To be frank, I’m not clever enough to understand why that would change anything for me so I’ll leave my turn as is!
I’m not sure what else you might have done to be fair, it was just in case I had inadvertently hidden it from you and you didn’t know!
P2T5
Tech StartingHand Workers
TECH
Captured Bugblatter
Lobber
STARTING HAND
Charge
Makeshift Rambaster
Bombaster
Crashbarrow
WORKERS
Mad Man
Pillage
Nautical Dog
Scorch
NextHand
Lobber
Shoddy Glider
Bloodrage Ogre
Crashbarrow
Careless Musketeer
Tech 2 card(s)
Get Paid - ($9)
Skip Worker
Zane + Maxband, shove Debilitator Alpha to Elite and deal 1 damage to it - ($2)
Zane kills Tax Collector, takes 1, we both gain 1 gold, BB+1 - ($3)
Bloodburn-2 and exhaust, deal 1 to Debilitator
Crashbarrow, trades with Debilitator, Overpower 3 damage to kill Newsman, BB maxes at 4 - ($0)
Drakk kills Traffic Director, takes 1, you draw 1 card
Jaina and Lobber break Tech II, your base to 18
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L6 Captain Zane 4/2 [Haste]
- L4 Jaina Stormborne 3/2 [Sparkshot]
- L1 Drakk Ramhorn 1/2
- Lobber 2/2 [Haste]
- Bloodburn [4]
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Blood)
Economy Info:
Cards:
- Hand: 5
- Deck: 7
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
Thoughts
Poor Debilitator, he really doesn’t work well without Free Speech active, and Zane totally disrupts any non-full patrol. Bugblatter in to tighten the screws and Lobber to give me another non-Tech II unit in deck in case of Injunction
P1T6
Tech Starting Hand Workers
TECH
Flagstone Garrison
Flagstone Spy
STARTING HAND
Building Inspector
Air Hammer
Porkhand Magistrate
Free Speech
WORKERS
Bluecoat Musketeer
Jail
Spectral Aven
Arrest
Manufactured Truth
Building Inspector
Next Hand
Traffic Director
Injunction
Reputable Newsman
Tech 2 card(s)
Get Paid + Scavenger - ($10)
Worker - ($9)
Summon Sirus Quince and his Mirror Illusion. - ($7)
Rebuild Tech II.
Quince casts Free Speech. - ($5)
Hire a Porkhand Magistrate. - ($2)
Quince creates another Mirror Illusion. - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Porkhand Magistrate 2/3A
-
Elite: Quince (1) 2/3
-
Scavenger: Mirror Illusion 1 0/1
-
Technician: Mirror Illusion 2 0/1
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
- Hand: 3
- Deck: 10
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
Thoughts
My little army is disintegrating.
@thehug0naut’s turn!
P2T6
Tech StartingHand Workers
TECH
Flame Arrow
Ember Sparks
STARTING HAND
Careless Musketeer → Worker
Bloodrage Ogre
Shoddy Glider
Lobber
Crashbarrow
WORKERS
Mad Man
Pillage
Nautical Dog
Scorch
Careless Musketeer
NextHand
Shoddy Glider
Bombaster
Makeshift Rambaster
Surprise Attack
Discard
Crashbarrow
Shoddy Glider
Lobber
Bloodrage Ogre
Flame Arrow
Ember Sparks
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Bloodburn-2 and exhaust, kill Scavenger Mirror, you gain 1 gold, BB+1
Crashbarrow, trades with Porky, Overpower 2 to kill Technician Mirror, you draw, BB+2 - ($5)
Shoddy Glider, kills Quince, Jaina to level 6 - ($4)
Drakk + Zane break Tech II, your base to 16
Jaina + Lobber break Tech I, your base to 14
Maxband Jaina - ($3)
Midband Drakk - ($0)
Shoddy Glider dies at end of turn, BB already maxed
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L6 Captain Zane 4/2 [Haste]
- L7 Jaina Stormborne 4/3 [Sparkshot]
- L4 Drakk Ramhorn 2/3 [My units have Frenzy 1]
- Lobber 2/2 [Haste]
- Bloodburn [4]
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Blood)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 6
Gold:
- Gold: 0
- Workers: 10
Thoughts
Double tech break and Quince dead. Could have played another unit but wanted to keep my hand size decent so this doesn’t drag out. If I can’t finish him this next turn I suspect it’ll only be one more after that.
