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[Casual] Nekoatl vs bansa

@Nekoatl So my biggest dilemma is that I want to enter a tourney with monoblue but black dominance is always expected in the regular tourneys. Nightmare is an even bigger issue than monoblack or other multicolor with black starter. P2 blue will struggle hard against vandy start and this is really discouraging.

Not given up yet though and want to see if training will guide me one way or the other. Can you drive Nightmare against my monoblue?

P1T1


StartingHand Workers

STARTING HAND
Traffic Director
Manufactured Truth
Jail
Spectral Aven
Reputable Newsman


WORKERS
Jail


NextHand

Arrest
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Lawful Search


Discard

Reputable Newsman
Manufactured Truth
Spectral Aven


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Onimaru - ($1)
Traffic Director - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Traffic Director (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Onimaru (2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

standard start…

1 Like

It’s funny you should mention that, as I was thinking the same thing earlier today. I’m much more familiar with the straight-up Black vs. Blue matchup (and I’d love to have Orpal available to counter that strong opening), but I’ll certainly give this my best shot. I completely agree that Blue will have a much harder time as P2.

P2T1


StartingHand Workers

STARTING HAND
Deteriorate
Sacrifice the Weak
Skeletal Archery
Pestering Haunt
Jandra, the Negator


WORKERS
Skeletal Archery


NextHand

Graveyard
Skeleton Javelineer
Summon Skeletons
Poisonblade Rogue
Thieving Imp


Discard

Sacrifice the Weak
Deteriorate
Pestering Haunt


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Jandra, the Negator - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Jandra, the Negator (4/3) Overpower, cursed
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6

Thoughts

Since Orpal’s not available, I think my best option here is to sacrifice a Skeleton to hold Onimaru at bay. Then again, I could also go crazy and dump Jandra in Elite. Either way, it’s a losing proposition in terms of value, though. However… considering the risk of Arrest (or even MTruth/Aven), it’s probably better not to lead with a hero, and if he does trade out Onimaru, I may have an easier time defending next turn.

1 Like

Yea, I’m debating if I should just go blue or pick something that can respond to the god hand as P2.

P1T2


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Building Inspector
Arrest
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search


WORKERS
Jail
Porkhand Magistrate


NextHand

Arrest
Manufactured Truth
Spectral Aven
Overeager Cadet
Overeager Cadet


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Oni trades with Jandra
Bigby - ($2)
Director deals 1 to base: 19
Building Inspector - ($1)
Tech I - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector (1/1)
  • :target: Lookout:

In Play:

  • L1 Bigby (2/3)
  • Traffic Director (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

jandra… ok… i think i just take the trade here.

I guess it comes down to how serious you are about aiming for the top spot.

P2T2


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Summon Skeletons
Thieving Imp
Poisonblade Rogue
Graveyard
Skeleton Javelineer


WORKERS
Skeletal Archery
Poisonblade Rogue


NextHand

Nimble Fencer
Summon Skeletons
Deteriorate
Thieving Imp
Sacrifice the Weak


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech I - ($4)
Graveyard - ($2)
River Montoya - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 River Montoya (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Graveyard (3)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

Thoughts

Yeah, this card distribution is definitely tilted in his favor, but I’ll just have to power through that Inspector. At least it only taxes one building per turn. There really is no good way to defend this, but I’ll just have to sacrifice a hero to stall, I guess. Probably best to offer up River, there’s a chance he won’t take the kill to crowd out Vandy, maybe? Probably not, but if he does take the kill, I’ll have both Black heroes available, which is a plus.

Goal is always the last survivor. :wink: and I want to deliver a win to the team Blue one day.

P1T3


Tech StartingHand Workers

TECH
Spectral Hound
Spectral Hound


STARTING HAND
Spectral Aven
Overeager Cadet
Overeager Cadet
Manufactured Truth
Arrest


WORKERS
Jail
Porkhand Magistrate
Arrest


NextHand

Bluecoat Musketeer
Lawful Search


Discard

Manufactured Truth
Spectral Hound
Spectral Hound


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Overeager Cadet
Overeager Cadet
Spectral Aven - ($3)
Manufactured Truth Director into Aven - ($2)
Copy of Aven and Bigby kill River, Bigby to L3
Inspector deals 1 to Graveyard: 2

Float ($2)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet (2/2)
  • :pschip: Technician: Spectral Aven (2/2)
  • :target: Lookout:

In Play:

  • L3 Bigby (2/4)
  • Traffic Director (1/1)
  • Building Inspector (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 2
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

take the kill when i can…

3 Likes

P2T3


Tech StartingHand Workers

TECH
Star-Crossed Starlet
Star-Crossed Starlet


STARTING HAND
Nimble Fencer
Sacrifice the Weak
Summon Skeletons
Deteriorate
Thieving Imp


WORKERS
Skeletal Archery
Poisonblade Rogue
Sacrifice the Weak


NextHand

Skeleton Javelineer
Pestering Haunt
Jandra, the Negator
Nimble Fencer


Discard

Deteriorate
Summon Skeletons
Nimble Fencer
Star-Crossed Starlet
Star-Crossed Starlet


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Vandy Anadrose - ($4)
Deteriorate Aven
Thieving Imp, discard #1 of 2 - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Vandy Anadrose (2/3) Sparkshot
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Graveyard (3)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8

Thoughts

If he’s going to burn through his hand that forcefully, I have to punish him for it, especially if he’s trying for a Peace engine as I expect.

