[Casual] James [MonoGreen] vs dwarddd [HOMEBREW MonoGrey]

man scary goats

P2T3


Tech StartingHand Workers

TECH
Sticher’s creation
Legions Revealed


STARTING HAND
Merfolk Prospector
Rampant Growth
Verdant Tree
Centaur


WORKERS
Spore Shambler
Ironbark Treant
Verdant Tree


NextHand

Young Treant
Forest’s Favor
Priest


Discard

Tiger Cub(2/2a)
Rampant Growth
Merfolk Prospector
Sticher’s creation
Legions Revealed


Tech 2 card(s)
Get Paid - ($7)
Worker
Panda kills peasant
Rampan growth wisp to trade with soldier - ($4)
Neshamah kills William, 2dmg to your tech 1
Centaur - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Centaur(3/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth
  • Neshamah(1/1) anti-unit defence
  • Playful Panda(2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Take
Disrupt Narrative


STARTING HAND
Gentle Giant
Arcadian Double
Pivot
Fantassin
Choose Fate


WORKERS
Dwarven Supplies
Shining Prince
Stepping Stone Villain
Fantassin


NextHand

Rambasa Twin
Doomed Peasant 1/1A drops corpse
Priest


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Cat takes 1, now 6/2
Gentle Giant - ($3)
Arcadian Double, exhaust the giant - ($1)
Giant Fae double knocks off centaur’s armour, takes 3
Goat runs into double, explodes at centaur, centaur dies
Cat destroys your tech I, your base to 18
Pivot, damage off the giant double, kill your panda

Float ($1)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: 0/1A undead peasant
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Cat L4 6/2 struggle
  • Gentle Giant

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3

Economy Info:
Cards:

  • Hand: 3
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

This is the agression build

P2T4


Tech StartingHand Workers

TECH
Lone Swordsman
Legions Revealed


STARTING HAND
Forest’s Favor
Priest
Young Treant
Playful Panda(2/1)


WORKERS
Spore Shambler
Ironbark Treant
Verdant Tree
Forest’s Favor


NextHand

Centaur(3/4A)
Legions Revealed
Rampant Growth


Discard

Priest


Tech 2 card(s)
Get Paid + float - ($9)
Young treant - ($7)
Playful Panda - ($5)
Tower - ($2)
worker - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp(0/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant(0/2a)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Neshamah(1/1) anti-unit defence
  • Playful Panda(2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 1

Gold:

  • Gold: 1
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Adjutant
Goblin Sapper


STARTING HAND
Priest
Rambasa Twin
Doomed Peasant 1/1A drops corpse


WORKERS
Dwarven Supplies
Shining Prince
Stepping Stone Villain
Fantassin
Doomed Peasant 1/1A drops corpse


NextHand

Exploading Goat William 2/1 exploding
Arcadian Double
Take


Discard

Rambasa Twin
Adjutant
Goblin Sapper


Tech 2 card(s)
Get Paid + float - ($9)
Cat takes 1, now 7/1
Worker - ($8)
Tech II (Ugly) - ($4)
Max Cat, heals - ($2)
Crows arrive
Priest - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Gentle Giant 2/4
  • :ps_: Scavenger: 0/1 undead peasant
  • :pschip: Technician: Priest (3/3) wields Light
  • :target: Lookout: Crows 2/2 spellcaster, flying, only attacks bases

In Play:

  • Cat L6 2/5 struggle

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II (Ugly) HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Aggression dampened, but his board is not great. Hopefully I can Take his heroes next turn!

P2T5


Tech StartingHand Workers

TECH
Story Trap
Blessed Troops


STARTING HAND
Rampant Growth
Legions Revealed
Centaur(3/4A)
Tiger Cub(2/2a)
Lone Swordsman


WORKERS
Spore Shambler
Ironbark Treant
Verdant Tree
Forest’s Favor
Rampant Growth


NextHand

Sticher’s creation
Merfolk Prospector
Priest
Story Trap
Legions Revealed


Tech 2 card(s)
Get Paid + float + 1g back for accidentally paying for a worker last turn - ($11)
Tech 2 Good - ($7)
Centaur - ($4)
Legions revealed, draw… - ($3)
reveal tiger cub, draw
worker for free
Neshamah kills peasant

