Casual thehug0naut vs flagrantangles

This was a deeply satisfying turn!

P1T9


StartingHand Workers

STARTING HAND
Gunpoint Taxman
Detonate
Scorch
Surprise Attack
Charge


WORKERS
Careless Musketeer
Pillage
Nautical Dog
Bombaster
Bloodrage Ogre
Mad Man


NextHand

Surprise Attack
Flame Arrow
Crashbarrow
Lobber


Discard

Scorch
Lobber
Gunpoint Taxman
Charge
Surprise Attack


Tech 0 card(s)
Get Paid + float - ($14)
Captain Zane returns - ($12)
Detonate, Zane nukes Censorship Council into oblivion - ($9)
Very expensive Scorch deals 2 damage to Gryphon - ($3)
Jaina kills Scribe, takes 1, Bloodburn+1
Drakk and Lobber kill Bigby, each take 2, Lobber dies, Zane to level 3, you gain 1 gold, Bloodburn+1
Bloodburn-2 and exhaust, deal 1 damage to Tech III
Gunpoint Taxman, gains Haste from Drakk - ($1)
Frenzied Hasted Taxman trades with Gryphon, steals your Scavenger gold, Bloodburn+2 - ($2)
Frenzied Rambaster breaks Tech III, your base to 16

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Captain Zane 2/2A [Haste]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Jaina Stormborne 4/1 [Sparkshot]
  • L6 Drakk Ramhorn 3/1 [My units have Frenzy 1]
  • Makeshift Rambaster 1/2 [Haste, +2ATK vs Buildings]
  • Bloodburn [3]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

AND WE’RE OUTTA LOCKDOWN. That was satisfying! I think he can only manage to copy Rambaster twice with 11 gold, and the only mono-blue line that I can see killing Jaina and Drakk would require Boot Camp, so I think this patrol is safe and maximises my gold pile for shenigans next turn. Unless he can get a really strong patrol on board I think one more decent attack will take the game.

I don’t have anything sufficient I can do after revealing your hand via Lawful Search! Well done! I continue our tradition of me losing. :laughing:

1 Like

That was one of the narrowest of margins I can remember. I nearly gave up when it was full lockdown! Such a great and fun game. It’s so very good to be back playing this again.

You’re up as P1 now flanglepal :grinning:

P1T1


Starting Hand Workers

STARTING HAND
Building Inspector
Reputable Newsman
Bluecoat Musketeer
Manufactured Truth
Spectral Aven


WORKERS
Bluecoat Musketeer


Next Hand

Jail
Lawful Search
Arrest
Traffic Director
Porkhand Magistrate


Discard

Reputable Newsman
Spectral Aven
Manufactured Truth


Tech 1 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Bigby Hayes. - ($1)
Hire a Building Inspector. - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bigby Hayes (1) 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Building Inspector 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Let us begin again.

@thehug0naut’s turn!

1 Like

@flagrantangles I’m away on a trip so will be a little slower responding!

P2T1


StartingHand Workers

STARTING HAND
Pillage
Careless Musketeer
Charge
Nautical Dog
Makeshift Rambaster


WORKERS
Pillage


NextHand

Bloodburn
Scorch
Bombaster
Mad Man


Discard

Charge
Makeshift Rambaster


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Careless Musketeer - ($2)
Nautical Dog - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nautical Dog 1/1A [Frenzy 1]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Careless Musketeer 2/1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

No Brogre so can’t have a survivable hero this turn. Let’s get Musketeer down to try and pre-counter any Aven nonsense

I definitely thought I’d responded to this, but I just checked and I hadn’t so no worries on the slower turns.

P1T2


Tech Starting Hand Workers

TECH
Brave Knight
Scribe


STARTING HAND
Arrest
Lawful Search
Porkhand Magistrate
Traffic Director
Jail


WORKERS
Bluecoat Musketeer
Jail


Next Hand

Traffic Director
Reputable Newsman
Arrest
Porkhand Magistrate
Lawful Search


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bigby kills the Nautical Dog.
Bigby Arrests the Musketeer. - ($2)
The Building Inspector trades with the Musketeer.
Build Tech I. - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bigby Hayes (1) 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

I’m spending 2 gold to keep Hugh on a lower hand size. Is it worth it? Maybe?!

@thehug0naut’s turn!

1 Like

@flagrantangles turned out signal wasn’t great while I was away!

