summary for the balance changes for the upcoming tournament
Nerfs
Vandy
Remove resist 1 at midband
Midband changes to “①, , Discard a card → Fetch any non-ultimate Demonology spell from your codex, reveal it, then put it in your hand.”
Maxband loses targeting, changes to giving the weakest unit on each side +2/2 (analogously to StW)
Garth
Reduce midband stats to 2/3
Deteriorate
Increase cost to 1
Ability changes to “Cannot target illusions. Give a unit …
@cstick GL HF! I am very interested in this matchup tbf i think it is one of the best places for Bashing atm
P1T1
StartingHand Workers
STARTING HAND
Plasmodium
Time Spiral
Fading Argonaut
Battle Suits
Forgotten Fighter
WORKERS
Plasmodium
NextHand
Neo Plexus
Tinkerer
Hardened Mox
Temporal Research
Nullcraft
Discard
Time Spiral
Battle Suits
Forgotten Fighter
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
fargo - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout : Fading Argonaut(2/3) fading 3, +r1
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
plasmo - could work against fencers as P1 as long as it came out t3, but feel I’m opening up to a boot and also no battlesuits mean seers don’t trade with fencers aaand seers can be discorded pretty easily… yeah it’s the simple option of fargo
cstick
July 18, 2023, 6:01pm
2
GL;HF
P2T1
StartingHand Workers
STARTING HAND
Granfalloon Flagbearer
Helpful Turtle
Tenderfoot
Spark
Timely Messenger
WORKERS
Helpful Turtle
NextHand
Bloom
Older Brother
Wither
Fruit Ninja
Brick Thief
Discard
Timely Messenger
Spark
Granfalloon Flagbearer
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Play Troq - ($2)
Play Tenderfoot - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : L1 Troq (2/3+A)
Elite :
Scavenger : Tenderfoot (1/2)
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Sorry @cstick busy days and i want to do this turn carefully, will try to find time tomorrow (will definitely have time for quick turns at weekend)
cstick
July 20, 2023, 12:02am
4
No problem. I am busy on Saturday.
zango
July 22, 2023, 6:22am
5
Friendly poke @dwarddd
1 turn in 5 days isn’t exactly what I was hoping for
@zango that’s fair, me neither!
@cstick sorry for the wait
P1T2
Tech StartingHand Workers
TECH
Argonaut
Argonaut
STARTING HAND
Temporal Research
Nullcraft
Hardened Mox
Neo Plexus
Tinkerer
WORKERS
Plasmodium
Hardened Mox
NextHand
Argonaut
Time Spiral
Temporal Research
Battle Suits
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech 1 - ($4)
Neo Plexus - ($2)
Nullcraft, pings tenderfoot - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Fading Argonaut(2/3a) fading 2
Elite :
Scavenger :
Technician : Neo Plexus(2/2)
Lookout :
In Play:
Nullcraft(1/1) flying, can’t be the target of buff or debuff spells
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
1 Like
cstick
July 22, 2023, 10:15am
7
P2T2
Tech StartingHand Workers
TECH
Argonaut
Tricycloid
STARTING HAND
Brick Thief
Fruit Ninja
Older Brother
Wither
Bloom
WORKERS
Helpful Turtle
Fruit Ninja
NextHand
Older Brother
Bloom
Argonaut
Tenderfoot (1/2)
Brick Thief
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Bloom Troq - ($4)
Troq + Tenderfoot kill Fargo
Midband Troq - ($2)
Build Tech 1 - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Hoping to play around Stewardess and tech up quickly here. Looks like I got a good split between the next two turns.
RuleChanges
Nerfs
Vandy
Remove resist 1 at midband
Midband changes to “①, , Discard a card → Fetch any non-ultimate Demonology spell from your codex, reveal it, then put it in your hand.”
Maxband loses targeting, changes to giving the weakest unit on each side +2/2 (analogously to StW)
Garth
Reduce midband stats to 2/3
Deteriorate
Increase cost to 1
Ability changes to “Cannot target illusions. Give a unit -1/-1 until end of turn.”