P1T7
Starting Hand Workers
STARTING HAND
Injunction
Reputable Newsman
Traffic Director
Scribe
WORKERS
Bluecoat Musketeer
Jail
Spectral Aven
Arrest
Manufactured Truth
Building Inspector
Next Hand
Flagstone Garrison
Drill Sergeant
Lawful Search
Discard
Porkhand Magistrate
Injunction
Scribe
Tech 0 card(s)
Get Paid + Scavenger - ($11)
Rebuild Tech I.
Hire a Traffic Director. - ($10)
Summon Bigby Hayes. - ($8)
Bigby serves your Tech II with an Injunction, disabling it. - ($5)
Hire a Reputable Newsman who opposes spells and upgrades that cost 5. - ($3)
Build a Tower. - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Bigby Hayes (1) 2/3A
-
Elite:
-
Scavenger:
-
Technician: Traffic Director 1/1
-
Lookout: Reputable Newsman 0/3 [5]
In Play:
*
Buildings:
-
Base HP: 14
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 6
- Disc: 3
Gold:
- Gold: 0
- Workers: 10
Thoughts
We dead, bay-BEE.
@thehug0naut’s turn!
@flagrantangles GG! I think you played the early game much better here but at Tech II, Debilitator Alpha matched up particularly poorly vs Zane shenanigans
P2T7
StartingHand Workers
STARTING HAND
Bombaster
Surprise Attack
Shoddy Glider
Makeshift Rambaster
WORKERS
Mad Man
Pillage
Nautical Dog
Scorch
Careless Musketeer
NextHand
Charge
Crashbarrow
Captured Bugblatter
Discard
Crashbarrow
Shoddy Glider
Lobber
Bloodrage Ogre
Flame Arrow
Ember Sparks
Surprise Attack
Lobber
Shoddy Glider
Tech 0 card(s)
Get Paid - ($10)
Exhaust Jaina, pay Resist, burninate Newsman - ($9)
Surprise Attack, SHARKS! - ($4)
Zane trades with Bigby, Drakk Maxbands
Bombaster, gains Haste from Drakk - ($2)
Makeshift Rambaster - ($0)
Lobber trades with Traffic Director
Drakk + Frenzied Bombaster, MSR and Sharks deal 3+3+4+4+4 = 18 damage to your base, destroying it!
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L7 Jaina Stormborne 4/3 [Sparkshot]
- L6 Drakk Ramhorn 3/3 [My units have Frenzy 1]
- Bombaster 2/1 [Haste]
- Makeshift Rambaster 1/1 [Haste, +2ATK vs Buildings]
- Bloodburn [4]
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Blood)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 0
- Disc: 9
Gold:
- Gold: 0
- Workers: 10
Alas! You’re up first for the next one!
@flagrantangles here we go again
P1T1
StartingHand Workers
STARTING HAND
Charge
Pillage → Worker
Nautical Dog
Bombaster
Careless Musketeer
WORKERS
Pillage
NextHand
Bloodburn
Mad Man
Scorch
Bloodrage Ogre
Makeshift Rambaster
Discard
Careless Musketeer
Bombaster
Charge
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Jaina - ($1)
Nautical Dog - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L1 Jaina Stormborne 2/3 [Sparkshot]
- Nautical Dog 1/1 [Frenzy 1]
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
Thoughts
Pretty standard P1T1
P2T1
Starting Hand Workers
STARTING HAND
Reputable Newsman
Building Inspector
Porkhand Magistrate
Bluecoat Musketeer
Manufactured Truth
WORKERS
Porkhand Magistrate
Next Hand
Spectral Aven
Jail
Arrest
Traffic Director
Lawful Search
Discard
Manufactured Truth
Bluecoat Musketeer
Reputable Newsman
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Building Inspector. - ($3)
Build Tech I. - ($2)
Summon General Onimaru. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Onimaru (1) 2/3A
-
Elite:
-
Scavenger: Building Inspector 1/1
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Thoughts
Feels like we’ve lost before we’ve played a turn.