That’s me back now so back to normal speed

P2T2


Tech StartingHand Workers

TECH
Crash Bomber
Ember Sparks


STARTING HAND
Mad Man → Worker
Bombaster
Bloodburn
Scorch


WORKERS
Pillage
Mad Man


NextHand

Bloodrage Ogre
Bloodburn
Careless Musketeer
Makeshift Rambaster
Crash Bomber


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Zane, trades with Bigby, levels whiff - ($4)
Jaina - ($2)
Tech I - ($1)

Float ($1)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Jaina Stormborne 2/3 [Sparkshot]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Couple of options here: 1) Trade Zane into Bigby, Jaina/Drakk, Tech I, recover my hand size. 2) Delay Tech I, Drakk + Midband + Mad Man, trade Mad Man with Bigby, finish with Maxband Drakk. 3) Bombaster + Jaina/Drakk + Tech I, see what he does next. I want Jaina for targetting so that rules out 2. 3 keeps my hand size reduced and gives me more patrol headaches since he could clone and detonate Bombaster into my patrol, so let’s go 1 and see how he responds. Teching Crash Bomber+Ember Sparks so that it’s harder to block me with Newsman.

1 Like

P1T3


Tech Starting Hand Workers

TECH
Tax Collector
Free Speech


STARTING HAND
Porkhand Magistrate
Arrest
Lawful Search
Traffic Director
Reputable Newsman
Spectral Aven


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate


Next Hand

Manufactured Truth
Scribe
Building Inspector
Brave Knight


Discard

Lawful Search
Tax Collector
Free Speech
Spectral Aven
Arrest


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Hire a Traffic Director. - ($5)
Summon Sirus Quince and his Mirror Illusion. - ($3)
Quince performs a Lawful Search of your hand and draws a card. - ($2)
Hire a Reputable Newsman who blocks spells and upgrades that cost 3. - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director 1/1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman 0/3 [3]
  • :target: Lookout: Mirror Illusion 0/1

In Play:

  • Quince (1) 1/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Okay, Traffic Director is untargetable so that seems good. Mirror Illusion costs more to target, and Reputable Newsman blocks some spells and Bloodburn. Seems GOOD to me.

@thehug0naut’s turn!

P2T3


Tech StartingHand Workers

TECH
Crash Bomber
Bamstamper Lizzo


STARTING HAND
Bloodrage Ogre
Bloodburn
Careless Musketeer
Crash Bomber
Makeshift Rambaster


WORKERS
Pillage
Mad Man


NextHand

Ember Sparks
Charge
Bombaster
Nautical Dog


Discard

Careless Musketeer
Bloodburn
Crash Bomber
Bamstamper Lizzo


Tech 2 card(s)
Get Paid + float - ($8)
Skip Worker
Jaina kills Traffic Director, takes 1
Makeshift Rambaster, kills Mirror - ($6)
Midband Jaina - ($3)
Bloodrage Ogre - ($1)
Crash Bomber - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre 3/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Crash Bomber 2/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L4 Jaina Stormborne 3/3 [Sparkshot]
  • Makeshift Rambaster 1/2 [Haste, +2ATK vs Buildings]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Frustrating I can’t get Bloodburn online this turn, at this point it might end up getting workered. The fact he’s concerned about it tells me he has Illusions in mind. Given I’ve teched Ember Sparks I want Jaina on at least 3HP to keep her safe from an Aven copy. That leaves what other defences to put up. I need two patrollers in case of Arrest, so not ideal but I need to skip a worker. Not sure I’ll have the gold to get Tech II online next turn but lets tech in one Tech II unit with targetting and see what arises.

Edit: pay no attention to the tech II building I erroneously left in

P1T4


Tech Starting Hand Workers

TECH
Debilitator Alpha
Air Hammer


STARTING HAND
Scribe
Manufactured Truth
Building Inspector
Brave Knight
Debilitator Alpha


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Building Inspector


Next Hand

Tax Collector
Free Speech
Spectral Aven
Lawful Search


Discard

Reputable Newsman
Debilitator Alpha


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Quince hires a Brave Knight. - ($3)
Quince casts Manufactured Truth on the Reputable Newsman, transforming it into a Brave Knight. - ($2)
Manufactured Knight trades with the Bloodrage Ogre; Manufactured Knight returns to my hand.
Hire a Scribe and draw a card. - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Scribe 1/3
  • :target: Lookout:

In Play:

  • Quince (1) 1/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

I do love the Brave Knight.

@thehug0naut’s turn!

Things are heating up!

P2T4


Tech StartingHand Workers

TECH

Hotter Fire
Bamstamper Lizzo


STARTING HAND

Ember Sparks
Nautical Dog
Bombaster
Charge


WORKERS

Pillage
Mad Man
Nautical Dog


NextHand

Bloodrage Ogre
Bloodburn
Scorch
Careless Musketeer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Ember Sparks burns away Knight armour and deals 2 to Tech I - ($3)
Crash Bomber suicides and then explodes into Knight to kill it for real
Jaina kills Scribe, takes 1, you draw
Rambaster breaks Tech I, your base to 18
Heroes’ Hall - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L4 Jaina Stormborne 3/2 [Sparkshot]
  • Makeshift Rambaster 1/2 [Haste, +2ATK vs Buildings]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

An obvious choice this turn, Tech II or not Tech II. I have a Tech I break available if I delay one more turn, so I think I go for that and get a HH up instead. I was between Bombaster and Dog for my worker but Bombaster offers hasty damage with its ability so it’s more useful to a Fire build.