Thieving Imp after technician draw, discard #1 of 3?

1 Like

Right… still came out as #1, yeah.

1 Like

P1T4


Tech StartingHand Workers

TECH
Drill Sergeant
Flagstone Garrison


STARTING HAND
Lawful Search
Bluecoat Musketeer
Reputable Newsman


WORKERS
Jail
Porkhand Magistrate
Arrest
Bluecoat Musketeer


NextHand

Lawful Search
Overeager Cadet


Tech 2 card(s)
Get Paid + float + t draw + discard 1 of 3 - ($9)
Worker - ($8)
Max Bigby kills Imp - ($6)
Cadet and Director kill Vandy
Cadet breaks Graveyard
Reputable Newsman, #0 - ($4)
Tech II (Peace) - ($0)

Float ($0)
Discard 0, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Reputable Newsman (0/3A), #0
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector (1/1)
  • :target: Lookout:

In Play:

  • L5 Bigby (3/2), -2
  • Overeager Cadet (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

shoot it hit ls…

P2T4


Tech StartingHand Workers

TECH
Maestro
Maestro


STARTING HAND
Nimble Fencer
Skeleton Javelineer
Jandra, the Negator
Pestering Haunt


WORKERS
Skeletal Archery
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator


NextHand

Skeleton Javelineer
Graveyard
Summon Skeletons


Tech 2 card(s)
Get Paid + float + scavenger - ($10)
Worker - ($9)
Nimble Fencer - ($7)
Expensive Tech II: Finesse - ($2)
Garth Torken - ($0)
Pestering Haunt

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (2/3A) Haste
  • :psfist: Elite: L1 Garth Torken (2/3) Animate
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1) Unstoppable, aggressive, meek, incorporeal

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

Thoughts

There’s a chance my hero might survive this turn, so I’ll go with Garth.

Building costs 1 more for the inspection fee.

1 Like

No Skeleton then.

1 Like

P1T5


Tech StartingHand Workers

TECH
Macciatus, The Whisperer
Dreamscape


STARTING HAND
Overeager Cadet
Lawful Search
Drill Sergeant
Spectral Hound


WORKERS
Jail
Porkhand Magistrate
Arrest
Bluecoat Musketeer


NextHand

Flagstone Garrison
Spectral Aven


Discard

Macciatus, The Whisperer
Dreamscape
Lawful Search


Tech 2 card(s)
Get Paid - ($8)
Lawful Search, look at hand, draw 1 - ($7)
Bigby draws 1
Drill Sergeant - ($4)
Overeager Cadet #2, rune on DS
Spectral Hound, rune on DS - ($3)
Move 2 runes to Cadet #1
Cadet #1 kills Fencer
Quince - ($1)
Tech Lab (Truth) - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound (3/3A)
  • :psfist: Elite: Overeager Cadet #2 (3/2)
  • :ps_: Scavenger: Building Inspector (1/1)
  • :pschip: Technician: Mirror (0/1)
  • :target: Lookout:

In Play:

  • L5 Bigby (3/2), -2
  • Overeager Cadet #1 (4/2), (++), -2
  • Reputable Newsman (0/3), #0
  • Drill Sergeant (3/3)
  • L1 Quince (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech Lab HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 3
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

pretty comfortable board…

P2T5


Tech StartingHand Workers

TECH
Grounded Guide
Grounded Guide


STARTING HAND
Graveyard
Summon Skeletons
Skeleton Javelineer


WORKERS
Skeletal Archery
Poisonblade Rogue
Sacrifice the Weak
Jandra, the Negator
Skeleton Javelineer


NextHand

Star-Crossed Starlet
Deteriorate
Maestro


Discard

Nimble Fencer
Pestering Haunt
Summon Skeletons
Grounded Guide
Grounded Guide


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Haunt trades with Inspector
Skeleton - ($7)
Tower - ($4)
River Montoya - ($2)
Graveyard - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 River Montoya (2/3A)
  • :psfist: Elite: L1 Garth Torken (2/3) Animate
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton (1/1)
  • :target: Lookout:

In Play:

  • Graveyard (3)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

This isn’t good…

P1T6


Tech StartingHand Workers

TECH
Spectral Flagbearer
Drill Sergeant


STARTING HAND
Spectral Aven
Flagstone Garrison
Traffic Director
Spectral Hound
Manufactured Truth


