[Casual] Nekoatl vs bansa

P2T4


Tech StartingHand Workers

TECH
Temporal Distortion
Temporal Distortion


STARTING HAND
Summon Skeletons
Graveyard
Nether Drain
Skeletal Archery
Deteriorate


WORKERS
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
Graveyard


NextHand

Pestering Haunt
Deteriorate
Temporal Distortion
Thieving Imp
Kidnapping


Tech 2 card(s)
Get Paid + scavenger - ($9)
Worker - ($8)
Garth Torken - ($6)
Deteriorate Partner
Haunt trades with Sparring Partner
Skeleton - ($5)

Float ($5)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Garth Torken (1/3A) Animate
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton (1/1)
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 5
  • Workers: 9

Thoughts

Okay, this turn is all about prepping for next turn. If all goes well, my buildings should remain stainding and I’ll have 6 cards a a heap of gold with which to make some magic happen.

P1T5


Tech StartingHand Workers

TECH
Death and Decay
Insurance Agent


STARTING HAND
Snapback
Plague Lab
Sickness
Aged Sensei
Grappling Hook


WORKERS
Fox Viper
Morningstar Flagbearer
Fox Primus
Safe Attacking
Aged Sensei


NextHand

Smoker
Snapback
Grappling Hook
Sickness
Plague Lab


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Grappling Hook Garth to Lookout
Orpal - ($5)
Crawler kills Garth, sparks Skeleton, Orpal to L3
Grave breaks Tech II, base : 18
Tech Lab (Law) - ($4)
Max Orpal - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L7 Grave (5/4A), (+), -2
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L6 Orpal (2/5)
  • :target: Lookout:

In Play:

  • Crypt Crawler (3/2), -1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Disease)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Warp Gate Disciple
Warp Gate Disciple


STARTING HAND
Thieving Imp
Pestering Haunt
Kidnapping
Temporal Distortion
Deteriorate
Nether Drain


WORKERS
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
Graveyard
Deteriorate


NextHand

Skeletal Archery
Skeleton Javelineer
Nether Drain
Temporal Distortion
Kidnapping


Discard

Kidnapping
Pestering Haunt
Nether Drain
Temporal Distortion
Thieving Imp
Warp Gate Disciple
Warp Gate Disciple


Tech 2 card(s)
Get Paid + float - ($14)
Worker - ($13)
Repair Tech II
Drakk Ramhorn, maxband - ($6)
Kidnapping - ($2)
Max Geiger - ($0)
Pestering Haunt, hasty
Crawler and Haunt trade with Grave

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Max Geiger (2/4A) Sparkshot, trade
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Drakk Ramhorn (3/4) Explosive, Commander, Inciter

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

Nice to see the Tech II doing its job.

P1T6


StartingHand Workers

STARTING HAND
Smoker
Grappling Hook
Sickness
Snapback
Plague Lab


WORKERS
Fox Viper
Morningstar Flagbearer
Fox Primus
Safe Attacking
Aged Sensei
Smoker


NextHand

Sparring Partner
Cursed Crow
Savior Monk
Sensei’s Advice


Discard

Crypt Crawler
Snapback
Sickness
Plague Lab
Grappling Hook


Tech 0 card(s)
Get Paid + float - ($10)
Worker - ($9)
Bigby - ($7)
Snapback Geiger into Garth - ($3)
Sickness Garth and Drakk - ($1)
Orpal kills Garth, Bigby to L3

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L3 Bigby (2/4)
  • :target: Lookout:

In Play:

  • L6 Orpal (2/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech Lab HP: 4 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10

P2T6


Tech StartingHand Workers

TECH
Doom Grasp
Doom Grasp


STARTING HAND
Skeleton Javelineer
Skeletal Archery
Nether Drain
Temporal Distortion
Kidnapping


WORKERS
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
Graveyard
Deteriorate


NextHand

Warp Gate Disciple
Kidnapping
Pestering Haunt
Summon Skeletons
Nether Drain


Tech 2 card(s)
Get Paid - ($10)
Skeletal Archery - ($8)
Skeleton Javelineer, hasty - ($7)
Drakk and Javelineer kill Bigby

Float ($7)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Skeletal Archery
  • L6 Drakk Ramhorn (2/1) Explosive, Commander, Inciter
  • Skeleton Javelineer (1/1) Haste, long-range, frenzy 1 [javelin]

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 7
  • Workers: 10

Thoughts

Mrrg, locked out. Guess I’d better limit his aggressive potential by killing Bigby. My big concern is Death & Decay, but I can’t stop it. I can hold off on my Tech III to limit the damage, though.

