T1 to you.
I didn’t have the other gunship in my next hand. I was mildly concerned you might get YLD and some tech 0 down to stop my 1 gunship from getting in. But it was pretty close.
P1T1
StartingHand Workers
STARTING HAND
Bloodrage Ogre
Pillage
Careless Musketeer
Scorch
Nautical Dog
WORKERS
Scorch
NextHand
Bloodburn
Bombaster
Makeshift Rambaster
Mad Man
Discard
Pillage
Careless Musketeer
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bloodrage Ogre - ($1)
Nautical Dog - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Bloodrage Ogre
- Nautical Dog
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
i dont think it would have mattered. white hero’s are definitely interesting, but delaying tech 2 so long is no bueno.
"P2T1
StartingHand Workers
STARTING HAND
Savior Monk
Grappling Hook
Smoker
Safe Attacking
Fox Viper
WORKERS
Safe Attacking
NextHand
Sensei’s Advice
Snapback
Aged Sensei
Morningstar Flagbearer
Discard
Smoker
Grappling Hook
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
savior monk - ($2)
fox viper - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Fox Viper (2/1+A)
-
Elite:
-
Scavenger:
-
Technician: Savior Monk (2/2)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
P1T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Lobber
STARTING HAND
Mad Man
Bombaster
Makeshift Rambaster
Bloodburn
WORKERS
Scorch
Mad Man
NextHand
Charge
Bloodrage Ogre
Careless Musketeer
Makeshift Rambaster
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodburn - ($1)
BRO kills Viper
Tech 1 - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Nautical Dog 1/1
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T2
Tech StartingHand Workers
TECH
SP
SP
STARTING HAND
Morningstar Flagbearer
Sensei’s Advice
Aged Sensei
Snapback
WORKERS
W1 - Safe Attacking
W2 - Sensei’s Advice
NextHand
Grappling Hook
Fox Viper (2/1+A)
Fox Primus
Snapback
SP
Tech 2 card(s)
Get Paid - ($6)
worker - ($5)
tech 1 - ($4)
mid grave - ($0)
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Savior Monk (2/2+A)
-
Elite:
-
Scavenger:
-
Technician: Grave, lvl 3, (3/4)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P1T3
Tech StartingHand Workers
TECH
Hotter Fire
Molting Firebird
STARTING HAND
Charge
Careless Musketeer
Bloodrage Ogre
Makeshift Rambaster
WORKERS
Scorch
Mad Man
Careless Musketeer
NextHand
Pillage
Bombaster
Gunpoint Taxman
Lobber
Discard
Nautical Dog
Makeshift Rambaster
Charge
Hotter Fire
Molting Firebird
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bloodrage Ogre - ($3)
Bloodburn hits Savior
Dog trades with Savior
Drakk - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Bloodrage Ogre 4/2
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Bloodburn, 2 Runes
- Drakk 1/3, lvl 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T3
Tech StartingHand Workers
TECH
YLD
Glorious Ninja
STARTING HAND
Fox Primus
SP
Fox Viper (2/1+A)
Grappling Hook
Snapback
WORKERS
W1 - Safe Attacking
W2 - Sensei’s Advice
W3 - Fox Viper
NextHand
Smoker
SP
Aged Sensei
Morningstar Flagbearer
Discard
Savior Monk
Grappling Hook
Snapback
Fox Primus
YLD
Glorious Ninja
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
grappling hook brogre to lookout
Grave readily kills brogre
tech 2 ninjitsu - ($2)
tech lab discipline - ($1)
sparring partner - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Sparring Partner (2/2+A)
-
Elite:
-
Scavenger:
-
Technician: Grave, lvl 3, (3/1)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II Ninjitsu HP: 5
-
Tech Lab Dscipline HP: 4
Economy Info:
Cards:
Gold:
P1T4
Tech StartingHand Workers
TECH
Hotter Fire
Bamstamper Lizzo
STARTING HAND
Bombaster
Gunpoint Taxman
Lobber
Pillage
WORKERS
Scorch
Mad Man
Careless Musketeer
Pillage
NextHand
Bloodrage Ogre
Charge
Lobber
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
BB hits Sparring Partner
Lobber kills Sparring Partner - ($6)
Gunpoint Taxman - ($4)
Tech 2 Fire - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Gunpoint Taxman 3/3
-
Lookout:
In Play:
- Bloodburn, 2 Runes
- Drakk 1/3, lvl 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
"P2T4
Tech StartingHand Workers
TECH
YLD
Mind Parry Monk
STARTING HAND
SP
Aged Sensei
Smoker
Morningstar Flagbearer
WORKERS
W1 - Safe Attacking
W2 - Sensei’s Advice
W3 - Fox Viper
W4 - Smoker
NextHand
Grappling Hook
YLD
Glorious Ninja
SP
Morningstar Flagbearer
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Sets - ($5)
max grave - ($1)
grave kills GPT, takes 3
grave sword rune drak, sets to lvl 3
mid sets - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Sets, lvl 4, (2/4+A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Discipline)
-
Tech Lab HP: 4 (Ninjutsu)
Economy Info:
Cards:
Gold:
Midband Setsuki is 2/3, not 2/4. Also, base to 19 from Drakk.
P1T5
Tech StartingHand Workers
TECH
Molting Firebird
Bloodlust
STARTING HAND
Lobber
Charge
Bloodrage Ogre
Nautical Dog
WORKERS
Scorch
Mad Man
Careless Musketeer
Pillage
NextHand
Bombaster
Molting Firebird
Hotter Fire
Discard
Gunpoint Taxman
Charge
Lobber
Bloodrage Ogre
Nautical Dog
Molting Firebird
Bloodlust
Tech 2 card(s)
Get Paid - ($8)
BB hits tech 2
Zane - ($6)
Bloodrage Ogre - ($4)
Charge BRO - ($2)
Bro kills Setsuki, Zane to lvl 3
Lobber, kills Grave, Zane to lvl 5 - ($1)
Max Zane, fizzles - ($0)
Zane destroys tech 2, base to 17
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Bloodburn, 3 Runes
- Zane 4/4, lvl 6
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold: