Casual hardy83 (mono purple) vs NikoBolas (mono white)

Nice BRO you got there. (It took me forever to realize that BRO stood for Blood Rage Ogre) :frowning:

P1T2


Tech StartingHand Workers

TECH
Galina Glimmer
Giant Panda


STARTING HAND
Verdant Tree
Young Treant
Ironbark Treant
Rampant Growth
Playful Panda
Tiger Cub


WORKERS
Rich Earth
Verdant Tree


NextHand

Giant Panda
Galina Glimmer
Forestā€™s Favor
Spore Shambler
Tiger Cub


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech I - ($3)
Hire Playful Panda - ($1)
Tap Prospector for a gold. - ($2)
Hire Young Treant, Draw a card. - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (0/2), canā€™t attack
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1), exhausted.
  • Playful Panda (2/2), exhausted.
  • L1 Calamandra (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
[b]P2T2[/b]
Tech StartingHand Workers

TECH
Crash Bomber
Gunpoint Taxman


STARTING HAND
Nautical Dog
Bombaster
Mad Man
Careless Musketeer
Makeshift Rambaster


WORKERS
Bloodburn
Careless Musketeer


NextHand

Bloodrage Ogre
Charge
Pillage
Nautical Dog


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
hire a Mad Man to kill an innocent Wisp - ($5)
summon Zane to cut down a peaceful Young Treant - ($3)
you get Gold and Cardā€¦
BRO trades with Calamandra

Zane lvls up twice
hire Bombaster - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bombaster (2/2+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Mad Man (1/1) exh.
  • L3 Zane (2/2) exh.

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

Hmm, not quite the luck I needed for my turn, but weā€™ll make do! :wink:

P1T3


Tech StartingHand Workers

TECH
Huntress
Tiny Basilisk


STARTING HAND
Giant Panda
Forestā€™s Favor
Galina Glimmer
Spore Shambler
Tiger Cub
Ironbark Treant


WORKERS
Rich Earth
Verdant Tree
Spore Shambler


NextHand

Huntress
Rampant Growth
Forestā€™s Favor
Ironbark Treant
Tiger Cub


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Collect 1 gold and draw 1 card for Tech/Scav. - ($6)
Hire Galina Glimmer - ($5)
Hire Giant Panda - ($2)
Tap Merfolk Prospector to make 1 gold. - ($3)
Build a Tower - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Playful Panda (2/2+A)
  • :psfist: [I]Elite[/I]: Wisp (1/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Galina Glimmer (2/2), resist 1
    [B]In Play:[/B]
  • Merfolk Prospector (1/1), exhausted.
  • Giant Panda (2/4), exhausted.
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

hmā€¦ iā€™m running out of cardsā€¦ never tried fire beforeā€¦ wish me luck

[b]P2T3[/b]
Tech StartingHand Workers

TECH
Doubleshot Archer
Molting Firebird


STARTING HAND
Bloodrage Ogre
Pillage
Nautical Dog
Charge


WORKERS
Bloodburn
Careless Musketeer
Pillage


NextHand

Gunpoint Taxman
Scorch
Crash Bomber


Discard

Charge
Nautical Dog
Mad Man
Bloodrage Ogre
Doubleshot Archer
Molting Firebird


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
hire Nautical Dog - ($6)
cast Charge - ($4)
build Tech II - ($0)
charged Nautical Dog trades with Playful Panda
Mad Man trades with Wisp

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bombaster (2/2+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L3 Zane (2/2)

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
1 Like

Yes the red starter is very easy to go down on cards because all the cards are cheap. However going down on cards is best the turn before you plan on restocking your hand by spending gold on heroes/buildings. Of course, sometimes you just have to do it :wink:

P1T4


Tech StartingHand Workers

TECH
Stampede
Centaur


STARTING HAND
Rampant Growth
Ironbark Treant
Tiger Cub
Huntress
Forestā€™s Favor


WORKERS
Rich Earth
Verdant Tree
Spore Shambler
Ironbark Treant


NextHand

Huntress
Young Treant
Tiny Basilisk
Stampede


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Galina generates 1 gold. - ($7)
Summon Arg who comes with a Wisp - ($5)
Arg casts Forestā€™s Favor on Playful Panda, giving it a +1/+1 rune. - ($3)
Arg casts Rampant Growth on Galina Glimmer, giving her +2ATK/+2A. - ($1)
Playful Panda (3/5) attacks and kills SL Bombaster (2/2+A), taking 2 damage.
Galina Glimmer (4/2+2A) attacks and kills Zane, taking 0 damage. Arg gains 2 levels, goes to mid-band.
Merfolk Prospector generously finds another coin - ($2)
Arg serenely gains 2 more levels, going to max-band and summoning a Water Elemental. - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Elemental (3/3+A) anti-air
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1), exhausted.
  • Giant Panda (3/3), exhausted.
  • Galina Glimmer (2/2), exhausted.
  • L5 Arg (1/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

hmā€¦ i donā€™t feel very confidentā€¦ letā€™s see where this goesā€¦

[b]P2T4[/b]
Tech StartingHand Workers

TECH
Firehouse
Doubleshot Archer


STARTING HAND
Gunpoint Taxman
Scorch
Crash Bomber


WORKERS
Bloodburn
Careless Musketeer
Pillage


NextHand

Makeshift Rambaster
Bloodrage Ogre
Nautical Dog


Tech 2 card(s)
Get Paid - ($8)
hire Crash Bomber

  • ($7)
    hire Gunpoint Taxman - ($5)
    build surplus - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Gunpoint Taxman (3/3+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Crash Bomber (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Yeah, thatā€™s GG I think. Stampede is crazy!

P1T5


Tech StartingHand Workers

TECH
Barkcoat Bear
Barkcoat Bear


STARTING HAND
Young Treant
Tiny Basilisk
Huntress
Stampede


WORKERS
Rich Earth
Verdant Tree
Spore Shambler
Ironbark Treant


NextHand

Playful Panda
Rampant Growth
Centaur
Forestā€™s Favor
Tiger Cub


Discard

Stampede
Merfolk Prospector
Tiny Basilisk
Young Treant
Huntress
Barkcoat Bear
Barkcoat Bear


Tech 2 card(s)
Get Paid - ($8)
Galina generates 2 gold - ($10)
L5 Arg casts Stampede!! All my creatures get +3/+3 and extra damage goes to your base. - ($4)
Merfolk Prospector (4/4) attacks and kills SL Gunpoint Taxman (3/3+A)
Water Elemental (6/6) attacks and kills Tech Crashbomber, your base takes 4.
Galina Glimmer (5/5) attacks and destroys Tech II (Fire). Your base takes 2.
Giant Panda (6/6) attacks and destroys Tech I. Your base takes 2 damage.
Wisp (3/4) attacks your Surplus for 3, Arg finishes it off. Your base takes 2.

I think I got off to a really lucky start with prospector T1 and then getting both my Tech Is on T3 (and obviously drawing Stampede this turn).

1 Like

ouchā€¦ the sad thing - i actually got stampeded once before by my girlfriend - i should have known betterā€¦ anyway wouldnā€™t have been able to break your defense this turn

i consistently get my ass kickedā€¦ if you wanna go on iā€™ll stay with red this time (i couldnā€™t play a spec anywayā€¦): random.org says 3! ā†’ didnā€™t help much last timeā€¦

alright I got a ā€˜20ā€™. Iā€™ll stick with green too!

P1T1


StartingHand Workers

STARTING HAND
Young Treant
Verdant Tree
Tiger Cub
Spore Shambler
Playful Panda


WORKERS
Verdant Tree


NextHand

Rampant Growth
Rich Earth
Forestā€™s Favor
Merfolk Prospector
Ironbark Treant


Discard

Tiger Cub
Playful Panda
Young Treant


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Spore Shambler - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spore Shambler (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
[b]P2T1[/b]
StartingHand Workers

STARTING HAND
Bloodrage Ogre
Charge
Nautical Dog
Mad Man
Bombaster


WORKERS
Nautical Dog


NextHand

Careless Musketeer
Scorch
Pillage
Bloodburn
Makeshift Rambaster


Discard

Charge
Mad Man
Bombaster


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech I - ($3)
hire BRO againā€¦ - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • edit: :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

This time I wonā€™t let him attack me!

P1T2


Tech StartingHand Workers

TECH
Murkwood Allies
Murkwood Allies


STARTING HAND
Forestā€™s Favor
Rich Earth
Rampant Growth
Ironbark Treant
Merfolk Prospector


WORKERS
Verdant Tree
Rich Earth


NextHand

Merfolk Prospector
Young Treant
Rampant Growth
Murkwood Allies
Ironbark Treant


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Calamandra - ($2)
Calamandra casts Rampant Growth on Spore Shambler. - ($0)
Spore Shambler (4/3+2A) attacks BRO, killing him and taking 1 damage.

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Calamandra (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Spore Shambler (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
[b]P2T2[/b]
Tech StartingHand Workers

TECH
Crash Bomber
Gunpoint Taxman


STARTING HAND
Scorch
Careless Musketeer
Bloodburn
Makeshift Rambaster
Pillage


WORKERS
Nautical Dog
Bloodburn


NextHand

Scorch
Bombaster
Bloodrage Ogre
Makeshift Rambaster
Charge


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
hire Careless Musketeer - ($4)
build Tower (strange? but donā€™t see many other options ā€¦) - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Careless Musketeer (2/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

Happy New Yearā€™s! I dunno if casting rampant growth every turn is a good idea, but it seemed to good to be true. :wink:

P1T3


Tech StartingHand Workers

TECH
Galina Glimmer
Huntress


STARTING HAND
Ironbark Treant
Rampant Growth
Young Treant
Murkwood Allies
Merfolk Prospector


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant


NextHand

Tiger Cub
Playful Panda
Murkwood Allies
Forestā€™s Favor


Discard

Spore Shambler
Rampant Growth
Murkwood Allies
Young Treant
Galina Glimmer
Huntress


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire Merfolk Prospector - ($4)
Calamandra levels to 3 - ($2)
Calamandra casts Rampant Growth on herself - ($0)
Spore Shambler (2/2) attacks Careless Musketeer (2/1+A) and they trade.
L3 Calamandra (5/4+AA) attacks Tech I and destroys it. Your base takes 2 damage. Tower hits armor.

