Casual: Dreamfire [Discipline/Strength]/Finesse vs Zango [Finesse]/Demon/Necro

[b]game3 P2T5[/b]

P1 [Strength]/Discipline/Finesse vs. P2 [Finesse]/Demonology/Necromancy

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Blademaster (7/5)
Blademaster (7/5)


STARTING HAND
Tenderfoot (1/2)
Star-Crossed Starlet (3/2)
Leaping Lizard (3/5)
Older Brother (2/2)


WORKERS
Fruit Ninja (2/2)
Wither
Helpful Turtle (1/2)
Granfalloon Flagbearer (2/2)
Older Brother (2/2)


NextHand

Maestro (3/5)
Dark Pact
Spark


Discard

Nimble Fencer (2/3)
Timely Messenger (1/1)
Tenderfoot (1/2)
Blademaster (7/5)
Blademaster (7/5)


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
lizzo - ($7)
Tech 3 - ($2)
starlet - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Leaping Lizard (3/5)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Star-Crossed Starlet (3/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

well, I f#cked up my tech choices a bit… that’s going to be grim now, especially if reversals are in his mix. I have to hope for some wrong decision of his now…