[Casual] Nekoatl [Present/Future]/Blood vs. bansa [Balance/Growth]/Strength

P2T3


Tech StartingHand Workers

TECH
Gemscout Owl
Gemscout Owl


STARTING HAND
Reputable Newsman
Bluecoat Musketeer
Manufactured Truth
Lawful Search
Tiny Basilisk


WORKERS
Jail
Building Inspector
Reputable Newsman


NextHand

Arrest
Porkhand Magistrate
Bluecoat Musketeer
Tiny Basilisk


Tech 2 card(s)
Get Paid + float - ($8)
Sirus Quince - ($6)
Tiny Basilisk - ($4)
Manufactured Truth, Traffic Director was really a Tiny Basilisk! - ($3)
“Tiny Basilisk” trades with Gunpoint Taxman
Spectral Aven kills Nautical Dog
Worker - ($2)
Mirror Illusion - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Tiny Basilisk (1/2) Deathtouch, avoids tech 0, resist 1

In Play:

  • L1 Sirus Quince (1/3)
  • Mirror Illusion (0/1)
  • Mirror Illusion (0/1)
  • Spectral Aven (2/2) Flying

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Bloodlust
Gunpoint Taxman


STARTING HAND
Bombaster
Lobber
Pillage
Mad Man
Careless Musketeer


WORKERS
Makeshift Rambaster
Scorch
Bloodburn
Careless Musketeer


NextHand

Gunpoint Taxman
Bombaster
Gunpoint Taxman
Bloodrage Ogre


Tech 2 card(s)
Get Paid + tech - ($7)
Worker - ($6)
Lobber arrives and trades with Basilisk - ($5)
Mad Man arrives and kills Mirror - ($4)
Drakk - ($2)
Zane kills Quince, Zane to L6

Float ($2)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Drakk (1/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Zane (4/4)
  • Mad Man (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Circle of Life
Circle of Life


STARTING HAND
Arrest
Tiny Basilisk
Porkhand Magistrate
Bluecoat Musketeer


WORKERS
Jail
Building Inspector
Reputable Newsman
Bluecoat Musketeer


NextHand

Gemscout Owl
Traffic Director
Lawful Search
Manufactured Truth


Discard

Tiny Basilisk
Porkhand Magistrate
Arrest
Circle of Life
Circle of Life


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech II: Discipline - ($3)
Aven damages Zane
Tiny Basilisk - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiny Basilisk (1/2A) Deathtouch, avoids tech 0
  • :psfist: Elite: Mirror Illusion (1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven (2/2) Flying

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Kidnapping
Fire Dart


STARTING HAND
Gunpoint Taxman
Bloodrage Ogre
Bombaster
Gunpoint Taxman


WORKERS
Makeshift Rambaster
Scorch
Bloodburn
Careless Musketeer


NextHand

Crash Bomber
Bloodlust
Pillage
Nautical Dog


Discard

Bloodrage Ogre
Bombaster
Kidnapping
Fire Dart


Tech 2 card(s)
Get Paid + float - ($10)
Zane trades with Basilisk
Drakk kills Mirror
Max Drakk - ($5)
Gunpoint Taxman arrives with haste and kills Aven - ($3)
Gunpoint Taxman #2 arrives - ($1)
Mad Man deals 2 to Tech II on 3

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman #2 (3/3A), frenzy 1, anti-air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Drakk (3/4)
  • Mad Man (1/1), frenzy 1
  • Gunpoint Taxman(3/1), frenzy 1, anti-air, 2 damage

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 8

P2T5


Tech StartingHand Workers

TECH
Hero’s Monument
Training Grounds


STARTING HAND
Manufactured Truth
Gemscout Owl
Lawful Search
Traffic Director


WORKERS
Jail
Building Inspector
Reputable Newsman
Bluecoat Musketeer
Traffic Director


NextHand

Training Grounds
Arrest
Gemscout Owl
Circle of Life


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Sirus Quince - ($7)
Gemscout Owl - ($6)
Tech III - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Gemscout Owl (0/1) Flying, resist 1
  • :pschip: Technician: Mirror Illusion (0/1)
  • :target: Lookout:

In Play:

  • Sirus Quince (1/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10

P1T6


Tech StartingHand Workers

TECH
Chaos Mirror
Chaos Mirror


STARTING HAND
Pillage
Crash Bomber
Bloodlust
Nautical Dog


WORKERS
Makeshift Rambaster
Scorch
Bloodburn
Careless Musketeer


NextHand

Lobber
Bloodlust
Charge


Discard

Bloodrage Ogre
Bombaster
Kidnapping
Fire Dart
Nautical Dog
Bloodlust
Gunpoint Taxman
Pillage
Chaos Mirror
Chaos Mirror


Tech 2 card(s)
Get Paid + float - ($9)
Mad Man kills Mirror
Crash Bomber - ($8)
Nautical Dog - ($7)
Bloodlust Bomber and Dog - ($5)
Taxmen (8), Bomber (4), Dog (4), Drakk (3) destroy your Base, GG!

Float ($5)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Drakk (3/4)
  • Mad Man (1/1), frenzy 1
  • Gunpoint Taxman #2 (3/3), frenzy 1
  • Crash Bomber (2/2), frenzy 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 10

Gold:

  • Gold: 5
  • Workers: 8

GG! Had just enough to go direct to base

GG WP. I think I might start avoiding multicolor builds where only one hero matches the starter deck color and that hero doesn’t offer efficient early-game pressure.