Lich’s Bargain
Base damage increased from 4 to 6 5
Flagstone Garrison
Ability changes to “Your units can no longer have haste. Whenever you play a unit, draw a card”
Pirate Gunship
Remove obliterate 2
Dark Pact
Increase cost to 1
Bird’s Nest
Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits
Change to apply to “Purple Soldiers and Mystics”
Might of Leaf and Claw
→ If there are at least 5 growth runes on this, your heroes and units get +3/+3 until your next upkeep
Buffs
Troq
Midband at 3, maxband at 7
Modify midband ability to “Attacks: deal 1 damage to one of that opponent’s buildings”
Modify maxband ability to Overpower
The Boot
Modify text to “Discard a card, then destroy a tech 0, I or II unit” modify type from “Spell - Debuff” to “Spell”
Intimidate
Modify text to “Give a unit or hero -4/-1 until your next turn.”
General’s Hammer
Cost reduced to 2
P1T3
Tech StartingHand Workers
TECH
Hyperion
Origin Story
STARTING HAND
Argonaut
Time Spiral
Temporal Research
Battle Suits
WORKERS
Plasmodium
Hardened Mox
Time Spiral
NextHand
Argonaut
Tinkerer
Forgotten Fighter
Discard
Fading Argonaut(2/3a) fading 2
Temporal Research
Hyperion
Origin Story
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Argonaut - ($2)
Battlesuits - ($0)
Nullcraft pings Troq
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Neo Plexus(3/2a)
Elite :
Scavenger : Argonaut(4/4) readiness
Technician :
Lookout :
In Play:
Nullcraft(1/1) flying, can’t be the target of buff or debuff spells
Battle Suits
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
cstick
July 22, 2023, 12:56pm
9
P2T3
Tech StartingHand Workers
TECH
Hyperion
Temporal Distortion
STARTING HAND
Argonaut
Brick Thief
Tenderfoot (1/2)
Older Brother
Bloom
WORKERS
Helpful Turtle
Fruit Ninja
Brick Thief
NextHand
Tricycloid
Granfalloon Flagbearer
Spark
Timely Messenger
Wither
Discard
Tenderfoot (1/2)
Bloom
Older Brother
Hyperion
Temporal Distortion
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Play Argonaut - ($4)
Build Tech 2: Present - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Argonaut (3/4+A)
Elite :
Scavenger : L3 Troq+ (4/4)
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
RuleChanges
Nerfs
Vandy
Remove resist 1 at midband
Midband changes to “①, , Discard a card → Fetch any non-ultimate Demonology spell from your codex, reveal it, then put it in your hand.”
Maxband loses targeting, changes to giving the weakest unit on each side +2/2 (analogously to StW)
Garth
Reduce midband stats to 2/3
Deteriorate
Increase cost to 1
Ability changes to “Cannot target illusions. Give a unit -1/-1 until end of turn.”
Lich’s Bargain
Base damage increased from 4 to 6 5
Flagstone Garrison
Ability changes to “Your units can no longer have haste. Whenever you play a unit, draw a card”
Pirate Gunship
Remove obliterate 2
Dark Pact
Increase cost to 1
Bird’s Nest
Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits
Change to apply to “Purple Soldiers and Mystics”
Might of Leaf and Claw
→ If there are at least 5 growth runes on this, your heroes and units get +3/+3 until your next upkeep
Buffs
Troq
Midband at 3, maxband at 7
Modify midband ability to “Attacks: deal 1 damage to one of that opponent’s buildings”
Modify maxband ability to Overpower
The Boot
Modify text to “Discard a card, then destroy a tech 0, I or II unit” modify type from “Spell - Debuff” to “Spell”
Intimidate
Modify text to “Give a unit or hero -4/-1 until your next turn.”
