[details=P1, Turn 8]Hand:
Brave Knight (returned)
Drill Sergeant
Temporal Research
The Art of War
Chaos Mirror -> Discarded to Imp
Flagstone Garrison (tech draw)
Defense: 3, 3, 2, 1 // 5
Attack: 3, 2
Plus Zane
Plus probably Nullcraft + Drill Sergeant runes
4 cards in deck, I can draw 2 of them with Nullcraft + Cadet, one with Drill Sergeant, one with Stewardess, and that would be all my gold, so I 100% can’t reshuffle.
Given that, I should tech based on what my probable board will look like.
Plausible Turn:
10 gold (11)
Flagstone Garrison (8)
Fading Argo trades with Crash Bomber
Mox kills Javelineer/Imp
Drill Sergeant, Draw (5) {Cadet, Nullcraft, Stewardess, Drill Sergeant}
Play what I drew (say, Stewardess bouncing Imp) (2)
Play what I drew (Nullcraft)
Play Cadet (50/50 shot of my bottom card being one of the 3-cost things) - that gives me 3 runes
Put 2 runes on Nullcraft, and kill Garth
Patrol with Stewardess, Cadet, Drill Sergeant. Have 3/3 Nullcraft as backup.
Discard 4, Draw 5 of 7 cards
Turn that includes Zane:
Zane (9)
Level to 4 (6)
Fading Argo kills Crash Bomber
Zane kills Garth, Max Zane pushing Javelineer to Scavenger
Mox kills Imp
Garrison (3)
Brave Knight (0)
1/4 chance of playing Cadet
Present a pretty poor patrol zone.
Ok, I think the best play is the first plan, with an option to summon Zane midway through if my draw isn’t lining up.
[/details]
Brave Knight returns to hand, and I draw one card
Tech nothing
10 gold (11)
Fading Argo trades with Crash Bomber, my base goes to 12
Hardened Mox kills the Javelineer
Flagstone Garrison (8)
[details=Cards drawn]Stewardess of the Undone
Drill Sergeant #whammy
Worker my Art of War, just to get it out of the deck. I could play a Hero to have a little more defense, but giving away free levels seems more dangerous than having one fewer defender
Leaving both defenders at 4 hp to kinda-sorta make Shoddy glider less efficient.[/details]
Drill Sergeant, Trash the Mox, Draw (5)
Stewardess of the Undone (2), bounce the Imp, draw, 1 rune
Worker (1)
Discard 3, Draw 2, rs, Draw 3. Float 1 gold
SQL - Stewardess (3/3 +1)
Scavenger - Drill Sergeant (5/4) [1 rune]
Base - 12
Tech 1 - 5
Tech 2 - 5
Spec: Peace
Flagstone Garrison - 4
Battle Suits
11 workers, 1 gold
Hand - 5
Deck - 3
Discard - 0