IsotopeX (Red) vs VaeVictus (Purple)

OK, cool. I’ll go Mono-Black. Rolled 49, so I’ll get it started.

"P1T1


StartingHand Workers

STARTING HAND
Sacrifice the Weak
Deteriorate
Summon Skeletons
Graveyard
Jandra, the Negator


WORKERS
Summon Skeletons


NextHand

Skeleton Javelineer
Skeletal Archery
Poisonblade Rogue
Thieving Imp
Pestering Haunt


Discard

Graveyard
Deteriorate
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Jandra the Negator - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Jandra the Negator (3/3 Overpower)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
    "

Umm… Isn’t Blue actually impossible to win against Black going first? ^^

As seen here: Black vs Blue: FrozenStorm & EricF experiment

I’m not sure it’s actually impossible, but it definitely is lopsided. Might not be much fun. I’ll go White instead.

It isn’t impossible, certainly not against a patrolling Jandra opening (@IsotopeX P1T1 has no need to patrol against Blue, unless you want your unit Arrested ^_^) That experiment was against Black’s “hardest” opening, Vandy Jav Haunt, which is just a really nasty opening for any P2 deck.

But I would set my expectations at that of an uphill battle, @VaeVictus :wink:

1 Like

Heh, I WISH I could have done Vandy/Jav/Haunt…though the thought of skipping a Worker in turn 1 kind of makes me break out in hives. :grinning:

Sure, let’s roll a few turns, I gotta see it for myself, and thanks @FrozenStorm.

yea don’t skip a worker turn 1 lol :wink:

@VaeVictus I think it’s a good exercise to try it for sure, I’m happy to offer tips / advice about the matchup!

Quick question: Deteriorating a 1/1 at Squad Leader DOES kill it, right?

Yes. The Deteriorate reduces the unit’s life, it doesn’t do damage, so the armor doesn’t help.

1 Like

"P2T1


StartingHand Workers

STARTING HAND
Bluecoat Musketeer
Arrest
Manufactured Truth
Building Inspector
Traffic Director


WORKERS
Bluecoat Musketeer


NextHand

Manufactured Truth (stashed)
Porkhand Magistrate
Reputable Newsman


Discard

Arrest


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Bigby - ($2)
Building Inspector (time to pay for your sins!) - ($1)
Traffic Director (more like slightly annoying road bump in this case) - ($0)

Float ($0)
Stash 1 card with Bigby
Discard 1, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Traffic Director (1/1 + armor)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Building Inspector (1/1 resist 1, your Tech I will cost 1 more)
    [B]In Play:[/B]
  • Bigby (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 1
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

I could have gone with either of the 3 heroes. Bigby would have awlloed me to play Injuction which I find helpful in halting the Black early rush. Quince comes with an extra body for blocking which could later turn into a threat on itself. Onimaru is the most straightforward but he might end up being a sitting duck if he’s not given a good target to attack.

"

Jandra has FAR too many sins to pay for. :smiling_imp:

"P1T2


Tech StartingHand Workers

TECH
Twilight Baron
Gargoyle


STARTING HAND
Pestering Haunt
Skeleton Javelineer
Thieving Imp
Skeletal Archery
Poisonblade Rogue


WORKERS
Summon Skeletons
Poisonblade Rogue


NextHand

Graveyard
Deteriorate
Twilight Baron
Pestering Haunt
Skeletal Archery


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Jandra kills the Traffic Director, Overpowers 1 damage to the Building Inspector killing him
Tech I - ($3)
Thieving Imp (which discards #1) - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Thieving Imp (2+1/2)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jandra the Negator (3/2 Overpower) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

Oops, I completely forgot about the Overpower. For some reason I confused it for Sparkshot. Be ready for a rematch, btw.

"P2T2


Tech StartingHand Workers

TECH
Injunction
Overeager Cadet


STARTING HAND
Lawful Search
Porkhand Magistrate
Reputable Newsman


WORKERS
Bluecoat Musketeer
Reputable Newsman


NextHand

Jail
Lawful Search


Discard

Arrest
Manufactured Truth
Injunction
Overeager Cadet


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Porkhand Magistrate - ($2)
Tech 1 - ($1)

Float ($1)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Porkhand Magistrate
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bigby (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

[details=Thoughts]

OK, I figured that was some sort of mix-up on your part. Definitely more common online when you don’t have all the cards out there.

