[CAMS22] Round5: P1 zango [Fire]/Demonology/Peace vs P2 Penatronic [Finesse]/Disease/Necromancy

That’s quite some force you’re building up…

CAMS22 Round5 - casual rematch P2T3

P1 [Finesse]/Necromancy/Disease vs. P2 [Fire]/Demonology/Peace

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Flagstone Garrison (4)
Flagstone Garrison (4)


STARTING HAND
Makeshift Rambaster (1/2)
Overeager Cadet (2/2)
Bloodburn
Bombaster (2/2)
Mad Man (1/1)


WORKERS
Scorch
Pillage
Bloodburn


NextHand

Charge
Careless Musketeer (2/1)
Overeager Cadet (2/2)
Makeshift Rambaster (1/2)
Nautical Dog (1/1)


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
cadet
Tech 2 → Peace - ($2)
maxband Vandy, Doom cadet+BC - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (4/4A, doomed)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vandy (4/5, lvl5)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

will Vandy survive? if not I’ll have 60% to draw the garrison. if she survives I have 80% to DP draw it. I like!
Post draw: no immediate luck, so it reduces to 40% and 70% respectively… Still good enough…