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp(0/1a)
  • :psfist: Elite: Centaur(3+1/4) overpower
  • :ps_: Scavenger: Playful Panda(2/2)
  • :pschip: Technician: Young Treant(0/2)
  • :target: Lookout:

In Play:

  • Rich Earth
  • Neshamah(1/1) anti-unit defence

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 10

Here it is

P1T6


Tech StartingHand Workers

TECH
Goblin Sapper
Goblin Sapper


STARTING HAND
Exploading Goat William 2/1 exploding
Take
Arcadian Double


WORKERS
Dwarven Supplies
Shining Prince
Stepping Stone Villain
Fantassin
Doomed Peasant 1/1A drops corpse
Arcadian Double


NextHand

Underequipped Soldier [sword] 3/2, takes money on death
Choose Fate


Discard

Rambasa Twin
Adjutant
Goblin Sapper
Goblin Sapper
Goblin Sapper


Tech 2 card(s)
Get Paid + scav - ($10)
Worker - ($9)
Summon Tariq - ($7)
TAKE Neshamah’s Summon Revenants - summon your Tariq and your Calamandra - ($1)
Priest kills wisp, takes 1 tower damage
Cat kills Panda, takes 3 damage total
Crows deal 2 to base, on 16, take one from tower
Exploding Goat (william) returns - ($0)
TEnd of turn - Tariqs heal 2, only Cat has damage left now (one damage)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gentle Giant 1/4A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tariq (mine) L1 1/3
  • :target: Lookout:

In Play:

  • Cat L6 3/4 struggle
  • Take (holding your SumRev)
  • Tariq (yours) L1 1/3
  • Calamandra (yours) :1 2/3
  • Priest (3/3) wields Light
  • Crows 2/2 spellcaster, flying, only attacks bases
  • Exploading Goat William 2/1 exploding

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3

Economy Info:
Cards:

  • Hand: 2
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I have lots to spend gold on with FOUR heroes on the board, so I don’t mind going down cards!

1 Like

Neshamah is tempted by all those lovely heros to kill and reap rewards from but he has patience

P2T6


Tech StartingHand Workers

TECH
Pesh


STARTING HAND
Merfolk Prospector
Sticher’s creation
Legions Revealed
Priest
Story Trap
Blessed Troops
Legions Revealed


WORKERS
Spore Shambler
Ironbark Treant
Verdant Tree
Forest’s Favor
Rampant Growth
Merfolk Prospector


NextHand

Playful Panda(2/2)
Lone Swordsman
Pesh
Tiger Cub(2/2a)


Tech 1 card(s)
Get Paid + float + scav - ($14)
legions revealed, draw… - ($13)
reveal blessed troops, draw again
stitcher’s creation - ($10)
blessed troops - ($7)
priest - ($5)
tech 3 - ($0)
worker for free

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Centaur(3/4a) overpower
  • :psfist: Elite: Priest(3+1/3) wields Light
  • :ps_: Scavenger: Blessed Troops(4/5) healing equal to it’s current dmg
  • :pschip: Technician: Sticher’s creation(0/3)
  • :target: Lookout: Young Treant(0/2)

In Play:

  • Rich Earth
  • Neshamah(1/1) anti-unit defence

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11

What a massacre

P1T7


StartingHand Workers

STARTING HAND
Underequipped Soldier [sword] 3/2, takes money on death
Choose Fate
Exploading Goat Ubuah 2/1 exploding
Goblin Sapper


WORKERS
Dwarven Supplies
Shining Prince
Stepping Stone Villain
Fantassin
Doomed Peasant 1/1A drops corpse
Arcadian Double


NextHand

Goblinfire
Goblin Sapper
Disrupt Narrative


Discard

Choose Fate
Underequipped Soldier [sword] 3/2, takes money on death
Priest (3/3) wields Light
Take (holding your SumRev)
Gentle Giant 1/4A
Exploding Goat William 2/1 exploding


Tech 0 card(s)
Get Paid - ($10)
Tech 2 cards by manually typing them in to my discard, because…
Choose Fate - add discard to deck, draw 2, discard 1 - ($9)
Goblin sapper - ($7)
Exploding Goat Ubuah - ($6)
Maxband Calamandra - ($2)
Calamandra deals 4 to centaur, just survives on 1, Giant finishes it off
Priests trade
Goat runs into Troops, 2 damage to troops, two to TOWER
Cat trades with Troops, nessie to level 3
Crows knock your base to 14, take 1
Sapper kills your treant, takes 1 from tower
Midband your tariq - ($0)
Tap your tariq for the hand heal
End of turn: healing 2 from the Pilgrims

Float ($0)
Discard 0, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tariq (mine) L1 2/3
  • :target: Lookout:

In Play:

  • Tariq (yours) L3 2/4
  • Calamandra (yours) L5 4/3
  • Crows 2/2 spellcaster, flying, only attacks bases
  • Goblin Sapper 2/2 sneaky stuff
  • Exploding Goat Ubuah 2/1 exploding

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Ugly)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Eesh

doing turn now, just want to be up front that I fully intended to tech 2 cards last turn but did some messing around with spreadsheet (in draft of turn I used Nessie’s midband) that damaged tech dropdown boxes and meant both cards didn’t move into discard when I clicked discard/draw, I added in card I would’ve teched and redrew,
tech 2 cards …

hand:4
deck:4

scary gobbos, if you have another either this turn or next i think i likely lose

P2T7


Tech StartingHand Workers

TECH
Mirror Knight
Summon Revenants


STARTING HAND
Lone Swordsman
Tiger Cub(2/2a)
Playful Panda(2/2)
Legions Revealed
Story Trap
Pesh


WORKERS
Spore Shambler
Ironbark Treant
Verdant Tree
Forest’s Favor
Rampant Growth
Merfolk Prospector
Tiger Cub(2/2a)


NextHand

Priest(3+1/3) wields Light
Legions Revealed
Saint of Swords


Tech 2 card(s)
Get Paid + scav - ($12)
first things first, Legions revealed, draw… don’t reveal - ($11)
midband Nessie, grab spell for patience rune
Legions revealed, don’t reveal - ($10)
Lone swordsman - ($7)
Pesh on Nessie, he kills your Tariq - ($3)
Maxband NEssie - ($2)
Worker
Hire Playful panda - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sticher’s creation(0/3a)
  • :psfist: Elite:
  • :ps_: Scavenger: Lone Swordsman(6/7) +2/+3 from being only tech 2 i have
  • :pschip: Technician: Wisp(0/1)
  • :target: Lookout:

In Play:

  • Rich Earth
  • L8 Neshamah(1/5) anti-unit defence, summons workers
  • Playful Panda(2/2)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 2

Economy Info:
Cards:

  • Hand: 3
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 12
Thoughts

grr annoying draws

This is exactly how I envisioned Ugly winning games :stuck_out_tongue:
P1T8


Tech StartingHand Workers

TECH
Story Trap
Robber


STARTING HAND
Goblin Sapper
Disrupt Narrative
Goblinfire
Goblinfire
Goblin Sapper


WORKERS
Dwarven Supplies
Shining Prince
Stepping Stone Villain
Fantassin
Doomed Peasant 1/1A drops corpse
Arcadian Double


NextHand

Adjutant
Pivot


Discard

Choose Fate
Underequipped Soldier [sword] 3/2, takes money on death
Priest (3/3) wields Light
Take (holding your SumRev)
Gentle Giant 1/4A
Exploding Goat William 2/1 exploding
Disrupt Narrative
Story Trap
Robber
Goblinfire
Goblinfire
Exploding Goat Ubuah 2/1 exploding
Sapper (Fred)


Tech 2 card(s)
Get Paid - ($10)
Crows cast disrupt Narrative, gain an Unrest, I draw - ($9)
Goat runs into Creation, does 1 damage after armour so spawns a 1/1, explodes due to tower damage and blows up the tower
Goblin sapper (Pickler) - ($7)
Goblin Sapper (Ranker) - ($5)
(name first Sapper… Fred?)
Discard 2, Calamandra now has stealth
Calamandra deals 4 to your base, crows deal 2, pickler and ranker deal 4 and put 2 sabotage runes worth 4 more (base now on 4 with 4 damage worth of runes!)
Tariq finishes off the creation
Fred suicides into Swordsman, blowing up the runes!
GG!

Float ($5)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tariq (yours) L3 2/4
  • Calamandra (yours) L5 4/3
  • Crows 2/2 spellcaster, flying, only attacks bases
  • Goblin Sapper
  • Goblin Sapper

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Ugly)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 1
  • Disc: 13

Gold:

  • Gold: 5
  • Workers: 10
Thoughts

Woo

1 Like

Cool! I was hoping my better economy could pull me through but never got to push the advantage before you ate my base. What next?

