[Casual] James [MonoGreen] vs dwarddd [HOMEBREW MonoGrey]

Aight prepare yourself

P1T1


StartingHand Workers

STARTING HAND
Neo Plexus
Plasmodium
Temporal Research
Forgotten Fighter
Fading Argonaut


WORKERS
Plasmodium


NextHand

Hardened Mox
Time Spiral
Battle Suits
Nullcraft
Tinkerer


Discard

Neo Plexus
Temporal Research
Forgotten Fighter


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fargo - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Doomed Peasant
Choose Fate
Pivot
Underequipped Soldier
Dwarven Supplies


WORKERS
Choose Fate


NextHand

Arcadian Double
Stepping Stone Villain
Fantassin
Gentle Giant
Shining Prince


Discard

Doomed Peasant
Dwarven Supplies
Pivot


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
UE soldier, shield - ($2)
Tariq - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Underequipped Soldier(2+1/3) sword, dies: i lose 1g
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tariq(2/3) healing 1, “healing” happens at end of turn

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

Pivot is a buff/debuff right?

1 Like

Both in fact! But yeah scorch is a debuff so makes sense that this is
Edit: it’s actually a burn, let’s look for other precedence
Edit post looking: pretty sure it’s not a buff or debuff, just a “minor spell”, see Spark, shuriken hail, and scorch, none of which are debuffs

1 Like

I guess I won’t play a certain card soon then

P1T2


Tech StartingHand Workers

TECH
Argonaut
Stewardess of the Undone


STARTING HAND
Tinkerer
Time Spiral
Nullcraft
Battle Suits
Hardened Mox


WORKERS
Plasmodium
Tinkerer


NextHand

Argonaut
Nullcraft
Temporal Research
Neo Plexus
Forgotten Fighter


Tech 2 card(s)
Get Paid + float - ($6)
Fargo to 2 runes
Worker - ($5)
Tech I - ($4)
Hardened Mox - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Fading Argonaut 1+2/3 2 runes
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Hardened Mox 1/1 indestructible

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

Every time i remember arcadian double doesnt copy abilities im a little sad cos it blocks many cool combos but here i realised it is necessary… copying a mox would give me a permanent mox😂 it just couldn’t patrol

P2T2


Tech StartingHand Workers

TECH
Bone wyvern
Sticher’s creation


STARTING HAND
Gentle Giant
Shining Prince
Fantassin
Arcadian Double
Stepping Stone Villain


WORKERS
Choose Fate
Shining Prince


NextHand

Arcadian Double
Gentle Giant
Dwarven Supplies
Bone wyvern
Pivot


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
midband Tariq - ($3)
Tariq deals 2 to Fargo
Arcadian double Fargo, the double finishes it off (i changed wording so that it only exhausts if it’s your unit otherwise i think this would become a sideline too) - ($1)
Tech 1 - ($0)
tariq heals hinself

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Underequipped Soldier(2+1/3) sword, dies: i lose 1g
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 Tariq(2/2) healing 1, “healing” happens at end of turn, tap:heal hand

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

hope i dont draw both teched cards as couldn’t play them both

Currently Double says “Friendly unit”, I think - Happy to change after this game but not during, as I would maybe have played differently!

Currently, it doesnt… it says tech 0 or 1 creature. Only thing i changed was “exhaust the original if it was your unit”. Personally i think it’s cool this way but you can redo your turn if you want.

Ah - we changed the two copies of the spreadsheet (the development and display copies) differently, so both versions are currently true :confused: I guess we’ll go with what you had for now, turn coming soon.

1 Like

Sorry, busy couple of days at work!