"P1T3


Tech StartingHand Workers

TECH
Nether Drain
Voidblocker


STARTING HAND
Pestering Haunt
Twilight Baron
Deteriorate
Graveyard
Skeletal Archery


WORKERS
Summon Skeletons
Poisonblade Rogue
Skeletal Archery


NextHand

Sacrifice the Weak
Graveyard
Voidblocker
Skeleton Javelineer
Gargoyle


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Garth - ($3)
Garth casts Deteriorate on the Pigman (currently 1/2+A)
Jandra kills Pigman, takes 1 damage
Garth makes a Skeleton - ($2)

Float ($2)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jandra the Negator (3/1 Overpower) exhausted
  • Thieving Imp (2/2)
  • Garth Lv. 1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7
    "

Yeah, sorry for that, man. I… get so caught up in panning out future turns that I end up overlooking trivial things. I spent half the day thinking which of the 3 heroes would be best to have out on the board.

It’s over, that Deteriorate sealed the deal.

Let’s go another Black/Blue :wink: Rolled 55.

No worries. Jandra is really hard to handle early on anyway. My roll is 22, you’re up first!

I’m having a real hard time decided which hero to bring in first, with Blue.
Onimaru is great of course, but if you just play Jandra on squad leader, Onimaru’s frenzy becomes obsolete for a few turns. And he levels reaaally expensive, so I feared he’d become a dead weight.
Quince was more interesting, giving me an extra body and potential shenanigans with illusions copying Jandra/Imp. Also, access to Freespeech.
I’ve decided to go with Bigby because he’s more fighty than Quince and more importanly - with his max band, will help me recover from the inevitable Imp discard.
GL HF :slight_smile:

"P1T1


StartingHand Workers

STARTING HAND
Spectral Aven
Jail
Traffic Director
Porkhand Magistrate
Arrest


WORKERS
Porkhand Magistrate


NextHand

Building Inspector
Manufactured Truth
Reputable Newsman
Bluecoat Musketeer
Lawful Search


Discard

Jail
Arrest
Spectral Aven


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Traffic Director - ($2)
Summon Bigby - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Traffic Director (1/1) + A, untargetable
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bigby (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
Thoughts

"

You mean this Thieving Imp?

"P2T1


StartingHand Workers

STARTING HAND
Thieving Imp
Deteriorate
Sacrifice the Weak
Graveyard
Summon Skeletons


WORKERS
Summon Skeletons


NextHand

Poisonblade Rogue
Pestering Haunt
Jandra, the Negator
Skeleton Javelineer
Skeletal Archery


Discard

Graveyard
Sacrifice the Weak
Deteriorate


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Thieving Imp which discards #4 - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
    "

Hmmm… Did you not build your Tech I last turn in hope to Deriorate the Building Inspector this turn?

"P1T2


Tech StartingHand Workers

TECH
Overeager Cadet
Brave Knight


STARTING HAND
Reputable Newsman
Bluecoat Musketeer
Manufactured Truth
Lawful Search
Building Inspector


WORKERS
Porkhand Magistrate
Lawful Search


NextHand

Manufactured Truth (from Stash)
Bluecoat Musketeer
Traffic Director


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Building Inspector - ($3)
Build Tech I - ($2)
Traffic Director suicides into Imp to dent that armor
Bigby kills Imp and takes 2 dmg
Summon Reputable Newsman who informs the masses that Deriorate is now, in fact, prohibited in this fair country - ($0)
Bigby uses his ability to Stash away a card

Float ($0)
Discard 0, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Building Inspector (1/1) draws me a card
  • :target: [I]Lookout[/I]: Reputable Newsman (0/3) resist 1
    [B]In Play:[/B]
  • Bigby (2/1) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

"P2T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Skeleton Javelineer
Pestering Haunt
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery


WORKERS
Summon Skeletons
Pestering Haunt


NextHand

Poisonblade Rogue
Sacrifice the Weak
Graveyard
Deteriorate
Bone Collector


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech I - ($4)
Skeleton Javelineer - ($3)
Garth - ($1)
Garth summons a Skeleton - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton (1/1+1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton Javelineer (1/1 Javelin Rune)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth Lv 1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

"P1T3


Tech StartingHand Workers

TECH
Overeager Cadet
Flagstone Garrison


STARTING HAND
Traffic Director
Bluecoat Musketeer
Manufactured Truth


WORKERS
Porkhand Magistrate
Lawful Search
Bluecoat Musketeer


NextHand

Jail
Brave Knight
Overeager Cadet


Discard

Traffic Director
Overeager Cadet
Flagstone Garrison


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build a manly tower - ($2)
Bigby levels to 3, heals - ($0)
Bigby kills Squad Leader skeleton and takes 1 dmg
Bigby stashes a card

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman (0/3) +armor
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Building Inspector (1/1) +card
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L3 Bigby (2/3) exhausted
  • Can’t cast Deteriorate (Newsman)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "