P2T7
StartingHand Workers
STARTING HAND
Sticher’s creation(0/3a) dmg=token
Bone wyvern(3/2) flying, attacks: take 1 dmg
Ritual of Keter’s Rising
Pivot
Skein
WORKERS
Choose Fate
Shining Prince
Dwarven Supplies
Fantassin
Arcadian Double
NextHand
Legionary Heavy
Stepping Stone Villain
Gentle Giant(1/4a)
Underequipped Soldier(2/3) shield, dies: i lose 1g
Skein
Discard
Doomed Peasant(1/1) spawns undead peasant
Forsaken Champion(7/7a) readiness
Pivot
Bone wyvern(3/2) flying, attacks: take 1 dmg
Sticher’s creation(0/3a) dmg=token
Tech 0 card(s)
Get Paid, 2 bound souls from Seige tower - ($10)
Doomed peasant runs into Immortal “i have no use for you… alive”
Ritual of Keter’s rising, sacrifice all 4 tokens, Actived! - ($7)
Hire Skein - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Skein(7/5) readiness, overpower, obliterate 2, Spool
Elite :
Scavenger : Undead Seige Tower(2/6) upkeep: summon 2 1/2 souls, must patrol
Technician :
Lookout :
In Play:
L5 Tariq(2/4) healing 1, “healing” happens at end of turn, tap:heal hand
Ritual of Keter’s Rising(double token summons)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Bad)
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
ouch that’s not a good next hand, hoping they kill tech soldier?!
James
July 16, 2020, 8:57pm
182
P1T8
Tech StartingHand Workers
TECH
Octavian
Octavian
STARTING HAND
Tricycloid
Fading Argonaut 1+2/3 2 runes
Assimilate
Immortal
Battle Suits
WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral
Temporal Research
Sentry
NextHand
Argonaut 3/4A
Stewardess of the Undone
Undo
Argonaut 3/4A Readiness
Discard
Assimilate
Fading Argonaut 1+2/3 2 runes
Tricycloid
Octavian
Octavian
Tech 2 card(s)
Get Paid + float - ($13)
Vir - ($11)
Assimilate - ($8)
Immortal - ($2)
Battle suits - ($0)
Nullcraft pings base
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Immortal 5/5A
Elite :
Scavenger :
Technician :
Lookout : Immortal 5/5A
In Play:
Nullcraft 1/1 flying null field
Active Ritual of Keter’s Rise
Battle Suits
Vir L1 2/3
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Tower HP: 4
Economy Info:
Cards:
Gold:
P2T8
Tech StartingHand Workers
TECH
Assign nemesis
Assign nemesis
STARTING HAND
Skein
Underequipped Soldier(2/3) shield, dies: i lose 1g
Gentle Giant(1/4a)
Legionary Heavy
Stepping Stone Villain
WORKERS
Choose Fate
Shining Prince
Dwarven Supplies
Fantassin
Arcadian Double
Underequipped Soldier(2/3) shield, dies: i lose 1g
NextHand
Assign nemesis
Assign nemesis
Bone wyvern(3/2) flying, attacks: take 1 dmg
Gentle Giant(1/4a)
Undead Seige Tower
Tech 2 card(s)
Get Paid + float, i get two bound souls - ($11)
hire Skein - ($5)
Stepping villain - ($4)
Worker - ($3)
Tap tariq to heal hand
Float ($3)
Discard 2, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Skein(7/5a) readiness, overpower, obliterate 2, Spool
Elite :
Scavenger : Undead Seige Tower(2/6) upkeep: summon 2 1/2 souls, must patrol
Technician :
Lookout : Stepping Stone Villain(dies: trash this)
In Play:
L5 Tariq(2/4) healing 1, “healing” happens at end of turn, tap:heal hand
Soul1
Soul2
Skein2(7/5)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Bad)
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
ouch that’s not a good next hand, hoping they kill tech soldier?!