Edit: added HH

P1T5


Tech Starting Hand Workers

TECH
Flagstone Spy
Drill Sergeant


STARTING HAND
Lawful Search
Spectral Aven
Tax Collector
Free Speech
Arrest


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Building Inspector
Arrest


Next Hand

Manufactured Truth
Traffic Director
Air Hammer


Discard

Reputable Newsman
Debilitator Alpha
Brave Knight
Scribe
Lawful Search
Flagstone Spy
Drill Sergeant
Free Speech
Tax Collector


Tech 2 card(s)
Get Paid - ($8)
Quince casts Lawful Search and exposes your hand. - ($7)
Quince sabotages your Makeshift Rambaster for 1 damage.
Worker. - ($6)
Rebuild Tech I.
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($4)
Quince creates a Mirror Illusion. - ($2)
Hire a Spectral Aven. - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mirror Illusion 0/1A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Aven 2/2
  • :target: Lookout:

In Play:

  • Quince (1) 1/2

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 9

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

A regular uh oh spaghettios.

@thehug0naut’s turn!

Apologies. Free Speech is up! Will retake

Now it’s really heating up!

P2T5


Tech StartingHand Workers

TECH

Hotter Fire
Firehouse


STARTING HAND

Scorch
Bloodburn
Careless Musketeer
Bloodrage Ogre → Worker


WORKERS

Pillage
Mad Man
Nautical Dog
Bloodrage Ogre


NextHand

Crash Bomber
Bombaster
Hotter Fire
Bamstamper Lizzo


Discard

Scorch
Bloodburn
Hotter Fire
Firehouse


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech II Fire - ($4)
Drakk - ($2)
Careless Musketeer - ($0)
Jaina kills Mirror
Rambaster hits Tech I for 3 damage

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Drakk 1/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Careless Musketeer 2/1
  • :target: Lookout:

In Play:

  • L4 Jaina Stormborne 3/2 [Sparkshot]
  • Makeshift Rambaster 1/1 [Haste, +2ATK vs Buildings]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Tech II for sure this turn. Jaina will almost certainly be killed now but I’ll be in a good position to hit him hard next turn. Workering Brogre to maximise my combo options for Hotter Fire. Speaking of which, lets get the second copy in along with a Firehouse

P1T6


Tech Starting Hand Workers

TECH
Injunction
Flagstone Garrison


STARTING HAND
Traffic Director
Manufactured Truth
Air Hammer


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Building Inspector
Arrest
Manufactured Truth


Next Hand

Brave Knight
Air Hammer
Scribe


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Hire a Traffic Director. - ($7)
Build Tech II - Peace. - ($3)
Spectral Aven kills Jaina; Quince midbands.
Quince creates a Mirror Illusion. - ($1)

Float ($1)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director 1/1A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Quince (3) 1/4
  • :target: Lookout: Mirror Illusion 0/1

In Play:

  • Spectral Aven 2/2

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

A regular uh oh spaghettios.

@thehug0naut’s turn!

P2T6


Tech StartingHand Workers

TECH

Doubleshot Archer
Flame Arrow


STARTING HAND

Crash Bomber
Hotter Fire
Bamstamper Lizzo
Bombaster


WORKERS

Pillage
Mad Man
Nautical Dog
Bloodrage Ogre


NextHand

Ember Sparks
Bombaster
Crash Bomber
Charge
Bamstamper Lizzo


Tech 2 card(s)
Get Paid - ($9)
Midband Drakk - ($6)
Drakk kills Traffic Director, takes 1
Rambaster kills Mirror
Frenzied Musketeer suicides into Quince for 3 damage
Captain Zane, kills Quince, takes 1, Drakk maxbands, you draw 1 card - ($4)
Bamstamper Lizzo, pops Aven, gains Haste from Drakk - ($0)
Frenzied Hasted Lizzo breaks Tech II, your base to 16
Skip Worker

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Drakk 3/4 [My units have Frenzy 1]
  • L1 Captain Zane 2/1 [Haste]
  • Bamstamper Lizzo 5/3 [Haste]
  • Makeshift Rambaster 1/1 [Haste, +2ATK vs Buildings]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

No Hotter Fire but a board wipe, Tech II break, hand size recovery, maxband Drakk, Jaina replayable and guaranteed no Free Speech next turn. Pretty sure this game is all but over now. Blue really struggles to come back from behind.

