[CAMS22] Round5: P1 zango [Fire]/Demonology/Peace vs P2 Penatronic [Finesse]/Disease/Necromancy

Shouldn’t you be playing the tournament match instead of this casual one? :wink:
Now let’s hope you haven’t changed your mind and went virtuosos on me

CAMS22 Round5 - casual rematch P2T5

P1 [Finesse]/Necromancy/Disease vs. P2 [Fire]/Demonology/Peace

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Lobber (2/2)
Drill Sergeant (3/3)


STARTING HAND
Flagstone Garrison (4)
Bombaster (2/2)
Flagstone Garrison (4)
Makeshift Rambaster (1/2)
Overeager Cadet (4/4A, doomed)
Drill Sergeant (3/3)
Mad Man (1/1)
Dark Pact


WORKERS
Scorch
Pillage
Bloodburn
Careless Musketeer (2/1)
Bombaster (2/2)


NextHand

Overeager Cadet (2/2)
Charge
Mad Man (1/1)
Lobber (2/2)


Tech 2 card(s)
Get Paid + scav - ($10)
garrison - ($7)
MSR, draw 1 - ($5)
cadet, draw 1
Sergeant, draw 1 - ($2)
mad max, rune, draw 1 - ($1)
worker - ($0)
mm + cadet, run into SL
Oni trades SL, levels fizzle
Vandy kills both skeletons, you draw and gain 1
MSR trades BC

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Drill Sergeant (4/4)+
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vandy (4/2, lvl5)
  • Flagstone Garrison (4)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I was completely set on going for meta and do the tech break with oni to prevent abomination from hitting the table. but with that much attack on the table this doesn’t sound like a good plan, so let’s go the boring garrison route…

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