Since people are talking about the LLL format again, and the model is doing fairly well these days, I’d like to offer some possible variants on the random-deck theme, using the model to rein in the usual level of matchup variability. Since these would require use of the model to run, I’d be happy to run a tournament that used these.

Format names are a work in progress.

- Deathstrike Deathmatch: Decks are randomly chosen for each match, weighted by the probability of their being the best deck (possibly with a cut-off, since there’s still a large spread on this). This favours the stronger decks, so we could expect a lot of Black starter and Necromancy, but the spread is different for first and second player. No mercy.
- One Hand Tied: Decks are randomly chosen for each match, weighted by the probability of their being the
*worst*deck (again, possibly with a cut-off). This would favour the lesser-seen specs, such as Ninjitsu. - Midori’s Balanced Bouts: Decks are randomly chosen for each match, such that the resulting matchup is considered to be roughly fair,
*before accounting for player skill levels*. In theory, this would result in matches that come down to player skill much more than deck selection. - Midori’s Final Balanced Bouts: Decks are randomly chosen for each match, such that the resulting matchup is considered to be roughly fair,
*taking player skill levels into account*. In theory, this should make for lots of interesting matches. If the players are unequal in skill, we could expect the stronger player to get some odd decks to work with.

All formats exclude mirror matches, for the sake of variety.

We can expect some weirdness around decks the model doesn’t understand well, but it means we can see decks that have never appeared in a tournament before.

Thoughts?