General’s Hammer
Cost reduced to 2
P1T4
Tech StartingHand Workers
TECH
Immortal
Promise of Payment
STARTING HAND
Argonaut
Tinkerer
Forgotten Fighter
WORKERS
Plasmodium
Hardened Mox
Time Spiral
Tinkerer
NextHand
Temporal Research
Origin Story
Forgotten Fighter
Promise of Payment
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Argonaut and Nullcraft kill your nullcraft
Tech 2 Present (snap!) - ($2)
Max Geiger - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Argonaut(4/1a) readiness
Elite :
Scavenger : Neo Plexus(3/2)
Technician : L1 Max(2/3)
Lookout :
In Play:
Nullcraft(1/1) flying, can’t be the target of buff or debuff spells
Battle Suits
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
cstick
July 22, 2023, 4:47pm
11
P2T4
Tech StartingHand Workers
TECH
Final Smash
Tricycloid
STARTING HAND
Wither
Timely Messenger
Granfalloon Flagbearer
Tricycloid
Spark
WORKERS
Helpful Turtle
Fruit Ninja
Brick Thief
Spark
NextHand
Bloom
Hyperion
Granfalloon Flagbearer
Wither
Final Smash
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Play Tricycloid - ($2)
Remove a rune to kill Nullcraft
Remove two runes to kill Argonaut
Troq kills Geiger, to level 5, you draw, Deal 1 to your Tech 2
Maxband Troq - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Tricycloid (3/3+A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Alternative line is to Wither the Argonaut and use the counters to kill Neo Plexus instead of maxbanding Troq, but that leaves me vulnerable to enemy Tricycloid. Final Smash could be good here, but I don’t want to tech two, since that leaves me high and dry if Troq dies.
RuleChanges
Nerfs
Vandy
Remove resist 1 at midband
Midband changes to “①, , Discard a card → Fetch any non-ultimate Demonology spell from your codex, reveal it, then put it in your hand.”
Maxband loses targeting, changes to giving the weakest unit on each side +2/2 (analogously to StW)
Garth
Reduce midband stats to 2/3
Deteriorate
Increase cost to 1
Ability changes to “Cannot target illusions. Give a unit -1/-1 until end of turn.”
Lich’s Bargain
Base damage increased from 4 to 6 5
Flagstone Garrison
Ability changes to “Your units can no longer have haste. Whenever you play a unit, draw a card”
Pirate Gunship
Remove obliterate 2
Dark Pact
Increase cost to 1
Bird’s Nest
Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits
Change to apply to “Purple Soldiers and Mystics”
Might of Leaf and Claw
→ If there are at least 5 growth runes on this, your heroes and units get +3/+3 until your next upkeep
Buffs
Troq
Midband at 3, maxband at 7
Modify midband ability to “Attacks: deal 1 damage to one of that opponent’s buildings”
Modify maxband ability to Overpower
The Boot
Modify text to “Discard a card, then destroy a tech 0, I or II unit” modify type from “Spell - Debuff” to “Spell”
Intimidate
Modify text to “Give a unit or hero -4/-1 until your next turn.”
General’s Hammer
Cost reduced to 2
P1T5
Tech StartingHand Workers
TECH
Temporal Distortion
Temporal Distortion
STARTING HAND
Promise of Payment
Forgotten Fighter
Origin Story
Temporal Research
Argonaut
WORKERS
Plasmodium
Hardened Mox
Time Spiral
Tinkerer
Forgotten Fighter
NextHand
Immortal
Fading Argonaut(2/3a) fading 2
Hyperion
Discard
Argonaut(4/1a) readiness
Nullcraft(1/1) flying, can’t be the target of buff or debuff spells
Origin Story
Promise of Payment
Temporal Research
Temporal Distortion
Temporal Distortion
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Prynn - ($5)
Origin Story Troq - ($2)
Vir - ($0)
Promise of Payment
Argonaut: -3g next upkeep
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Argonaut(4/4a)
Elite : L1 Vir(2+1/3)
Scavenger : L1 Prynn(1/3) fading 4
Technician : Neo Plexus(3/2)
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 4 (Present)
Economy Info:
Cards:
Gold:
Thoughts
unlucky draw from here… if I don’t do the PoP I very very likely lose tech building
cstick
July 23, 2023, 5:58am
13
P2T5
Tech StartingHand Workers
TECH
Now!
The Boot
STARTING HAND
Hyperion
Granfalloon Flagbearer
Wither
Final Smash
Bloom
Timely Messenger
WORKERS
Helpful Turtle
Fruit Ninja
Brick Thief
Spark
NextHand
Tricycloid
Temporal Distortion
Tenderfoot (1/2)
Older Brother
Argonaut (3/4+A)
Discard
Bloom
Now!