@thehug0naut’s turn!
Sorry just been mobbed all week!
P1T2
Tech StartingHand Workers
TECH
Bloodlust
Gunpoint Taxman
STARTING HAND
Mad Man
Bloodrage Ogre
Makeshift Rambaster
Scorch
Bloodburn → Worker
WORKERS
Pillage
Bloodburn
NextHand
Bloodrage Ogre
Charge
Mad Man
Bloodlust
Makeshift Rambaster
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Nautical Dog suicides into Oni, removes armour and deals 1 damage
Jaina kills Oni, takes 2, Jaina to level 3
Mad Man, trades with Building Inspector, you gain 1 gold - ($3)
Tech I - ($2)
Heroes’ Hall - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L3 Jaina Stormborne 2/1 [Sparkshot]
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
Thoughts
Very nice to get free levels and wipe his board. HH seems really good for me now. Will go Drakk over Zane this time though. Bloodlust and GPT seems fun
No worries!
P2T2
Tech Starting Hand Workers
TECH
Free Speech
Overeager Cadet
STARTING HAND
Jail
Arrest
Traffic Director
Spectral Aven
Lawful Search
Bluecoat Musketeer
WORKERS
Porkhand Magistrate
Jail
Next Hand
Overeager Cadet
Manufactured Truth
Free Speech
Reputable Newsman
Building Inspector
Discard
Lawful Search
Arrest
Traffic Director
Spectral Aven
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon Bigby Hayes (1) 2/3 - ($3)
Bigby performs a Lawful Search of your hand and draws a card. - ($2)
Hire a Bluecoat Musketeer. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bigby (1) 2/3A
-
Elite:
-
Scavenger:
-
Technician: Bluecoat Musketeer 1/2
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 4
Gold:
- Gold: 0
- Workers: 7
Thoughts
Maybe this?
@thehug0naut’s turn!
P1T3
Tech StartingHand Workers
TECH
Doubleshot Archer
Bloodlust
STARTING HAND
Makeshift Rambaster → Worker
Charge
Mad Man
Bloodrage Ogre
Bloodlust
WORKERS
Pillage
Bloodburn
Makeshift Rambaster
NextHand
Scorch
Bombaster
Careless Musketeer
Gunpoint Taxman
Nautical Dog
Discard
Mad Man
Bloodlust
Charge
Bloodrage Ogre
Doubleshot Archer
Bloodlust
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Mad Man, suicides into Bigby, removes armour - ($4)
Midband Jaina - ($3)
Jaina kills Bigby, takes 2, Jaina to level 6
Maxband Jaina - ($2)
Zane, kills Musketeer, you draw - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L7 Jaina Stormborne 4/3 [Sparkshot]
- L1 Captain Zane 2/1 [Haste]
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 6
Gold:
- Gold: 0
- Workers: 7
Thoughts
Maxband Jaina on turn 3 is pretty nice. Will double down on Drakk spells and start loading in Tech II Fire units to complement
P2T3
Tech Starting Hand Workers
TECH
Overeager Cadet
Free Speech
STARTING HAND
Reputable Newsman
Building Inspector
Manufactured Truth
Free Speech
Overeager Cadet
Traffic Director
WORKERS
Porkhand Magistrate
Jail
Manufactured Truth
Next Hand
Traffic Director
Free Speech
Spectral Aven
Arrest
Lawful Search
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Summon Sirus Quince and his Mirror Illusion. - ($4)
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($2)
Hire an Overeager Cadet.
Quince creates another Mirror Illusion. - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 2/2A
-
Elite:
-
Scavenger: Mirror Illusion 1 0/1
-
Technician: Mirror Illusion 2 0/1
-
Lookout:
In Play:
- Quince (1) 1/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
Thoughts
Maybe this?
@thehug0naut’s turn!