James
July 16, 2020, 9:07pm
184
P1T9
StartingHand Workers
STARTING HAND
Undo
Argonaut 3/4A Readiness
Argonaut 3/4A
Stewardess of the Undone
WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral
Temporal Research
Sentry
NextHand
Argonaut 3/4A Readiness
Neo Plexus 2/2
Tricycloid
Hyperion
Temporal Distortion
Tech 0 card(s)
Get Paid - ($10)
Prynn - ($8)
Undo Seige Tower - ($5)
Tech III - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Immortal 5/5A
Elite :
Scavenger :
Technician :
Lookout : Immortal 5/5A
In Play:
Nullcraft 1/1 flying null field
Active Ritual of Keter’s Rise
Battle Suits
Vir L1 2/3
Prynn L1 1/3 4 runes
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Tech III HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
P2T9
StartingHand Workers
STARTING HAND
Undead Seige Tower
Assign nemesis
Bone wyvern(3/2) flying, attacks: take 1 dmg
Assign nemesis
Gentle Giant(1/4a)
WORKERS
Choose Fate
Shining Prince
Dwarven Supplies
Fantassin
Arcadian Double
Underequipped Soldier(2/3) shield, dies: i lose 1g
NextHand
Forsaken Champion(7/7a) readiness
Sticher’s creation(0/3a) dmg=token
Doomed Peasant(1/1) spawns undead peasant
Pivot
Discard
Gentle Giant(1/4a)
Bone wyvern(3/2) flying, attacks: take 1 dmg
Tech 0 card(s)
Get Paid + float - ($14)
Assign nemesis, twice between the same skein and the lookout immortal - ($10)
Big skein clears both Immortals out the way, obliterates nullcraft
skein 2 take out your tech 2
Souls deal two dmg to your base
Tariq and Stepping stone villain kill Prynn, Tariq maxbands and heals everything
Hire two undead seige towers - ($2)
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Skein(11/7a) readiness, overpower, obliterate 2, Spool
Elite :
Scavenger : Undead Seige Tower
Technician : Undead Seige Tower(2/6) upkeep: summon 2 1/2 souls, must patrol
Lookout :
In Play:
L7 Tariq(3/5) healing 1, “healing” happens at end of turn, tap:heal hand
Soul1
Soul2
Skein2(7/5)
Assign nemesis
Assign nemesis
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Bad)
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
ouch that’s not a good next hand, hoping they kill tech soldier?!
James
July 16, 2020, 9:27pm
186
P1T10
StartingHand Workers
STARTING HAND
Temporal Distortion
Neo Plexus 2/2
Hyperion
Tricycloid
Argonaut 3/4A Readiness
Argonaut 3/4A
WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral
Temporal Research
Sentry
Neo Plexus 2/2
NextHand
Immortal
Octavian
Stewardess of the Undone
Assimilate
Octavian
Discard
Nullcraft 1/1 flying null field
Temporal Distortion
Hyperion
Fargo
Argonaut 3/4A
Hyperion
Argonaut 3/4A Readiness
Immortal 7/5
Tricycloid
Tech 0 card(s)
Get Paid - ($10)
Buffed immortal crashes into Skein
Max - ($8)
TD Immortal into Hyperion; skein dies first death, discard 2 - ($6)
Hyperion charges in, dies second death
Immortal #2 charges in, dies true death
Max Max for 4, flicker immortal - ($2)
Exchange card with top of deck - ($1)
Rebuild tech II
Worker - ($0)
Float ($0)
Discard 6, draw 5
Board Info:
In Patrol:
Squad Leader : Immortal 5/5A
Elite :
Scavenger : Vir L1 2/3
Technician :
Lookout :
In Play:
Active Ritual of Keter’s Rise
Battle Suits
Max Max 3/4
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Present)
Tech III HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
P2T10
Tech StartingHand Workers
TECH
Ritual of Keter’s Rising
STARTING HAND
Doomed Peasant(1/1) spawns undead peasant
Pivot
Sticher’s creation(0/3a) dmg=token
Forsaken Champion(7/7a) readiness
WORKERS
Choose Fate
Shining Prince
Dwarven Supplies
Fantassin
Arcadian Double
Underequipped Soldier(2/3) shield, dies: i lose 1g
NextHand
Sticher’s creation(0/3a) dmg=token
Legionary Heavy
Skein
Tech 2 card(s)
Get Paid + float, 4 souls - ($13)
Hire Neshamah and midband - ($7)
grab a shine from discard using patience rune
Shine, none of my units can go below 1hp until my upkeep - ($3)
Skein sidelines immortal and deals 1 to Vir
souls finish off Vir, lvls to Neshamah
Tariq taps, heal hand
Hire Cat - ($1)
Float ($1)
Discard 0, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Soul3(1/2a)
Elite : Soul4(2/2)
Scavenger : Undead Seige Tower(2/6)
Technician : Undead Seige Tower(2/6) upkeep: summon 2 1/2 souls, must patrol
Lookout :
In Play:
L7 Tariq(3/5) healing 1, “healing” happens at end of turn, tap:heal hand
Soul1
Soul2
Skein2(7/2)
Souls 5-6
L7 Neshamah(1/4) anti-unit defence
L1 Cat(2/3) struggle
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Bad)
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
ouch that’s not a good next hand, hoping they kill tech soldier?!