The Boot
Timely Messenger
Final Smash
Granfalloon Flagbearer
Wither
Tech 2 card(s)
Get Paid - ($9)
Play Hyperion - ($4)
Play Troq - ($2)
Bloom Hyperion - ($0)
Hyperion kills Argonaut
Tricycloid kills Prynn, Troq to L3
Float ($0)
Discard 4, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : L3 Troq (3/4)
Technician :
Lookout :
In Play:
Tricycloid (3/3)
Hyperion (5/2)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Ouch. I think in retrospect, I was supposed to play Geiger and give him the free levels last turn, leaving Troq at level 3. I don’t have a great attack here. If I try and play defense with the Hyperion, he can just maxband Prynn and eat it, and it’ll be pretty hard for me to get out from under that.
Tricycloid should probably have a damage here
Geez, playing against Present is scary
RuleChanges
Nerfs
Vandy
Remove resist 1 at midband
Midband changes to “①, , Discard a card → Fetch any non-ultimate Demonology spell from your codex, reveal it, then put it in your hand.”
Maxband loses targeting, changes to giving the weakest unit on each side +2/2 (analogously to StW)
Garth
Reduce midband stats to 2/3
Deteriorate
Increase cost to 1
Ability changes to “Cannot target illusions. Give a unit -1/-1 until end of turn.”
Lich’s Bargain
Base damage increased from 4 to 6 5
Flagstone Garrison
Ability changes to “Your units can no longer have haste. Whenever you play a unit, draw a card”
Pirate Gunship
Remove obliterate 2
Dark Pact
Increase cost to 1
Bird’s Nest
Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits
Change to apply to “Purple Soldiers and Mystics”
Might of Leaf and Claw
→ If there are at least 5 growth runes on this, your heroes and units get +3/+3 until your next upkeep
Buffs
Troq
Midband at 3, maxband at 7
Modify midband ability to “Attacks: deal 1 damage to one of that opponent’s buildings”
Modify maxband ability to Overpower
The Boot
Modify text to “Discard a card, then destroy a tech 0, I or II unit” modify type from “Spell - Debuff” to “Spell”
Intimidate
Modify text to “Give a unit or hero -4/-1 until your next turn.”
General’s Hammer
Cost reduced to 2
P1T6
Tech StartingHand Workers
TECH
Hyperion
Immortal
STARTING HAND
Immortal
Fading Argonaut(2/3a) fading 2
Hyperion
Temporal Research
WORKERS
Plasmodium
Hardened Mox
Time Spiral
Tinkerer
Forgotten Fighter
NextHand
Temporal Distortion
Temporal Distortion
Origin Story
Nullcraft(1/1) flying, can’t be the target of buff or debuff spells
Hyperion
Discard
Neo Plexus(3/2)
Fading Argonaut(2/3a) fading 2
Temporal Research
Immortal
Tech 2 card(s)
Get Paid + scavenger - ($10)
send 3g to my past self - ($7)
Hyperion - ($2)
Hire Max Geiger - ($0)
Hyperion kills Troq, you get gold, I draw, Max midbands
Vir and Neo trade with Tric and Hyperion
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : L3 Max(2/4a)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Battle Suits
Hyperion(5/2)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 4 (Present)
Economy Info:
Cards:
Gold:
1 Like
cstick
July 23, 2023, 10:28am
16
P2T6
Tech StartingHand Workers
TECH
Immortal
Immortal
STARTING HAND
Older Brother
Argonaut (3/4+A)
Tenderfoot (1/2)
Temporal Distortion
Tricycloid
Immortal
WORKERS
Helpful Turtle
Fruit Ninja
Brick Thief
Spark
NextHand
Hyperion (5/2)
Now!
Immortal
Bloom
Timely Messenger
Discard
Immortal
Older Brother
Tricycloid
Argonaut (3/4+A)
Tech 2 card(s)
Get Paid + Scav - ($10)
Play Geiger - ($8)
Play Tricycloid - ($3)
Remove 2 runes to kill Hyperion
Remove 1 rune to ping Geiger
Temporal Distortion Tricycloid for Hyperion - ($1)
Hyperion kills Geiger, my Geiger midbands, I reshuffle and draw
Play Tenderfoot - ($0)
Float ($0)
Discard 4, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Tenderfoot (1/2)
Technician :
Lookout :
In Play:
Hyperion (4/3)
L3 Geiger (2/4)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
I need some way to pull ahead through this slugfest, so I’ll tech Immortals, even though they aren’t great against Prynn or potential Undo.