Agreed, that is a good point. Should we move onto another draft?

Sure, I’ll pick [Finesse] to start. Can’t go wrong with Neutral spells!

[Peace]/Law for me

Hmm… [Finesse]/Past/Present.

[Law/Peace]/Demonology I guess I go first since you picked first?

P1T1


StartingHand Workers

STARTING HAND
Lawful Search
Traffic Director
Spectral Aven
Reputable Newsman
Bluecoat Musketeer


WORKERS
Bluecoat Musketeer


NextHand

Jail
Porkhand Magistrate
Manufactured Truth
Arrest
Building Inspector


Discard

Reputable Newsman
Lawful Search
Spectral Aven


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Onimaru - ($1)
Traffic Director - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 Onimaru (2/3), frenzy 1, resist 1

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Brick Thief
Granfalloon Flagbearer
Older Brother
Bloom
Tenderfoot


WORKERS
Older Brother


NextHand

Helpful Turtle
Fruit Ninja
Timely Messenger
Wither
Spark


Discard

Granfalloon Flagbearer
Bloom
Tenderfoot


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Brick Thief, your base to 19 HP - ($2)
Max Geiger - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brick Thief (2/1A) Resist 1
  • :psfist: Elite: L1 Max Geiger (3/3) Sparkshot
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

Demonology as the final pick is a bit of a shock; maybe he wants to use Meta to cheaply max out Onimaru? At any rate, I think I’ll hold the Flagbearer in reserve in case of Drill Sergeant / Boot Camp.

P1T2


Tech StartingHand Workers

TECH
Boot Camp
Elite Training


STARTING HAND
Porkhand Magistrate
Jail
Manufactured Truth
Building Inspector
Arrest


WORKERS
Bluecoat Musketeer
Porkhand Magistrate


NextHand

Lawful Search
Manufactured Truth
Arrest
Reputable Newsman


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Building Inspector - ($3)
Jail - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Onimaru (2/3A), frenzy 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Traffic Director (1/1)
  • :target: Lookout:

In Play:

  • Jail (-/3)
  • Building Inspector (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Harmony
Harmony


STARTING HAND
Fruit Ninja
Timely Messenger
Wither
Helpful Turtle
Spark


WORKERS
Older Brother
Fruit Ninja


NextHand

Spark
Harmony
Harmony
Tenderfoot
Wither


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Geiger and Brick Thief kill Onimaru, 1 damage to Jail
Wither Building Inspector - ($3)
Tech I - ($2)
Heroes’ Hall - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 Max Geiger (2/4) Sparkshot

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Boot Camp
Dark Pact


STARTING HAND
Arrest
Reputable Newsman
Manufactured Truth
Lawful Search


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Lawful Search


NextHand

Arrest
Spectral Aven
Boot Camp
Elite Training
Boot Camp


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Vandy - ($3)
Heroes’ Hall - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 Vandy (2/3), resist 1

In Play:

  • Jail (-/2), 1 damage

Buildings:

  • :heart: Base HP: 19
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Stewardess of the Undone
Stewardess of the Undone


STARTING HAND
Wither
Harmony
Harmony
Tenderfoot
Spark


WORKERS
Older Brother
Fruit Ninja
Tenderfoot


NextHand

Granfalloon Flagbearer
Helpful Turtle
Brick Thief
Timely Messenger


Discard

Wither
Spark
Stewardess of the Undone
Stewardess of the Undone


Tech 2 card(s)
Get Paid - ($7)
River Montoya - ($5)
Harmony - ($3)
Harmony - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Dancer (0/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L3 Max Geiger (2/4) Sparkshot
  • :target: Lookout:

In Play:

  • L1 River Montoya (2/3)
  • Harmony
  • Harmony

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8

Thoughts

Looks like he is going for Meta. I’m investing a lot in River here, so I’ll have Geiger screen for her. Teching Stewardesses in case of Newsman.

P1T4


Tech StartingHand Workers

TECH
Metamorphosis
Metamorphosis


STARTING HAND
Elite Training
Boot Camp
Spectral Aven
Arrest
Boot Camp
Dark Pact
Reputable Newsman
Building Inspector


WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Lawful Search
Spectral Aven


NextHand

Metamorphosis
Elite Training
Manufactured Truth
Dark Pact
Reputable Newsman


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Onimaru - ($5)
Arrest Dancer, disables her - ($3)
Boot Camp Geiger, exhausts and gives him +1/1, draw 1 - ($2)
Midband Vandy - ($0)
Vandy kills River, Harmonies discarded, Vandy to L5, gives +2/2 to Dancer
Dark Pact, my Base on 17, draws 2

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 Onimaru (2/3), resist 1

In Play:

  • Jail (-/2), 1 damage
  • L5 Vandy (4/5), resist 1

Buildings:

  • :heart: Base HP: 17
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Origin Story
Origin Story


STARTING HAND
Brick Thief
Helpful Turtle
Timely Messenger
Granfalloon Flagbearer


WORKERS
Older Brother
Fruit Ninja
Tenderfoot
Timely Messenger


NextHand

Wither
Harmony
Bloom
Helpful Turtle
Granfalloon Flagbearer


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech II: Past - ($3)

Float ($3)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: L3 Max Geiger (4/5) Sparkshot [1+]
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Dancer (0/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 9

Thoughts

Not looking good.