I’m thinking of trying something with red - fire, ugly, good I think! Do we need to make any changes?

just confirm we are playing with Hanno: only flip once per turn and SoS: costs 7;

you can go first, I am playing [bad]/discipline/strength

eh i had a spare minute and we can always play two games with different starting order

P1T1


StartingHand Workers

STARTING HAND
Shining Prince
Gentle Giant
Arcadian Double
Underequipped Soldier
Fantassin


WORKERS
Fantassin


NextHand

Choose Fate
Dwarven Supplies
Doomed Peasant
Stepping Stone Villain
Pivot


Discard

Arcadian Double
Gentle Giant
Shining Prince


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
UE soldier shield - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Underequipped Soldier(2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

grr annoying draws

soz for delay

P2T1


StartingHand Workers

STARTING HAND
Makeshift Rambaster
Charge
Nautical Dog
Bloodrage Ogre
Scorch


WORKERS
Scorch


NextHand

Careless Musketeer
Bombaster
Mad Man
Bloodburn
Pillage


Discard

Nautical Dog
Charge
Makeshift Rambaster


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Brogre - ($2)
Jaina - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre 3/2a agression effect
  • :psfist: Elite:
  • :ps_: Scavenger: Jaina L1
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

P1T2


Tech StartingHand Workers

TECH
Bird’s Nest
Sticher’s creation


STARTING HAND
Stepping Stone Villain
Dwarven Supplies
Pivot
Choose Fate
Doomed Peasant


WORKERS
Fantassin
Choose Fate


NextHand

Stepping Stone Villain
Dwarven Supplies
Gentle Giant
Shining Prince
Sticher’s creation


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech 1 - ($3)
Rook - ($1)
Doomed Peasant - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Underequipped Soldier(2/3a) dies: i lose gold
  • :psfist: Elite:
  • :ps_: Scavenger: Doomed Peasant(1/1) spawns undead
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rook(2/4) ability: i’m big

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Legionary Heavy
Legionary Heavy


STARTING HAND
Bloodburn
Mad Man
Pillage
Bombaster
Careless Musketeer


WORKERS
Scorch
Bloodburn


NextHand

Makeshift Rambaster
Bloodrage Ogre 3/2a agression effect
Pillage
Careless Musketeer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($3)
Brogre runs into soldier, dies, Jiana finshes it off, takes 2
Bombaster - ($1)
Madman - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mad Man 1/1A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bombaster
  • :target: Lookout:

In Play:

  • Jaina L1 2/1 sparkshot

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Ritual of Keter’s Rising
Sticher’s creation


STARTING HAND
Dwarven Supplies
Shining Prince
Gentle Giant
Stepping Stone Villain
Sticher’s creation


WORKERS
Fantassin
Choose Fate
Shining Prince


NextHand

Pivot
Underequipped Soldier(2/3a) dies: i lose gold
Arcadian Double
Bird’s Nest


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Rook kills madman
stitcher’s - ($2)
stepping stone villain - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sticher’s creation(0/3a)
  • :psfist: Elite:
  • :ps_: Scavenger: Doomed Peasant(1/1) spawns undead
  • :pschip: Technician:
  • :target: Lookout: Stepping Stone Villain(1/1) trash this when it dies

In Play:

  • Rook(2/2) ability: i’m big

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Drow Mighty
Drow Mighty


STARTING HAND
Makeshift Rambaster
Bloodrage Ogre 3/2a agression effect
Careless Musketeer
Pillage


WORKERS
Scorch
Bloodburn
Makeshift Rambaster


NextHand

Legionary Heavy
Legionary Heavy
Nautical Dog


Discard

Mad Man 1/1A
Pillage
Bloodrage Ogre 3/2a agression effect
Drow Mighty
Drow Mighty


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Careless Musketeer - ($4)
Midband Jaina - ($1)
Jaina pings and kills your Peasant
Pillage, I take your float and scavenger gold - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster 2/2 scorch-on-a-stick
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Careless Musketeer 2/1
  • :target: Lookout:

In Play:

  • Jaina L4 3/3 sparkshot, ping

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

Is the pillage worth going down the card to steal 2 gold? Probs yes I think, I’ll tech up next turn. The endgame here is Fire Hierophant.