P1T4
Tech StartingHand Workers
TECH
Gunpoint Taxman
Doubleshot Archer
STARTING HAND
Scorch
Nautical Dog
Careless Musketeer → Worker
Bombaster
Gunpoint Taxman
WORKERS
Pillage
Bloodburn
Makeshift Rambaster
Careless Musketeer
NextHand
Bloodrage Ogre
Charge
Mad Man
Doubleshot Archer
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Midband Zane, kills Cadet, takes 2 - ($3)
Jaina kills Scavenger, you gain 1 gold
Gunpoint Taxman - ($1)
Nautical Dog - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Gunpoint Taxman 3/3A [Anti-Air]
-
Elite:
-
Scavenger:
-
Technician: Nautical Dog 1/1 [Frenzy 1]
-
Lookout:
In Play:
- L7 Jaina Stormborne 4/3 [Sparkshot]
- L4 Captain Zane 3/1 [Haste]
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
Thoughts
Maintaining Jaina’s health so she’s an attacking threat. If he doesn’t Free Speech again he’s probably in trouble. No Tech II sucks but I’ll set up for it anyway and plan to get it up next turn.
P2T4
Tech Starting Hand Workers
TECH
Flagstone Garrison
Spectral Flagbearer
STARTING HAND
Arrest
Lawful Search
Spectral Aven
Traffic Director
Free Speech
Building Inspector
WORKERS
Porkhand Magistrate
Jail
Manufactured Truth
Spectral Aven
Next Hand
Bluecoat Musketeer
Free Speech
Discard
Overeager Cadet
Free Speech
Arrest
Lawful Search
Flagstone Garrison
Spectral Flagbearer
Tech 2 card(s)
Get Paid + Scavenger - ($9)
Worker - ($8)
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($6)
Quince Arrests the Gunpoint Taxman, disabling him. - ($4)
Quince kills the Nautical Dog.
Quince performs a Lawful Search of your hand and draws a card. - ($3)
Hire a Traffic Director. - ($2)
Hire a Building Inspector. - ($1)
Float ($1)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Traffic Director 1/1A
-
Elite: Mirror Illusion 2 1/1
-
Scavenger:
-
Technician: Building Inspector 1/1
-
Lookout:
In Play:
- Quince (1) 1/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 2
- Deck: 2
- Disc: 6
Gold:
- Gold: 1
- Workers: 9
Thoughts
Who even needs CARDS?!
@thehug0naut’s turn!
P1T5
Tech StartingHand Workers
TECH
Bamstamper Lizzo
Bamstamper Lizzo
STARTING HAND
Mad Man
Charge
Doubleshot Archer
Bloodrage Ogre
Technician → Bloodlust
WORKERS
Pillage
Bloodburn
Makeshift Rambaster
Careless Musketeer
Charge
NextHand
Scorch
Bombaster
Gunpoint Taxman
Bloodlust
Discard
Nautical Dog
Bamstamper Lizzo
Bamstamper Lizzo
Mad Man
Doubleshot Archer
Bloodlust
Tech 2 card(s)
Technician Draw
Get Paid - ($8)
Worker - ($7)
Bloodrage Ogre - ($5)
Jaina kills Traffic Director, takes 1
Mad Man, trades with Building Inspector - ($4)
Tech II Fire - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Bloodrage Ogre 3/2
-
Lookout:
In Play:
- L7 Jaina Stormborne 4/2 [Sparkshot]
- L4 Captain Zane 3/1 [Haste]
- Gunpoint Taxman 3/3 [Anti-Air]
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 6
Gold:
- Gold: 0
- Workers: 9
Thoughts
On to Tech II. Unsure if I should leave a Mirror but lets see what he does
P2T5
Tech Starting Hand Workers
TECH
Flagstone Garrison
Spectral Flagbearer
STARTING HAND
Free Speech
Bluecoat Musketeer
Overeager Cadet
WORKERS
Porkhand Magistrate
Jail
Manufactured Truth
Spectral Aven
Bluecoat Musketeer
Next Hand
Reputable Newsman
Building Inspector
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Build Tech II - Peace. - ($5)
Hire an Overeager Cadet.
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($3)
Quince creates a Mirror Illusion. - ($1)
Give Quince a Level. ($0)
Float ($0)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 2/2
-
Elite: Mirror Illusion 2 1/1
-
Scavenger:
-
Technician: Mirror Illusion 1 0/1
-
Lookout:
In Play:
- Quince (2) 1/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
- Hand: 2
- Deck: 10
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
Thoughts
I definitely don’t need cards, I guess.
@thehug0naut’s turn!