P1T7


StartingHand Workers

STARTING HAND
Savior Monk
Sensei’s Advice
Sparring Partner
Cursed Crow
Insurance Agent


WORKERS
Fox Viper
Morningstar Flagbearer
Fox Primus
Safe Attacking
Aged Sensei
Smoker


NextHand

Savior Monk
Grappling Hook
Death and Decay
Cursed Ghoul


Tech 0 card(s)
Get Paid + float - ($11)
Sparring Partner - ($10)
Insurance Agent insures himself - ($9)
Grave - ($7)
Orpal kills Drakk, Grave to L3
Max Grave - ($3)
Cursed Crow - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Insurance Agent (2/2A), (i)
  • :psfist: Elite: L7 Grave (5/5)
  • :ps_: Scavenger:
  • :pschip: Technician: Sparring Partner (2/2)
  • :target: Lookout: Cursed Crow (3/3), resist 1

In Play:

  • L6 Orpal (2/3), -2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech Lab HP: 4 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

P2T7


Tech StartingHand Workers

TECH
Hyperion
Now!


STARTING HAND
Summon Skeletons
Kidnapping
Pestering Haunt
Warp Gate Disciple
Nether Drain
Thieving Imp
Doom Grasp


WORKERS
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
Graveyard
Deteriorate
Pestering Haunt


NextHand

Nether Drain
Kidnapping
Warp Gate Disciple
Doom Grasp
Temporal Distortion


Discard

Now!
Nether Drain
Hyperion
Kidnapping
Warp Gate Disciple
Summon Skeletons
Doom Grasp


Tech 2 card(s)
Get Paid + float - ($17)
Worker - ($16)
Garth Torken - ($14)
Nether Drain from Orpal to Garth - ($13)
Maxband Garth, fetch Hyperion - ($9)
Hyperion kills SQL
Max Geiger, maxband, flicker Hyperion - ($3)
Javelineer snipes Grave, Hyperion trades with him
Thieving Imp, discard #4 of 4 - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: L7 Garth Torken (3/4) Animate, sacrifice
  • :pschip: Technician: L5 Max Geiger (3/4) Sparkshot, trade
  • :target: Lookout:

In Play:

  • Skeletal Archery
  • Skeleton Javelineer (1/1) Haste, long-range, anti-air [javelin]

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 11

Thoughts

SAFE!!!

Insurance draws 1. Discard 4 of 5?

1 Like

Came out as 2 of 5.

1 Like

P1T8


Tech StartingHand Workers

TECH
Insurance Agent
Community Service


STARTING HAND
Death and Decay
Cursed Ghoul
Savior Monk
Grappling Hook
Sensei’s Advice


WORKERS
Fox Viper
Morningstar Flagbearer
Fox Primus
Safe Attacking
Aged Sensei
Smoker


NextHand

Sickness
Insurance Agent
Snapback
Crypt Crawler
Plague Lab


Tech 2 card(s)
Get Paid + insurance + discard 2 of 5 - ($11)
Bigby - ($9)
Cursed Ghoul puts (-) on Imp - ($5)
Max Orpal - ($3)
Partner kills Imp, (-) kills Javelineer
Partner readys and buffs Crow - ($1)
Orpal puts two (-) on Garth
Crow kills Geiger, Bigby to L3

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Cursed Ghoul (4/5A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L3 Bigby (2/4)
  • :target: Lookout:

In Play:

  • L6 Orpal (2/2), -3
  • Sparring Partner (2/1), -1
  • Cursed Crow (4/4), (+)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech Lab HP: 4 (Law)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10

Your base should be at 19 after killing Drakk, because of his explosive ability.

P2T8


Tech StartingHand Workers

TECH
Bloodlust
Now!


STARTING HAND
Kidnapping
Temporal Distortion
Doom Grasp
Warp Gate Disciple
Nether Drain
Temporal Distortion


WORKERS
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
Graveyard
Deteriorate
Pestering Haunt


NextHand

Now!
Kidnapping
Temporal Distortion
Nether Drain
Doom Grasp


Tech 2 card(s)
Get Paid - ($11)
Drakk Ramhorn - ($9)
Kidnapping takes the Crow - ($5)
Crow kills Orpal
Doom Grasp, sacrifice Crow to kill Ghoul - ($1)
Skeleton - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton (1/1A) Long-range, anti-air
  • :psfist: Elite:
  • :ps_: Scavenger: L7 Garth Torken (1/2) Animate, sacrifice [2-]
  • :pschip: Technician: L3 Drakk Ramhorn (1/3) Explosive
  • :target: Lookout:

In Play:

  • Skeletal Archery

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 12
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11

Thoughts

Yep, lots of fun spell combos between these three, more than I anticipated, in fact.

