Both in fact! But yeah scorch is a debuff so makes sense that this is
Edit: it’s actually a burn, let’s look for other precedence
Edit post looking: pretty sure it’s not a buff or debuff, just a “minor spell”, see Spark, shuriken hail, and scorch, none of which are debuffs
Every time i remember arcadian double doesnt copy abilities im a little sad cos it blocks many cool combos but here i realised it is necessary… copying a mox would give me a permanent mox😂 it just couldn’t patrol
P2T2
Tech StartingHand Workers
TECH
Bone wyvern
Sticher’s creation
STARTING HAND
Gentle Giant
Shining Prince
Fantassin
Arcadian Double
Stepping Stone Villain
WORKERS
Choose Fate
Shining Prince
NextHand
Arcadian Double
Gentle Giant
Dwarven Supplies
Bone wyvern
Pivot
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
midband Tariq - ($3)
Tariq deals 2 to Fargo
Arcadian double Fargo, the double finishes it off (i changed wording so that it only exhausts if it’s your unit otherwise i think this would become a sideline too) - ($1)
Tech 1 - ($0)
tariq heals hinself
Float ($0)
Discard 3, reshuffle, draw 5
Board Info: In Patrol:
Squad Leader:
Elite: Underequipped Soldier(2+1/3) sword, dies: i lose 1g
Scavenger:
Technician:
Lookout:
In Play:
L3 Tariq(2/2) healing 1, “healing” happens at end of turn, tap:heal hand
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 5
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 7
Thoughts
hope i dont draw both teched cards as couldn’t play them both
Currently, it doesnt… it says tech 0 or 1 creature. Only thing i changed was “exhaust the original if it was your unit”. Personally i think it’s cool this way but you can redo your turn if you want.
Ah - we changed the two copies of the spreadsheet (the development and display copies) differently, so both versions are currently true I guess we’ll go with what you had for now, turn coming soon.
Intentionally going down a card to reduce the cahnce I draw my Hyperion next turn before I tech up. Next turn should be battlesuits and kill something, turn after hyperion kill something.
STARTING HAND
Pivot
Arcadian Double
Gentle Giant
Bone wyvern
Dwarven Supplies
WORKERS
Choose Fate
Shining Prince
Dwarven Supplies
NextHand
Stepping Stone Villain
Doomed Peasant
Fantassin
Discard
Pivot
Arcadian Double
Gentle Giant(1/4a)
Legionary Heavy
Undead Seige Tower
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tariq sidlines Mox
Arcadian Double Argonaut (starting to think this shouldn’t be how it should work, espcially as it allows me to avoid the exhaust effect pretty much every time) - ($4)
Fake argonaut deals 3 to argonaut
Pivot remove dmg from fake argo to kill argonaut
UE soldier kills Neo Plexus
Bone Wyvern - ($0)
healing 1
Float ($0)
Discard 1, draw 3
Board Info: In Patrol:
Squad Leader: Bone wyvern(3/2a) flying, attacks: take 1 dmg
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Underequipped Soldier(2/2) shield, dies: i lose 1g
L3 Tariq(2/2) healing 1, “healing” happens at end of turn, tap:heal hand
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech II (Present) - ($3)
Plexus trades with Tariq
Stewardess - bounces soldier - ($0)
Float ($0)
Discard 2, draw 4
Board Info: In Patrol:
Squad Leader:
Elite: Hardened Mox 2/1 indestructible
Scavenger:
Technician: Stewardess of the Undone 3/3
Lookout:
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info: Cards:
Hand: 4
Deck: 0
Disc: 6
Gold:
Gold: 0
Workers: 8
Thoughts
Intentionally going down a card to reduce the cahnce I draw my Hyperion next turn before I tech up. Next turn should be battlesuits and kill something, turn after hyperion kill something.
STARTING HAND
Stepping Stone Villain
Fantassin
Doomed Peasant
WORKERS
Choose Fate
Shining Prince
Dwarven Supplies
Fantassin
NextHand
Stepping Stone Villain
Sticher’s creation
Gentle Giant(1/4a)
Arcadian Double
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 bad - ($3)
wyvern kills Stewardess, takes 1 from ability
Tap tariq for hand
Doomed Peasant - ($2)
tariq heals 1
Float ($2)
Discard 1, draw 1, reshuffle, draw 3 (i think easiest way to make this say the right thing is to pretend you have a forbidden shrine active for one turn)
I think I can’t actually play my hyperion onto this board - for one thing, I NEED a tower to answer the wyvern… For another, he has enough ground army that I don’t want to lose the Mox this turn. Ah well.
Bone wyvern(3/2) flying, attacks: take 1 dmg
Underequipped Soldier(2/3) shield, dies: i lose 1g
Gentle Giant(1/4a)
Stepping Stone Villain
Skein
Skein
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Stitcher’s creation - ($7)
Tap tariq to heal hand
Bone wyvern die to argonaut
2 levels to Tariq - ($5)
Tech 3 - ($0)
UE soldier trades with argonaut