P1T3


Tech StartingHand Workers

TECH
Argonaut
Hyperion


STARTING HAND
Forgotten Fighter
Neo Plexus
Temporal Research
Nullcraft
Argonaut


WORKERS
Plasmodium
Tinkerer
Forgotten Fighter


NextHand

Time Spiral
Battle Suits
Stewardess of the Undone
Nullcraft


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Argonaut - ($3)
Neo PLexus - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox 1/1 indestructible
  • :psfist: Elite:
  • :ps_: Scavenger: Argonaut 3/4A Readiness
  • :pschip: Technician:
  • :target: Lookout: Neo Plexus 2/2

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Intentionally going down a card to reduce the cahnce I draw my Hyperion next turn before I tech up. Next turn should be battlesuits and kill something, turn after hyperion kill something.

P2T3


Tech StartingHand Workers

TECH
Legionary Heavy
Undead Seige Tower


STARTING HAND
Pivot
Arcadian Double
Gentle Giant
Bone wyvern
Dwarven Supplies


WORKERS
Choose Fate
Shining Prince
Dwarven Supplies


NextHand

Stepping Stone Villain
Doomed Peasant
Fantassin


Discard

Pivot
Arcadian Double
Gentle Giant(1/4a)
Legionary Heavy
Undead Seige Tower


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tariq sidlines Mox
Arcadian Double Argonaut (starting to think this shouldn’t be how it should work, espcially as it allows me to avoid the exhaust effect pretty much every time) - ($4)
Fake argonaut deals 3 to argonaut
Pivot remove dmg from fake argo to kill argonaut
UE soldier kills Neo Plexus
Bone Wyvern - ($0)
healing 1

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone wyvern(3/2a) flying, attacks: take 1 dmg
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Underequipped Soldier(2/2) shield, dies: i lose 1g
  • L3 Tariq(2/2) healing 1, “healing” happens at end of turn, tap:heal hand

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8

Yeah, if it can copy opponents units it’s pretty much strictly better than Manufactured Truth :confused:

P1T4


Tech StartingHand Workers

TECH
Temporal Distortion
Sentry

STARTING HAND
Battle Suits
Stewardess of the Undone
Time Spiral
Nullcraft


WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral


NextHand

Fading Argonaut 1+2/3 2 runes
Hyperion
Argonaut
Temporal Research


Discard

Argonaut 3/4A Readiness
Neo Plexus 2/2
Nullcraft
Battle Suits


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech II (Present) - ($3)
Plexus trades with Tariq
Stewardess - bounces soldier - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox 2/1 indestructible
  • :ps_: Scavenger:
  • :pschip: Technician: Stewardess of the Undone 3/3
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Intentionally going down a card to reduce the cahnce I draw my Hyperion next turn before I tech up. Next turn should be battlesuits and kill something, turn after hyperion kill something.

Im afraid that neo plexus was killes by my UE soldier, tariq then healed one of the dmgs

Ok then, I guess Taric survives! everything else the same.

1 Like

P2T4


Tech StartingHand Workers

TECH
Forsaken Champion
Undead Seige Tower


STARTING HAND
Stepping Stone Villain
Fantassin
Doomed Peasant


WORKERS
Choose Fate
Shining Prince
Dwarven Supplies
Fantassin


NextHand

Stepping Stone Villain
Sticher’s creation
Gentle Giant(1/4a)
Arcadian Double


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 bad - ($3)
wyvern kills Stewardess, takes 1 from ability
Tap tariq for hand
Doomed Peasant - ($2)
tariq heals 1

Float ($2)
Discard 1, draw 1, reshuffle, draw 3 (i think easiest way to make this say the right thing is to pretend you have a forbidden shrine active for one turn)


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Doomed Peasant(1/1a)spawns undead peasant
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Underequipped Soldier(2/3) shield, dies: i lose 1g
  • :target: Lookout:

In Play:

  • L3 Tariq(2/3) healing 1, “healing” happens at end of turn, tap:heal hand
  • Bone wyvern(3/2) flying, attacks: take 1 dmg

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Bad)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Tricycloid
Immortal


STARTING HAND
Hyperion
Temporal Research
Argonaut
Fading Argonaut 1+2/3 2 runes


WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral
Temporal Research


NextHand

Battle Suits
Sentry
Stewardess of the Undone
Hyperion


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tower - ($4)
Argonaut - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/4A
  • :psfist: Elite: Hardened Mox 2/1 indestructible
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

I think I can’t actually play my hyperion onto this board - for one thing, I NEED a tower to answer the wyvern… For another, he has enough ground army that I don’t want to lose the Mox this turn. Ah well.

P2T5


Tech StartingHand Workers

TECH
Skein
Skein


STARTING HAND
Sticher’s creation
Arcadian Double
Stepping Stone Villain
Gentle Giant(1/4a)


WORKERS
Choose Fate
Shining Prince
Dwarven Supplies
Fantassin
Arcadian Double


NextHand

Legionary Heavy
Forsaken Champion
Undead Seige Tower
Undead Seige Tower
Pivot


Discard

Bone wyvern(3/2) flying, attacks: take 1 dmg
Underequipped Soldier(2/3) shield, dies: i lose 1g
Gentle Giant(1/4a)
Stepping Stone Villain
Skein
Skein


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Stitcher’s creation - ($7)
Tap tariq to heal hand
Bone wyvern die to argonaut
2 levels to Tariq - ($5)
Tech 3 - ($0)
UE soldier trades with argonaut

Float ($0)
Discard 2, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sticher’s creation(0/3a) dmg=token
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Doomed Peasant(1/1) spawns undead peasant

In Play:

  • L5 Tariq(2/4) healing 1, “healing” happens at end of turn, tap:heal hand

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Bad)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

ouch that’s not a good next hand, hoping they kill tech soldier?!

P1T6


Tech StartingHand Workers

TECH
Immortal
Undo


STARTING HAND
Hyperion
Sentry
Battle Suits
Stewardess of the Undone
Argonaut 3/4A Readiness


WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral
Temporal Research
Sentry


NextHand

Immortal
Nullcraft
Neo Plexus 2/2
Temporal Distortion


Discard

Argonaut 3/4A
Immortal
Undo
Battle Suits
Stewardess of the Undone


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Hyperion - ($4)
Argonaut - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/4A Readiness
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Hyperion 4/5 Haste, draws

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10

P2T6


Tech StartingHand Workers

TECH
Ritual of Keter’s Rising


STARTING HAND
Forsaken Champion
Pivot
Undead Seige Tower
Legionary Heavy
Undead Seige Tower


WORKERS
Choose Fate
Shining Prince
Dwarven Supplies
Fantassin
Arcadian Double


NextHand

Sticher’s creation(0/3a) dmg=token
Ritual of Keter’s Rising
Bone wyvern(3/2) flying, attacks: take 1 dmg
Pivot
Skein


Tech 1 card(s)
Get Paid - ($10)
Hire Forsaken Champion - ($4)
Hire Undead Seige Tower - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Forsaken Champion(7/7a) readiness
  • :psfist: Elite:
  • :ps_: Scavenger: Undead Seige Tower(2/6) upkeep: summon 2 1/2 souls, must patrol
  • :pschip: Technician: Doomed Peasant(1/1) spawns undead peasant
  • :target: Lookout:

In Play:

  • L5 Tariq(2/4) healing 1, “healing” happens at end of turn, tap:heal hand
  • Living corpse(3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Bad)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

ouch that’s not a good next hand, hoping they kill tech soldier?!

P1T7


Tech StartingHand Workers

TECH
Assimilate


STARTING HAND
Immortal
Temporal Distortion
Neo Plexus 2/2
Nullcraft
Fading Argonaut 1+2/3 2 runes


WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral
Temporal Research
Sentry


NextHand

Tricycloid
Fading Argonaut 1+2/3 2 runes
Immortal
Battle Suits
Assimilate


Tech 1 card(s)
Get Paid + float - ($11)
Nullcraft - ($9)
Immortal - ($3)

Float ($3)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Immortal 5/5A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft 1/1 flying null field

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 10