Casual Qwzmda vs zango: testing brown spec

testing brown game2 P1T4

P1 [Bashing]/Ninjutsu/Discipline vs. P2 [Evolution]/Primal/Swarm

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Young Lightning Dragon (3/3)
Training Grounds (4)


STARTING HAND
Bloom
Revolver Ocelot (3/3)
Martial Mastery
Training Grounds (4)


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Brick Thief (2/1)
Bloom


NextHand

Wither
Spark
Revolver Ocelot (3/3)
Training Grounds (4)
Training Grounds (4)


Tech 2 card(s)
turtle heals
Get Paid + float - ($8)
Worker - ($7)
sets - ($5)
Tech 2 - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother (2/2)
  • :psfist: Elite:
  • :ps_: Scavenger: Timely Messenger (1/1)
  • :pschip: Technician: Tenderfoot (1/2)
  • :target: Lookout:

In Play:

  • sets (1/3, lvl1)
  • Helpful Turtle (1/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8