James
July 16, 2020, 9:40pm
188
P1T11
Tech StartingHand Workers
TECH
Ebbflow Archon
Ebbflow Archon
STARTING HAND
Immortal
Octavian
Stewardess of the Undone
Octavian
Assimilate
Undo
WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral
Temporal Research
Sentry
Neo Plexus 2/2
Assimilate
NextHand
Tricycloid
Immortal 7/5
Undo
Octavian
Tech 2 card(s)
Get Paid - ($11)
Worker - ($10)
Destroy my own tower for a Spec lab (Past)
Immortal - ($4)
Stewardess, bounce a soul! - ($1)
Tap Max to discard/draw
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Immortal 5/5A
Elite :
Scavenger :
Technician : Stewardess of the Undone 4/3
Lookout : Immortal 5/5
In Play:
Active Ritual of Keter’s Rise
Battle Suits
Max Max 3/4
Buildings:
Base HP: 14
Tech I HP: 5
Tech II HP: 5 (Present)
Tech III HP: 5
Tech Lab HP: 4 (Past)
Economy Info:
Cards:
Gold:
P2T11
StartingHand Workers
STARTING HAND
Legionary Heavy
Sticher’s creation(0/3a) dmg=token
Skein(11/7a) readiness, overpower, obliterate 2, Spool
WORKERS
Choose Fate
Shining Prince
Fantassin
Arcadian Double
Underequipped Soldier(2/3) shield, dies: i lose 1g
NextHand
Pivot
Assign nemesis
Assign nemesis
Shine
Bone wyvern(3/2) flying, attacks: take 1 dmg
Discard
Sticher’s creation(0/3a) dmg=token
Legionary Heavy
Tech 0 card(s)
Get Paid + float, 4 souls - ($12)
Skein - ($6)
Maxband Cat - ($1)
Maxband Neshamah - ($0)
Tap him to get Dwarven Supplies
Tap tariq to heal hand
Float ($0)
Discard 2, draw 5
Board Info:
In Patrol:
Squad Leader : Soul3(1/2a)
Elite : Soul2(2/2)
Scavenger : Undead Seige Tower(2/6)
Technician : Undead Seige Tower(2/6) upkeep: summon 2 1/2 souls, must patrol
Lookout : Soul1
In Play:
L7 Tariq(3/5) healing 1, “healing” happens at end of turn, tap:heal hand
Souls 4-9
Skein2(7/2)
L8 Neshamah(1/5) anti-unit defence
L1 Cat(3/5) struggle
Skein(7/5) readiness, overpower, obliterate 2, Spool
Crow Sisters(2/2) flying, only attacks base, spellcaster
Dwarven Supplies(stores attack, tap to boost something) 1 rune
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Bad)
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
ouch that’s not a good next hand, hoping they kill tech soldier?!
