[CAMS22] Round5: P1 zango [Fire]/Demonology/Peace vs P2 Penatronic [Finesse]/Disease/Necromancy

CAMS22 Round5 - casual rematch P2T2

P1 [Finesse]/Necromancy/Disease vs. P2 [Fire]/Demonology/Peace

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Overeager Cadet (2/2)
Overeager Cadet (2/2)


STARTING HAND
Pillage
Nautical Dog (1/1)
Makeshift Rambaster (1/2)
Charge
Mad Man (1/1)


WORKERS
Scorch
Pillage


NextHand

Overeager Cadet (2/2)
Bombaster (2/2)
Bloodburn
Mad Man (1/1)
Makeshift Rambaster (1/2)


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
mad max pings armor off brother - ($4)
vandy kills brother, midband heals - ($2)
Bogre kills lookout
tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bloodrage Ogre (3/1)
  • Vandy (3/4, lvl3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

let’s hope he does not have double tech1 hasters… A trade against a single fencer would be heavily in my favor (did I mention that I like the midband nerf of Garth?)