My Crow…

P1T9


StartingHand Workers

STARTING HAND
Plague Lab
Snapback
Sickness
Crypt Crawler
Insurance Agent


WORKERS
Fox Viper
Morningstar Flagbearer
Fox Primus
Safe Attacking
Aged Sensei
Smoker


NextHand

Sensei’s Advice
Death and Decay
Savior Monk
Insurance Agent


Discard

Cursed Crow
Cursed Ghoul
Snapback
Sickness


Tech 0 card(s)
Get Paid + float - ($11)
Plague Lab kills Skeleton - ($8)
Partner buffs Bigby
Bigby kills Drakk, Bigby to L5
Grave - ($6)
Crypt Crawler - ($4)
Insurance Agent insures Crawler - ($3)
Partner readys and buffs Crawler - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Crypt Crawler (4/4A), (i), (+)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Insurance Agent (2/2)
  • :target: Lookout:

In Play:

  • L5 Bigby (4/5), (+)
  • Sparring Partner (2/1), -1
  • L1 Grave (2/3)
  • Plague Lab (4)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech Lab HP: 4 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

my god… my crow…

P2T9


Tech StartingHand Workers

TECH
Bloodlust
Octavian


STARTING HAND
Now!
Temporal Distortion
Doom Grasp
Nether Drain
Kidnapping
Skeleton Javelineer


WORKERS
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
Graveyard
Deteriorate
Pestering Haunt


NextHand

Temporal Distortion
Doom Grasp
Now!
Thieving Imp


Discard

Nether Drain
Doom Grasp
Now!
Temporal Distortion
Kidnapping
Bloodlust
Octavian


Tech 2 card(s)
Get Paid - ($11)
Max Geiger - ($9)
Nether Drain from Bigby to Geiger - ($8)
Skeleton - ($7)
Doom Grasp, sacrifice Skeleton to kill Crawler - ($3)
Now!, haste Geiger - ($2)
Geiger kills Agent
Skeleton Javelineer - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L7 Garth Torken (1/2A) Animate, sacrifice [2-]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton Javelineer (1/1) Long-range, anti-air [javelin]
  • :target: Lookout:

In Play:

  • Skeletal Archery
  • L3 Max Geiger (2/2) Sparkshot, trade

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 7

Gold:

  • Gold: 1
  • Workers: 11

Thoughts

Hmm… I’ll try to protect Geiger, I guess…?

Looking at your hand after killing technician. What is your draw?

Warp Gate Disciple

1 Like

P1T10


StartingHand Workers

STARTING HAND
Sensei’s Advice
Insurance Agent
Death and Decay
Savior Monk
Community Service
Grappling Hook


WORKERS
Fox Viper
Morningstar Flagbearer
Fox Primus
Safe Attacking
Aged Sensei
Smoker
Savior Monk


NextHand

Sickness
Cursed Crow
Grappling Hook
Community Service


Tech 0 card(s)
Get Paid + float + insurance + t draw - ($13)
Grappling Hook Garth to Lookout
Grave kills Garth, sparks Javelineer, Grave to L3
Community Service, look at hand, Warp Gate Disciple - ($8)
Insurance Agent insures Disciple - ($7)
Partner deals 2 to base: 16
Partner readys and buffs Agent - ($5)
Partner readys and buffs Grave - ($3)
Lab adds (+) to cards - ($1)
Bigby kills Geiger, Grave to L5
Worker - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Insurance Agent (4/4A), (++)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L5 Bigby (5/4), (++), -2
  • Sparring Partner (2/1), -1
  • L5 Grave (5/6), (++)
  • Plague Lab (4)
  • Warp Gate Disciple (1/1), (i)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech Lab HP: 4 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

this should do it…

P2T10


Tech StartingHand Workers

TECH
Hooded Executioner
Hooded Executioner


STARTING HAND
Doom Grasp
Now!
Thieving Imp
Temporal Distortion
Warp Gate Disciple
Warp Gate Disciple


WORKERS
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
Graveyard
Deteriorate
Pestering Haunt


NextHand

Summon Skeletons
Nether Drain
Kidnapping
Bloodlust
Hyperion


Discard

Nether Drain
Doom Grasp
Now!
Temporal Distortion
Kidnapping
Bloodlust
Octavian
Skeleton Javelineer
Doom Grasp
Hooded Executioner
Hooded Executioner
Now!
Temporal Distortion
Thieving Imp


Tech 2 card(s)
Get Paid + float - ($12)
Geiger trades a card
Drakk, maxband - ($5)
Warp Gate Disciple - ($1)
Warp in Tricycloid - ($0)
Tricycloid kills Disciple, Partner

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tricycloid (4/4A) [1 time]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L6 Drakk Ramhorn (3/4) Explosive, commander, inciter
  • :target: Lookout:

In Play:

  • Skeletal Archery
  • L3 Max Geiger (2/2) Sparkshot, trade
  • Warp Gate Disciple (1/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 14

Gold:

  • Gold: 0
  • Workers: 11

Thoughts

Oh, crap. I need a miracle. Also, I need to be careful to not have Immortals in hand or discard at any time. I could do so much more if I had more gold… perhaps I should have considered Mines? That’s a very iffy proposition, though, considering I have no way to mitigate base damage. Well, I have achieved my long-held dream about successfully warping something in, but I feel like I’m probably going to lose the game. It’s felt pretty close up until now, but with this gold pinch, I may be falling behind irreperably.

I killed Geiger last turn.

1 Like

Right, not sure how I missed that. I think that’s GG, then. WP!

Did you want to do any more testing?

1 Like