James
July 16, 2020, 9:59pm
190
P1T12
StartingHand Workers
STARTING HAND
Undo
Octavian
Tricycloid
Immortal 7/5
Fargo
Nullcraft 1/1 flying null field
WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral
Temporal Research
Sentry
Neo Plexus 2/2
Assimilate
NextHand
Argonaut 3/4A
Hyperion
Tricycloid
Temporal Distortion
Argonaut 3/4A Readiness
Discard
Octavian
Nullcraft 1/1 flying null field
Undo
Fargo
Tech 0 card(s)
Get Paid + float - ($13)
Worker - ($12)
Vir - ($10)
Ebbflow Archon - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Immortal 5/5A
Elite :
Scavenger : Ebbflow Archon 2 runes 10/10
Technician : Stewardess of the Undone 4/3
Lookout : Immortal 5/5
In Play:
Active Ritual of Keter’s Rise
Battle Suits
Max Max 3/4
Vir L1
Buildings:
Base HP: 14
Tech I HP: 5
Tech II HP: 5 (Present)
Tech III HP: 5
Tech Lab HP: 4 (Past)
Economy Info:
Cards:
Gold:
P2T12
Tech StartingHand Workers
TECH
Demon of Terror
Demon of Terror
STARTING HAND
Pivot
Shine
Bone wyvern(3/2) flying, attacks: take 1 dmg
Assign nemesis
Assign nemesis
WORKERS
Choose Fate
Shining Prince
Fantassin
Arcadian Double
Underequipped Soldier(2/3) shield, dies: i lose 1g
NextHand
Forsaken Champion(7/7a) readiness
Undead Seige Tower(2/6)
Ritual of Keter’s Rising
Doomed Peasant(1/1) spawns undead peasant
Gentle Giant(1/4a)
Tech 2 card(s)
Get Paid - ($10)
sisters hit your base
Undead seige tower - ($6)
Skein - ($0)
Float ($0)
Discard 7, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Soul3(1/2a)
Elite : Soul2(2/2)
Scavenger : Soul1
Technician : Undead Seige Tower(2/6) upkeep: summon 2 1/2 souls, must patrol
Lookout : Skein(7/5) readiness, overpower, obliterate 2, Spool
In Play:
L7 Tariq(3/5) healing 1, “healing” happens at end of turn, tap:heal hand
Souls 4-9
L6 Cat(3/5) struggle
Crow Sisters(2/2) flying, only attacks base, spellcaster
Dwarven Supplies(stores attack, tap to boost something)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Bad)
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
ouch that’s not a good next hand, hoping they kill tech soldier?!
James
July 16, 2020, 10:20pm
192
P1T13
StartingHand Workers
STARTING HAND
Tricycloid
Argonaut 3/4A
Argonaut 3/4A Readiness
Temporal Distortion
Hyperion
Hyperion
Octavian
WORKERS
Plasmodium
Tinkerer
Forgotten Fighter
Time Spiral
Temporal Research
Sentry
Neo Plexus 2/2
Assimilate
NextHand
Ebbflow Archon
Argonaut 3/4A
Hyperion
Undo
Octavian
Tech 0 card(s)
Get Paid + float (-1 for that tech lab payment last turn, good thing I was floating then!) - ($13)
Archon to 1 rune
Tap max, discard/draw
Stewardess kills SQL
Current archon kills seige tower
Uses last rune to bounce Skein - ($12)
Vir kills scav soul
Hyperion - ($7)
Hyperion kills elite soul, draw
One immortal kills tech III
Tricycloid - ($2)
Tricyloid does three damage to tech II
Temporal distortion, hyperion to hand, for second tricycloid - ($0)
Second tricycloid finishes off tech II, base to 16
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Tricycloid 4/4A
Elite :
Scavenger : Tricycloid 3/3
Technician :
Lookout :
In Play:
Active Ritual of Keter’s Rise
Battle Suits
Max Max 3/4
Vir L1
Stewardess of the Undone 4/2
Immortal 5/5
Immortal 5/5A
Buildings:
Base HP: 12
Tech I HP: 5
Tech II HP: 5 (Present)
Tech III HP: 5
Tech Lab HP: 4 (Past)
Economy Info:
Cards:
Gold:
James
July 16, 2020, 10:22pm
193
ACTUALLY - TD into Omegecron, sac all the workers to activate, all the tech damage and the other immortal all attack the BASE and GG!