RuleChanges
Nerfs
Vandy
Remove resist 1 at midband
Midband changes to “①, , Discard a card → Fetch any non-ultimate Demonology spell from your codex, reveal it, then put it in your hand.”
Maxband loses targeting, changes to giving the weakest unit on each side +2/2 (analogously to StW)
Garth
Reduce midband stats to 2/3
Deteriorate
Increase cost to 1
Ability changes to “Cannot target illusions. Give a unit -1/-1 until end of turn.”
Lich’s Bargain
Base damage increased from 4 to 6 5
Flagstone Garrison
Ability changes to “Your units can no longer have haste. Whenever you play a unit, draw a card”
Pirate Gunship
Remove obliterate 2
Dark Pact
Increase cost to 1
Bird’s Nest
Change Upkeep to “Resummon one lost bird (max: 2)”
Battle Suits
Change to apply to “Purple Soldiers and Mystics”
Might of Leaf and Claw
→ If there are at least 5 growth runes on this, your heroes and units get +3/+3 until your next upkeep
Buffs
Troq
Midband at 3, maxband at 7
Modify midband ability to “Attacks: deal 1 damage to one of that opponent’s buildings”
Modify maxband ability to Overpower
The Boot
Modify text to “Discard a card, then destroy a tech 0, I or II unit” modify type from “Spell - Debuff” to “Spell”
Intimidate
Modify text to “Give a unit or hero -4/-1 until your next turn.”
General’s Hammer
Cost reduced to 2
P1T7
Tech StartingHand Workers
TECH
Ready or Not
Promise of Payment
STARTING HAND
Nullcraft(1/1) flying, can’t be the target of buff or debuff spells
Origin Story
Temporal Distortion
Temporal Distortion
Hyperion
WORKERS
Plasmodium
Hardened Mox
Time Spiral
Tinkerer
Forgotten Fighter
Nullcraft(1/1) flying, can’t be the target of buff or debuff spells
NextHand
Argonaut(4/1a) readiness
Argonaut(4/4a)
Immortal
Origin Story
Promise of Payment
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Hyperion - ($3)
Prynn - ($1)
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Hyperion(5/5a)
Elite :
Scavenger : L1 Prynn(1/3) fading 4
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 4 (Present)
Economy Info:
Cards:
Gold:
Thoughts
damn, both max spells, one unit, and no immortal - this draw has sealed the game
cstick
July 24, 2023, 9:47am
18
P2T7
Tech StartingHand Workers
TECH
Now!
Ready or Not
STARTING HAND
Immortal
Bloom
Now!
Timely Messenger
Hyperion (5/2)
Wither
Final Smash
WORKERS
Helpful Turtle
Fruit Ninja
Brick Thief
Spark
NextHand
The Boot
Tricycloid (3/3)
Granfalloon Flagbearer
Temporal Distortion
Tricycloid (re-randomized from Ready or Not after worker fix)
Tech 2 card(s)
Get Paid - ($9)
Play Immortal - ($3)
Now! on Immortal - ($2)
Immortal + Tenderfoot kill Hyperion
Hyperion kills Prynn, I draw, Geiger maxbands and trashes and returns Hyperion
Hyperion breaks Tech 2, I draw
Geiger deals 3 to Tech 1
Play Troq - ($0)
Float ($0)
Discard 5, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : L1 Troq (2/3)
Technician :
Lookout :
In Play:
Hyperion (4/5)
L5 Geiger (3/4)
Immortal (5/5)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
You never paid for the worker, any changes to the turn or just skip worker?
cstick
July 24, 2023, 10:23am
20
No, I meant to skip worker. I accidentally cut and paste Now! into the worker pile instead of the discard. I’ll stay at 9 workers, and since I have an extra card in the deck, I re-randomized the 1 card I drew after the reshuffle.
1 Like