WORKERS
Jail
Porkhand Magistrate
Arrest
Bluecoat Musketeer


NextHand

Macciatus, The Whisperer
Spectral Flagbearer
Spectral Hound


Tech 2 card(s)
Get Paid + scav - ($9)
Flagstone Garrison - ($6)
Spectral Aven, rune on DS, draw 1 - ($4)
Traffic Director, rune on DS, draw 1 - ($3)
Cadet #1 trades with River, Quince to L3
Quince kills Skeleton
Hound trades with Garth, Quince to L5
Spectral Hound, rune on DS, draw 1, Mirror copies - ($2)
DS, Mirror Hound, Bigby, Cadet #2 deal 14 to base: 5
Mirror - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Traffic Director (1/1)
  • :pschip: Technician: Mirror (0/1)
  • :target: Lookout: Spectral Aven (2/2), resist 1

In Play:

  • L5 Bigby (3/1), -3
  • Drill Sergeant (6/5), (+++), -1
  • Reputable Newsman (0/3), #0
  • Mirror Hound (3/2), -1
  • L5 Quince (1/5)
  • Flagstone Garrison (4)
  • Overeager Cadet #2 (2/1), -1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech Lab HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

this should do it…

That was predictably brutal, WP.

P1T1


StartingHand Workers

STARTING HAND
Skeleton Javelineer
Skeletal Archery
Deteriorate
Thieving Imp
Summon Skeletons


WORKERS
Skeletal Archery


NextHand

Poisonblade Rogue
Jandra, the Negator
Pestering Haunt
Sacrifice the Weak
Graveyard


Discard

Summon Skeletons
Thieving Imp
Deteriorate


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Skeleton Javelineer - ($2)
Vandy Anadrose - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Vandy Anadrose (2/3) Sparkshot
  • Skeleton Javelineer (1/1) [javelin]

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

Thoughts

Not bad, though it’s a shame the Haunt is in T2.

1 Like

Now the rough part. At least it’s not the God hand? Still rough though.

P2T1


StartingHand Workers

STARTING HAND
Jail
Spectral Aven
Lawful Search
Traffic Director
Building Inspector


WORKERS
Jail


NextHand

Arrest
Reputable Newsman
Manufactured Truth
Bluecoat Musketeer


Discard

Spectral Aven
Lawful Search


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Onimaru - ($2)
Traffic Director - ($1)
Building Inspector - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1A)
  • :psfist: Elite: L1 Onimaru (3/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Building Inspector (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

now the tough part…

Yeah, if my Haunt and Deteriorate had been switched, that’d’ve been enough to clear your board, but as-is, you may have a chance to take the lead.

P1T2


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Jandra, the Negator
Sacrifice the Weak
Poisonblade Rogue
Graveyard
Pestering Haunt


WORKERS
Skeletal Archery
Poisonblade Rogue


NextHand

Deteriorate
Jandra, the Negator
Summon Skeletons
Nimble Fencer


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Expensive Tech I - ($2)
Graveyard - ($0)
Pestering Haunt
Vandy kills SQL, sparkshots Onimaru

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton Javelineer (1/1A) [javelin]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Graveyard (3)
  • L1 Vandy Anadrose (2/2) Sparkshot
  • Pestering Haunt (1/1) Unstoppable, aggressive, meek, incorporeal

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

Man, I wish I could have swapped that Haunt and Deteriorate. Oh well, I’ll just eat the extra cost again, and hopefully this time I’ll be able to follow through for the kill! No way to reliably defend against his spells if he draws them, though.

Oni was a bad idea…

P2T2


Tech StartingHand Workers

TECH
Scribe
Overeager Cadet


STARTING HAND
Reputable Newsman
Manufactured Truth
Bluecoat Musketeer
Arrest


WORKERS
Jail
Bluecoat Musketeer


NextHand

Overeager Cadet
Scribe
Porkhand Magistrate


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Arrest Javelineer - ($3)
Oni breaks Graveyard
Reputable Newsman, #0 - ($1)
Tech I - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Building Inspector (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman (0/3), #0
  • :target: Lookout:

In Play:

  • L1 Onimaru (2/2), -1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

oni was a bad idea…

P1T3


Tech StartingHand Workers

TECH
Dark Pact
Dark Pact


STARTING HAND
Summon Skeletons
Deteriorate
Jandra, the Negator
Nimble Fencer


WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator


NextHand

Thieving Imp
Sacrifice the Weak
Nimble Fencer


Discard

Graveyard
Summon Skeletons
Deteriorate
Dark Pact
Dark Pact


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Vandy kills SQL
Nimble Fencer - ($3)
Fencer and Haunt kill Newsman
Summon Skeletons - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton (1/1)
  • :pschip: Technician: Skeleton (1/1)
  • :target: Lookout:

In Play:

  • L1 Vandy Anadrose (2/1) Sparkshot
  • Nimble Fencer (2/3) Hasty
  • Skeleton Javelineer (1/1) [javelin]
  • Pestering Haunt (1/1) Unstoppable, aggressive, meek, incorporeal

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7

Thoughts

Since I’ve burned through my hand, and since I’m not facing board pressure, I’ll burn through my base HP to accelerate my deck.