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Merfolk Prospector (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L3 Calamandra (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
[b]P2T3[/b]
Tech StartingHand Workers

TECH
Gunpoint Taxman
Doubleshot Archer


STARTING HAND
Scorch
Bombaster
Bloodrage Ogre
Charge
Makeshift Rambaster


WORKERS
Nautical Dog
Bloodburn
Bombaster


NextHand

Gunpoint Taxman
Crash Bomber
Mad Man
Pillage


Discard

Careless Musketeer
Bloodrage Ogre
Charge
Makeshift Rambaster
Scorch
Gunpoint Taxman
Doubleshot Archer


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Rebuild Tech I
Summon Zane - ($5)
Zane hits Merfolk Prospector, takes 1 damage
hire a charged BRO who trades with Calamandra - ($1)
Zane levels (2+1 gold) and heals - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L4 Zane (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

btw: Happy New Year too! :wink:

1 Like

"P1T4


Tech StartingHand Workers

TECH
Centaur
Centaur


STARTING HAND
Forestā€™s Favor
Murkwood Allies
Playful Panda
Tiger Cub


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant
Tiger Cub


NextHand

Centaur
Spore Shambler
Merfolk Prospector
Murkwood Allies


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Build Tech I - ($5)
Hire Playful Panda - ($3)
Summon Arg - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Arg (1/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: 0/1 Wisp
  • :pschip: [I]Technician[/I]: 0/1 Wisp
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/2), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

i canā€™t let him live - not after the stampede before :wink: and this might be my last chance before heā€™s hiding behind wisps and frogs and squirrels and god knowsā€¦ besides, iā€™m afraid of dinosize wisp or something attacking me this roundā€¦

[b]P2T4[/b]
Tech StartingHand Workers

TECH
Doubleshot Archer
Chaos Mirror


STARTING HAND
Pillage
Mad Man
Crash Bomber
Gunpoint Taxman


WORKERS
Nautical Dog
Bloodburn
Bombaster
Crash Bomber


NextHand

Chaos Mirror

Mad Man


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build Tech II - ($3)
hire Gunpoint Taxman - ($1)
send a Mad Man against your fortress to destroy Argā€™s armor - ($0)
Zane kills Arg and levels up twice
cast Pillage for free (with your gold) - you get 2 damage on your base because Gunpoint Taxmanā€™s a pirate - arrrr!

ā€¦we are even now :wink:

Float ($0)
Discard 0, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Gunpoint Taxman (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L6 Zane (4/4) exh.
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

Hmm, your pillage also steals my floating gold! You get a gold, I lose a gold. Well played sir!

P1T5


Tech StartingHand Workers

TECH
Momentā€™s Peace
Blooming Ancient


STARTING HAND
Centaur
Murkwood Allies
Merfolk Prospector
Spore Shambler


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant
Tiger Cub
Spore Shambler


NextHand

Centaur
Huntress
Rampant Growth
Galina Glimmer


Discard

Murkwood Allies
Merfolk Prospector
Momentā€™s Peace
Blooming Ancient


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hire Centaur - ($4)
Build Tech II (Growth) - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Centaur (3/4+A)
  • :psfist: [I]Elite[/I]: Playful Panda (3/2)
  • :ps_: [I]Scavenger[/I]: 0/1 Wisp
  • :pschip: [I]Technician[/I]: 0/1 Wisp
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
1 Like
[b]P2T5[/b]
Tech StartingHand Workers

TECH
Molting Firebird
Cinderblast Dragon


STARTING HAND
Mad Man
Chaos Mirror

Gunpoint Taxman


WORKERS
Nautical Dog
Bloodburn
Bombaster
Crash Bomber


NextHand

Doubleshot Archer
Charge


Discard

Mad Man
Chaos Mirror


Tech 2 card(s)
Get Paid - ($9)
hire a Mad Man (againā€¦) - ($8)
cast Chaos Mirror

  • ($6)
    Chaos Mirror swaps Attack of Mad Man and Centaur
    Mad Man (3/1) attacks Centaur (1/4+A) and dies
    Gunpoint Taxman finishes Centaur - what a pitty you got no gold to steal :wink:
    Zane kills your Wisp Technician, we both gain a card
    hire Gunpoint Taxman - ($4)
    summon Drak - ($2)

Float ($2)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Gunpoint Taxman (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L1 Drak (1/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L6 Zane (4/4) - exh.
  • Gunpoint Taxman (3/2) - exh.
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 6
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9