GL & HF @Penatronic
I hope you enjoy our match!
CAMS22 Round5 P1T1
P1 [Fire]/Demonology/Peace vs. P2 [Finesse]/Necromancy/Disease
Link to all relevant rule changes
StartingHand Workers
STARTING HAND
Bombaster (2/2)
Mad Man (1/1)
Charge
Nautical Dog (1/1)
Scorch
WORKERS
Scorch
NextHand
Bloodrage Ogre (3/2)
Careless Musketeer (2/1)
Pillage
Bloodburn
Makeshift Rambaster (1/2)
Discard
Mad Man (1/1)
Charge
Bombaster (2/2)
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
dog - ($2)
Vandy - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Vandy (2/3A, lvl1)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Nautical Dog (1/1)
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
Thoughts
solid split. as his deck has it’s high point in tech 2 a big pressure attack t3/t4 might be what is required here