Casual thehug0naut vs flagrantangles

@flagrantangles it’s nice to codex-ing again!

P1T1


StartingHand Workers

STARTING HAND
Charge
Careless Musketeer → Worker
Makeshift Rambaster
Bloodburn
Bombaster


WORKERS
Careless Musketeer


NextHand

Nautical Dog
Bloodrage Ogre
Scorch
Mad Man
Pillage


Discard

Bombaster
Charge
Makeshift Rambaster


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bloodburn - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bloodburn [0]

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Alright, Red vs Blue. This is a matchup where I need to have targeting and be wary of him copying hasted things. Bloodburn is good deck thinning and lets me worker Musketeer which is only really good as an anti-aven play.

1 Like

Ah, my favourite series is back.

1 Like

Mono-Red vs Mono-Blue this time. Trying to expand my horizons!

P2T1


Starting Hand Workers

STARTING HAND
Building Inspector
Traffic Director
Reputable Newsman
Jail
Arrest


WORKERS
Traffic Director


Next Hand

Bluecoat Musketeer
Spectral Aven
Manufactured Truth
Lawful Search


Discard

Arrest
Reputable Newsman


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Build a Jail. - ($1)
Hire a Building Inspector. - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Building Inspector 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jail

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

If Hugh’s going to start with Bloodburn, I may as well start with Jail. Jail plus the Building Inspector ought to provide a decent pressure against his money and that seems good.

@thehug0naut’s turn!

Expanding your horizons can be painful, but it’s necessary to grow.

1 Like

@flagrantangles Here I imagine Zane repping the Hamlet scene from last action hero

Bloodburn sounds like a painful way to light a cigar though

P1T2


Tech StartingHand Workers

TECH
Surprise Attack
Surprise Attack


STARTING HAND
Mad Man
Pillage → Worker
Nautical Dog
Scorch
Bloodrage Ogre


WORKERS
Careless Musketeer
Pillage


NextHand

Nautical Dog
Surprise Attack
Surprise Attack
Charge


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Mad Man, goes to Jail - ($3)
Nautical Dog, goes to Jail, releases Mad Man (sentencing these days…) - ($2)
Mad Man trades with Inspector, you get a gold, Bloodburn+2
Captain Zane, beats up jailors and dumps gasoline everywhere, Jail takes 2 - ($0)
Exhaust Bloodburn, remove 2 runes, burn Jail to rubble, Dog to discard

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Captain Zane 2/2 [Haste]
  • Bloodburn [0]

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

I enjoyed burning down Jail too much :laughing: I guess we go full ham with Sharks and mayhem

Oops, wrong spreadsheet.

P2T2


Tech Starting Hand Workers

TECH
Scribe
Scribe


STARTING HAND
Manufactured Truth
Spectral Aven
Lawful Search
Bluecoat Musketeer
Porkhand Magistrate


WORKERS
Traffic Director
Porkhand Magistrate


Next Hand

Lawful Search
Bluecoat Musketeer
Scribe
Arrest
Spectral Aven


Tech 2 card(s)
Get Paid + Scavenger - ($7)
Worker - ($6)
Build Tech I. - ($5)
Summon Sirus Quince and his Mirror Illusion. - ($3)
Quince performs a Lawful Search of your hand and draws a card; oh no. - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Quince (1) 1/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mirror Illusion 0/1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

So many little Sharks.

@thehug0naut’s turn!

@flagrantangles I was hoping you’d search my hand :laughing:

P1T3


Tech StartingHand Workers

TECH
Crash Bomber
Gunpoint Taxman


STARTING HAND
Surprise Attack
Surprise Attack
Charge
Nautical Dog


WORKERS
Careless Musketeer
Pillage
Nautical Dog


NextHand

Mad Man
Scorch
Bloodrage Ogre
Makeshift Rambaster


Discard

Surprise Attack
Charge
Surprise Attack
Crash Bomber
Gunpoint Taxman


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Not quite so Surprise Attack, Sharks cometh - ($0)
Sharks trade with Quince, Zane to level 3, Bloodburn+2
Bloodburn-2 and exhaust, pop mirror, you draw, Bloodburn+1
Zane deals 2 to Tech I

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 Captain Zane 2/2 [Haste]
  • Bloodburn [1]

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Have Sharks play Sharks

1 Like

P2T3


Tech Starting Hand Workers

TECH
Censorship Council
Injunction


STARTING HAND
Scribe
Spectral Aven
Lawful Search
Bluecoat Musketeer
Arrest
Jail
Scribe
Manufactured Truth


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer


Next Hand

Reputable Newsman
Censorship Council
Jail
Building Inspector
Injunction


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Hire a Scribe and draw a card. - ($6)
Hire another Scribe and draw another card. - ($4)
Build Tech II - Law. - ($0)

Float ($0)
Discard 5, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe 1 1/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Scribe 2 1/3
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

So many little Sharks.

@thehug0naut’s turn!

@flagrantangles

P1T4


Tech StartingHand Workers

TECH
Lobber
Lobber


STARTING HAND
Makeshift Rambaster
Mad Man
Scorch
Bloodrage Ogre


WORKERS
Careless Musketeer
Pillage
Nautical Dog


NextHand

Bombaster
Crash Bomber
Scorch
Lobber


Tech 2 card(s)
Get Paid - ($7)
Skip Worker
Tech I - ($6)
Maxband Zane, shove SQL Scribe to Elite and deal 1 damage to it - ($3)
Zane kills Scavenger Scribe, takes 1, we both gain 1 gold, Bloodburn+1 - ($4)
Bloodburn-2 and exhaust, deal 1 to Scribe
Mad Man, trades with Scribe, Bloodburn+2 - ($3)
Makeshift Rambaster, breaks Tech I, your base to 18 - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Captain Zane 4/3 [Haste]
  • Makeshift Rambaster 1/2 [Haste, +2ATK vs Buildings]
  • Bloodburn [2]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Clearing his board for Zane levels and Mad Man is totally fine, but then I have a decision. I can play Rambaster and break Tech I or get his Tech II down to a Scorch-able level OR I leave his buildings as is and play Brogre. The main downside of Rambaster is that he can copy it for haste but it’s only 1 HP off Zane or 3HP off a building, so not a big deal this turn, but it could come back to bite me later. I think on balance he probably needs Tech I to patrol well against me, so Iets break that and skip a worker, see what happens. A couple of lobbers in to help me keep the pressure on while I’m not guaranteed to hit Tech II.

P2T4


Tech Starting Hand Workers

TECH
Guardian of the Gates
Free Speech


STARTING HAND
Reputable Newsman
Building Inspector
Jail
Censorship Council
Injunction


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector


Next Hand

Manufactured Truth
Arrest
Lawful Search
Jail


Discard

Scribe
Scribe
Injunction
Guardian of the Gates
Free Speech


Tech 2 card(s)
Get Paid + Scavenger - ($9)
Worker - ($8)
Build a Censorship Council. - ($4)
Hire a Reputable Newsman who opposes spells and upgrades that cost 5 - ($2)
Summon Bigby Hayes. - ($0)
Rebuild Tech I.

Float ($0)
Stash 1, Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bigby (1) 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman 0/3 [5]
  • :target: Lookout:

In Play:

  • Censorship Council

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Goodbye little Scribes.

@thehug0naut’s turn!

P1T5


Tech StartingHand Workers

TECH
Shoddy Glider
Crashbarrow


STARTING HAND
Bombaster → Worker
Scorch
Lobber
Crash Bomber


WORKERS
Careless Musketeer
Pillage
Nautical Dog
Bombaster


NextHand

Charge
Gunpoint Taxman
Bloodrage Ogre
Lobber


Discard

Scorch
Lobber
Crash Bomber
Shoddy Glider
Crashbarrow


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech II Blood - ($3)
Scorch, deals 2 to Newsman - ($0)
Bloodburn-2 and exhaust to kill Newsman, you draw 1 card, Bloodburn+1

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L6 Captain Zane 4/3A [Haste]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Makeshift Rambaster 1/2 [Haste, +2ATK vs Buildings]
  • Bloodburn [1]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Not drawing Sharks this turn is a pest, as is Censorship Council. I’d rather cast Scorch here than give him the chance to copy a Lobber when I don’t get a decent Tech break etc. I should be set up for Sharks as I think he has to spend all his gold to kill off Zane this next turn (Quince+midband+copy rambaster+other unit+MT then trade both MSR copies and Bigby). I’d prefer that than him advancing his Tech plan.

Ugh! What is with the horrible bottom decking recently!?

P2T5


Tech Starting Hand Workers

TECH
Insurance Agent
Lawbringer Gryphon


STARTING HANDJail
Arrest
Manufactured Truth
Lawful Search
Spectral Aven
Lawbringer Gryphon


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Spectral Aven


Next Hand

Insurance Agent
Guardian of the Gates
Scribe
Injunction
Reputable Newsman


Discard

Jail
Manufactured Truth
Lawbringer Gryphon
Arrest


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Bigby performs a Lawful Search of your hand and draws a card. - ($7)
Build a Jail. - ($4)
Summon Sirus Quince and his Mirror Illusion. - ($2)

Float ($2)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Quince (1) 1/3A
  • :psfist: Elite: Bigby (1) 3/3
  • :ps_: Scavenger:
  • :pschip: Technician: Mirror Illusion 0/1
  • :target: Lookout:

In Play:

  • Censorship Council

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

This should make it harder to get another rune on Bloodburn to eat up the Mirror Illusion.

@thehug0naut’s turn!

That hand was decidely less fun to reveal :sweat_smile:

Double check where you Jail is, the card count looks right but it’s not listed on your board.

P1T6


Tech StartingHand Workers

TECH
Detonate
Flame Arrow


STARTING HAND
Charge
Bloodrage Ogre
Gunpoint Taxman
Lobber


WORKERS
Careless Musketeer
Pillage
Nautical Dog
Bombaster
Bloodrage Ogre


NextHand

Mad Man
Surprise Attack
Charge
Lobber
Surprise Attack


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Jaina Stormborne - ($5)
Zane kills Quince, takes 1, Jaina to level 3
Rambaster kills Mirror, you draw 1 card, Bloodburn+1
Heroes’ Hall - ($3)
Bloodburn-2 and Exhaust, 1 damage to Censorship Council

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Jaina Stormborne 2/3A [Sparkshot]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Captain Zane 4/2 [Haste]
  • Makeshift Rambaster 1/2 [Haste, +2ATK vs Buildings]
  • Bloodburn [0]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

With Drakk haste negated best I just clear what I can and set up for breaking Censorship Council. It might be too late for me though :grimacing:

Oops! I accidentally put it into my Discard. Good catch!

P2T6


Starting Hand Workers

STARTING HAND
Injunction
Scribe
Insurance Agent
Guardian of the Gates
Reputable Newsman
Lawful Search
Scribe
Free Speech


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Spectral Aven


Next Hand

Lawbringer Gryphon
Injunction
Manufactured Truth
Scribe


Tech 0 card(s)
Get Paid + float - ($12)
Bigby performs a Lawful Search of your hand and draws a card. - ($11)
Hire a Reputable Newsman who opposes spells and upgrades that cost 5. - ($9)
Bigby serves your Tech II an Injunction, disabling it. - ($6)
Hire a Scribe and draw a card. - ($4)
Hire a Guardian of the Gates. - ($1)
Hire an Insurance Agent who insures the Guardian of the Gates. - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Guardian of the Gates 1/6A - Insured
  • :psfist: Elite:
  • :ps_: Scavenger: Scribe 1/3
  • :pschip: Technician: Insurance Agent 2/2
  • :target: Lookout:

In Play:

  • Censorship Council - 4 HP
  • Jail
  • Reputable Newsman 0/3 [5]
  • Bigby (1) 3/3

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

This should make it harder to get another rune on Bloodburn to eat up the Mirror Illusion.

@thehug0naut’s turn!

Don’t get wrong I was happy with no Jail in play! :joy:

P1T7


Tech StartingHand Workers

TECH
Flame Arrow
Detonate


STARTING HAND
Surprise Attack
Surprise Attack
Mad Man → Worker
Lobber
Charge
Zane Midband → Crash Bomber


WORKERS
Careless Musketeer
Pillage
Nautical Dog
Bombaster
Bloodrage Ogre
Mad Man


NextHand

Flame Arrow
Shoddy Glider
Crashbarrow
Lobber
Scorch


Discard

Surprise Attack
Flame Arrow
Detonate
Crash Bomber
Lobber
Charge
Surprise Attack


Tech 2 card(s)
Get Paid + float - ($12)
Max Jaina - ($8)
Exhaust Jaina, kill Newsman
Not so Surprise Attack - ($3)
Sharks suicide into Guardian, Bloodburn+2
Bloodburn-2 and exhuast, kill Guardian, you gain 3 gold and draw 1 card
Zane trades with Agent, we both draw 1 card. Bigby midbands, Bloodburn+1
Drakk - ($1)
Worker - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Drakk Ramhorn 1/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina Stormborne 4/3 [Sparkshot]
  • Makeshift Rambaster 1/2 [Haste, +2ATK vs Buildings]
  • Bloodburn [1]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I think I’m done for now but we’ll keep aggressive and hope a more positive line emerges. Need to trade in Zane so I can play Drakk to defend myself.

Edit: Forgot Bloodburn+1

P2T7


Starting Hand Workers

STARTING HAND
Lawbringer Gryphon
Injunction
Manufactured Truth
Scribe
Free Speech
Lawful Search


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Spectral Aven
Manufactured Truth


Next Hand

Free Speech
Scribe
Insurance Agent
Lawbringer Gryphon
Arrest


Tech 0 card(s)
Get Paid + Insurance - ($13)
Worker - ($12)
Bigby serves your Tech II with an Injunction, disabling it. - ($9)
Summon Sirus Quince and his Mirror Illusion. - ($7)
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($5)
Build Tech III. - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe 1/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror Illusion 0/1
  • :pschip: Technician: Quince (1) 1/3
  • :target: Lookout:

In Play:

  • Censorship Council - 4 HP
  • Jail
  • Bigby (3) 2/4

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Sometimes a lockdown feels pretty good.

@thehug0naut’s turn!

@flagrantangles Ahh this turn of lockdown takes me back to 2020

P1T8


Tech StartingHand Workers

TECH
Shoddy Glider
Crashbarrow


STARTING HAND
Crashbarrow
Scorch
Shoddy Glider
Lobber
Flame Arrow


WORKERS
Careless Musketeer
Pillage
Nautical Dog
Bombaster
Bloodrage Ogre
Mad Man


NextHand

Surprise Attack
Detonate
Scorch
Charge
Gunpoint Taxman


Tech 2 card(s)
Get Paid - ($10)
Jaina kills Scribe, takes 1, Bloodburn+1
Maxband Drakk - ($5)
Drakk kills Quince, takes 1, you draw 1 card
Bloodburn-2 and Exhaust, kill Mirror, you gain 1 gold, Bloodburn+1
Rambaster breaks Jail
Lobber - ($4)

Float ($4)
Discard 4, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Lobber 2/2 [Haste]
  • :target: Lookout:

In Play:

  • L7 Jaina Stormborne 4/2 [Sparkshot]
  • L6 Drakk Ramhorn 3/3 [My units have Frenzy 1]
  • Makeshift Rambaster 1/2 [Haste, +2ATK vs Buildings]
  • Bloodburn [1]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 10
Thoughts

Welp that is some amount of lockdown of my board! Thankfully I can begin to break my way out now! No Free Speech next turn so I need to defend Jaina. Problem is he can sideline and then copy the Lobber to kill her. I’ve got no other line though so just got to hope he doesn’t see that play! If she was guaranteed to survive I would tech in 2x Burning Volley but given the risk let’s load up on hasty Tech II and hope we can get in a turn of burst before his inevitable Gryphon obliterates everything.

1 Like

P2T8


Starting Hand Workers

STARTING HAND
Arrest
Lawbringer Gryphon
Free Speech
Insurance Agent
Scribe
Injunction
Reputable Newsman


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Spectral Aven
Manufactured Truth


Next Hand

Guardian of the Gate
Injunction
Arrest
Jail
Lawful Search


Tech 0 card(s)
Get Paid + Scavenger - ($12)
Hire a Scribe and draw a card. - ($10)
Hire a Lawbringer Gryphon; my base is now flying. - ($0)

Float ($0)
Discard 5, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe 1/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Bigby (3) 2/4
  • :pschip: Technician:
  • :target: Lookout: Lawbringer Gryphon 7/6 - Flying, Resist 3, Obliterate 4

In Play:

  • Censorship Council - 4 HP

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

We’re in a bit of a spot, but I’m hoping this Lawbringer Gryphon can do some WORK.

@thehug0naut’s turn!