[CAMS22] Round5: P1 zango [Fire]/Demonology/Peace vs P2 Penatronic [Finesse]/Disease/Necromancy

CAMS22 Round5 - casual rematch P2T4

P1 [Finesse]/Necromancy/Disease vs. P2 [Fire]/Demonology/Peace

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Drill Sergeant (3/3)
Lobber (2/2)


STARTING HAND
Careless Musketeer (2/1)
Charge
Nautical Dog (1/1)
Overeager Cadet (2/2)
Makeshift Rambaster (1/2)
Bloodrage Ogre (3/1)
Mad Man (1/1)


WORKERS
Scorch
Pillage
Bloodburn
Careless Musketeer (2/1)


NextHand

Bombaster (2/2)
Flagstone Garrison (4)
Makeshift Rambaster (1/2)
Flagstone Garrison (4)


Tech 2 card(s)
Get Paid - ($8)
exhaust Vandy to discard a card, fetch DP and DP my base - ($6)
worker - ($5)
Bogre - ($3)
cadet
dog - ($2)
Oni - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre (3/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Nautical Dog (1/1)
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • Vandy (4/3, lvl5)
  • Oni (2/3, lvl1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

so much for my 80% to draw a garrison… bummer! I have not observed a match with peace Plan against disease 2, but it seems like a good counter. gonna be interesting… let’s try to build up pressure so that he can’t develop too easily