Edit: Base damage was from a line I decided against where I fired the musketeer

P1T7


Starting Hand Workers

STARTING HAND
Air Hammer
Scribe
Brave Knight
Free Speech
Flagstone Garrison


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Building Inspector
Arrest
Manufactured Truth


Next Hand

Injunction
Tax Collector
Flagstone Spy
Lawful Search
Debilitator Alpha


Discard

Traffic Director
Spectral Aven
Flagstone Garrison
Free Speech
Air Hammer


Tech 0 card(s)
Get Paid + float - ($11)
Rebuild Tech II.
Hire a Brave Knight. - ($8)
Hire a Scribe and draw a card. - ($6)
Summon General Onimaru. - ($4)

Float ($4)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite: Onimaru (1) 3/3
  • :ps_: Scavenger:
  • :pschip: Technician: Scribe 1/3
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 4
  • Workers: 10
Thoughts

A regular uh oh spaghettios.

@thehug0naut’s turn!

@flagrantangles not looking good for you sir

P2T7


Tech StartingHand Workers

TECH

Doubleshot Archer
Flame Arrow


STARTING HAND

Charge → Worker
Bamstamper Lizzo
Ember Sparks
Crash Bomber
Bombaster
Zane Technician → Crash Bomber


WORKERS

Pillage
Mad Man
Nautical Dog
Bloodrage Ogre
Charge


NextHand

Hotter Fire
Doubleshot Archer
Careless Musketeer
Hotter Fire


Discard

Crash Bomber
Ember Sparks
Doubleshot Archer
Flame Arrow
Bombaster
Bamstamper Lizzo


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Crash Bomber, gains Haste from Drakk - ($7)
Frenzied Hasted Crash Bomber suicides into Kight for 2 damage after armour, explodes and kills Knight for real
Jaina - ($5)
Ember Sparks, burn Oni to cinders, Zane to level 3 - ($2)
Midband Zane - ($1)
Zane kills Scribe, takes 1, we both draw
Lizzo breaks Tech II, your base to 14
Rambaster breaks Tech I, your base to 12
Drakk deals 3 damage to your base, now 9
Crash Bomber - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Jaina Stormborne 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Crash Bomber 2/2
  • :target: Lookout:

In Play:

  • L6 Drakk 3/4 [My units have Frenzy 1]
  • L4 Captain Zane 3/2 [Haste]
  • Bamstamper Lizzo 5/3 [Haste]
  • Makeshift Rambaster 1/1 [Haste, +2ATK vs Buildings]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Yeah I can’t see how he recovers now with the double tech break

P1T8


Starting Hand Workers

STARTING HAND
Lawful Search
Debilitator Alpha
Tax Collector
Injunction
Flagstone Spy
Reputable Newsman
Drill Sergeant


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Building Inspector
Arrest
Manufactured Truth


Next Hand

Spectral Aven
Tax Collector
Flagstone Garrison
Air Hammer
Brave Knight


Tech 0 card(s)
Get Paid + float - ($14)
Rebuild Tech I.
Summon Bigby Hayes. - ($12)
Bigby performs a Lawful Search of your hand and draws a card. - ($11)
Bigby serves your Tech II with an Injunction. - ($8)
Hire a Reputable Newsman who opposes spells and upgrades that cost 3. - ($6)
Midband Bigby. - ($4)

Float ($4)
Stash 1, Discard 3, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bigby Hayes (3) 2/4A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman 0/3 [3]
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 9
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 10
Thoughts

A regular uh oh spaghettios.

@thehug0naut’s turn!

GG @flagrantangles! Good Injunction there but it’s hard for Blue to find answers to heroes outside of Free Speechl

P2T8


StartingHand Workers

STARTING HAND

Hotter Fire
Hotter Fire
Doubleshot Archery t
Careless Musketeer
Zane midband → Scorch


WORKERS

Pillage
Mad Man
Nautical Dog
Bloodrage Ogre
Charge


NextHand

Flame Arrow
Bamstamper Lizzo
Ember Sparks
Bloodburn
Firehouse


Tech 0 card(s)
Get Paid - ($10)
Careless Musketeer, gains Haste from Drakk - ($8)
Frenzied Hasted Musketeer suicides into Bigby dealing 2 damage after armour
Jaina kills Bigby, takes 2, Jaina to level 3
Zane kills Newsman, we both draw
Drakk+Frenzied Crash Bomber+Frenzied Rambaster deal 10 damage to your base, DESTROYING IT!
Scorch the ruins of your base for 2 more damage, just for fun - ($5)

Float ($5)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Drakk 3/4 [My units have Frenzy 1]
  • L4 Captain Zane 3/2 [Haste]
  • L3 Jaina Stormborne 2/1
  • Bamstamper Lizzo 5/3 [Haste]
  • Crash Bomber 2/2
  • Makeshift Rambaster 1/1 [Haste, +2ATK vs Buildings]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 5
  • Workers: 10
1 Like