That was a really fun game! Some rebalances needed before the next round but i think this is looking good for how much time we’ve spent
James
July 18, 2020, 2:18pm
195
I’m going for an evil Necormancy/Bad/Feral for this game
P1T1
StartingHand Workers
STARTING HAND
Skeleton Javelineer
Graveyard
Skeletal Archery
Sacrifice the Weak
Deteriorate
WORKERS
Graveyard
NextHand
Poisonblade Rogue
Pestering Haunt
Summon Skeletons
Jandra, the Negator
Thieving Imp
Discard
Sacrifice the Weak
Skeletal Archery
Deteriorate
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Garth - ($1)
Skele Jav - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Skele Jav 1/1A Jav rune
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
I’m playing [Ugly/Bad]/Finesse
You have ALL the tokens!
for clarity are we playing with Named units this game or not (i think we should try them out)?
P2T1
StartingHand Workers
STARTING HAND
Fantassin
Shining Prince
Choose Fate
Gentle Giant
Dwarven Supplies
WORKERS
Shining Prince
NextHand
Pivot
Arcadian Double
Doomed Peasant
Underequipped Soldier
Stepping Stone Villain
Discard
Gentle Giant
Dwarven Supplies
Choose Fate
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
River - ($2)
Fantassin - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : L1 River(2/3a)
Elite :
Scavenger : Fantassin(2/2) anti-air
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I think i can do alright against a horde based deck, i’ve got discord against skeles and frogs and sorta against souls, and hopefully can hit hard enough with tech 1 that he’s not ahead going into tech 2 (my current plan is breaking tech buildings using goblins, and potentially two-stepping a Robber)
James
July 18, 2020, 3:19pm
197
Yep let’s do it
P1T2
Tech StartingHand Workers
TECH
Bone Collector
Sticher’s creation
STARTING HAND
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
Pestering Haunt
Thieving Imp
WORKERS
Graveyard
Thieving Imp
NextHand
Sticher’s creation
Pestering Haunt
Deteriorate
Skeletal Archery
Sacrifice the Weak
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($2)
Poisonblade Rogue - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Skele Jav 1/1A Jav rune
Elite :
Scavenger : Poisonblade Rogue 2/1
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
P2T2
Tech StartingHand Workers
TECH
Nimble Fencer
Nimble Fencer
STARTING HAND
Pivot
Doomed Peasant
Stepping Stone Villain
Underequipped Soldier
Arcadian Double
WORKERS
Shining Prince
Arcadian Double
NextHand
Dwarven Supplies
Pivot
Nimble Fencer
Choose Fate
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
River kills Javelineer
Tech 1 - ($4)
SS villain - ($3)
Doomed Peasant - ($2)
Midband river - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Stepping Stone Villain(1/1a) trash this when dead
Elite :
Scavenger : Fantassin(2/2) anti-air
Technician : Doomed Peasant(1/1) spawns undead peasant
Lookout :
In Play:
L3 River(2/4) sideline tap
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
James
July 18, 2020, 6:13pm
199
P1T3
Tech StartingHand Workers
TECH
Sticher’s creation
Bone Collector
STARTING HAND
Deteriorate
Pestering Haunt
Sticher’s creation
Skeletal Archery
Sacrifice the Weak
WORKERS
Graveyard
Thieving Imp
Pestering Haunt
NextHand
Jandra, the Negator
Skele Jav 1/1A Jav rune
Bone Collector
Summon Skeletons
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Deteriorate Villan, trashed
Rogue trades with Fantassin
Stitcher’s Creation - ($2)
Garth summons a skeleton - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite : Sticher’s creation 1/3
Scavenger :
Technician : Skeleton 1/1
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
P2T3
Tech StartingHand Workers
TECH
Goblin Sapper
Goblin Sapper
STARTING HAND
Choose Fate
Dwarven Supplies
Nimble Fencer
Pivot
WORKERS
Shining Prince
Arcadian Double
Pivot
NextHand
Nimble Fencer
Gentle Giant
Underequipped Soldier
Goblin Sapper
Tech 2 card(s)
Get Paid + scav - ($8)
Worker - ($7)
Tech 2 Ugly - ($3)
River kills skele
Nimble Fencer - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Nimble Fencer(2/3)
Technician : Doomed Peasant(1/1) spawns undead peasant
Lookout :
In Play:
L3 River(2/3) sideline tap
Buildings:
Base HP: 20
Tech I HP: 5
ugly tech 2
Economy Info:
Cards:
Gold: