Do we have to splash color in draft? I want to go with mono if it’s legal pick.
I don’t see any rule against it. [Truth]/Balance/Discipline vs. Mono-Red then.
P1T1
StartingHand Workers
STARTING HAND
Lawful Search
Jail
Bluecoat Musketeer
Manufactured Truth
Arrest
WORKERS
Jail
NextHand
Spectral Aven
Porkhand Magistrate
Traffic Director
Building Inspector
Reputable Newsman
Discard
Bluecoat Musketeer
Manufactured Truth
Arrest
Lawful Search
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Grave Stormborne - ($1)
Float ($1)
Discard 4, draw 5
Board Info:
In Patrol:
- Squad Leader: L1 Grave Stormborne (2/3A) Sparkshot
- Elite:
- Scavenger:
- Technician:
- Lookout:
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 4
Gold:
- Gold: 1
- Workers: 5
Thoughts
Boo, no $1 unit.
P2T1
StartingHand Workers
STARTING HAND
Mad Man
Charge
Careless Musketeer
Bloodburn
Bloodrage Ogre
WORKERS
Careless Musketeer
NextHand
Makeshift Rambaster
Bombaster
Pillage
Scorch
Nautical Dog
Discard
Mad Man
Charge
Bloodburn
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite: Bloodrage Ogre (4/2)
- Scavenger:
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 2
- Workers: 6
P1T2
Tech StartingHand Workers
TECH
Tiny Basilisk
Tiny Basilisk
STARTING HAND
Traffic Director
Porkhand Magistrate
Spectral Aven
Reputable Newsman
Building Inspector
WORKERS
Jail
Building Inspector
NextHand
Arrest
Reputable Newsman
Tiny Basilisk
Traffic Director
Tiny Basilisk
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Porkhand Magistrate - ($2)
Grave trades with Ogre
Tech I - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Porkhand Magistrate (2/3A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
Thoughts
That’s enough float to max Zane, but right now I just need to stall until I get some Basilisks deployed. Porky’s not a perfect choice, but he should at least require some investment to take down. It’s either that or switch to another hero and deploy the Director, but my other heroes are really better suited for the late game, so I’ll just wait for Grave to become available again.
P2T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Lobber
STARTING HAND
Bombaster
Nautical Dog
Scorch
Pillage
Makeshift Rambaster
WORKERS
Careless Musketeer
Makeshift Rambaster
NextHand
Bloodburn
Gunpoint Taxman
Mad Man
Charge
Scorch
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Nautical Dog - ($6)
Tech I - ($5)
Float ($5)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician: Nautical Dog (1/1), frenzy 1
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 5
- Workers: 7
P1T3
Tech StartingHand Workers
TECH
Martial Mastery
Martial Mastery
STARTING HAND
Tiny Basilisk
Tiny Basilisk
Arrest
Traffic Director
Reputable Newsman
WORKERS
Jail
Building Inspector
Reputable Newsman
NextHand
Manufactured Truth
Lawful Search
Bluecoat Musketeer
Spectral Aven
Discard
Traffic Director
Arrest
Martial Mastery
Martial Mastery
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tiny Basilisk - ($3)
Tiny Basilisk - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Tiny Basilisk (1/2A) Deathtouch, unattackable by tech 0
- Elite:
- Scavenger:
- Technician: Porkhand Magistrate (2/3)
- Lookout:
In Play:
- Tiny Basilisk (1/2) Deathtouch, unattackable by tech 0
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 4
Gold:
- Gold: 1
- Workers: 7
Thoughts
I don’t really need the Newsman, with Free Speech, Nature Reclaims, and Versatile Style available.
P2T3
Tech StartingHand Workers
TECH
Molting Firebird
Molting Firebird
STARTING HAND
Charge
Scorch
Gunpoint Taxman
Bloodburn
Mad Man
WORKERS
Careless Musketeer
Makeshift Rambaster
Bloodburn
NextHand
Lobber
Mad Man
Bloodrage Ogre
Bombaster
Pillage
Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Gunpoint Taxman - ($9)
Tech II (Fire) - ($5)
Float ($5)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader:
- Elite: Nautical Dog (2/1), frenzy 1
- Scavenger:
- Technician: Gunpoint Taxman (3/3)
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Fire)
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 5
- Workers: 8
P1T4
Tech StartingHand Workers
TECH
Mind-Parry Monk
Mind-Parry Monk
STARTING HAND
Spectral Aven
Lawful Search
Bluecoat Musketeer
Manufactured Truth
WORKERS
Jail
Building Inspector
Reputable Newsman
Bluecoat Musketeer
NextHand
Traffic Director
Tiny Basilisk
Martial Mastery
Arrest
Manufactured Truth
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech II: Discipline - ($3)
Tiny Basilisk trades with Gunpoint Taxman
Porkhand kills Dog
Sirus Quince - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Tiny Basilisk (1/2A) Deathtouch, unattackable by tech 0
- Elite: L1 Sirus Quince (2/3)
- Scavenger:
- Technician:
- Lookout:
In Play:
- Porkhand Magistrate (2/1) [2 damage]
- Mirror Illusion (0/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 1
- Workers: 8
P2T4
Tech StartingHand Workers
TECH
Doubleshot Archer
Hotter Fire
STARTING HAND
Bloodrage Ogre
Pillage
Bombaster
Lobber
Mad Man
Molting Firebird
WORKERS
Careless Musketeer
Makeshift Rambaster
Bloodburn
Bombaster
NextHand
Charge
Scorch
Molting Firebird
Nautical Dog
Gunpoint Taxman
Tech 2 card(s)
Get Paid + float + tech - ($13)
Worker - ($12)
Max Drakk - ($5)
Molting Firebird arrives with haste and destroys Tech II, deals 1 to each, Magistrate and Mirror die, your Base on 18 - ($1)
Lobber arrives and trades with Basilisk - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout: L6 Drakk (3/4), resist 1
In Play:
- Molting Firebird (4/3), frenzy 1
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Fire)
Economy Info:
Cards:
- Hand: 5
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
P1T5
Tech StartingHand Workers
TECH
Versatile Style
Versatile Style
STARTING HAND
Tiny Basilisk
Traffic Director
Martial Mastery
Manufactured Truth
Arrest
WORKERS
Jail
Building Inspector
Reputable Newsman
Bluecoat Musketeer
Traffic Director
NextHand
Spectral Aven
Mind-Parry Monk
Lawful Search
Mind-Parry Monk
Martial Mastery
Discard
Porkhand Magistrate
Tiny Basilisk
Manufactured Truth
Arrest
Martial Mastery
Versatile Style
Versatile Style
Tech 2 card(s)
Get Paid + float - ($9)
Rebuild Tech II
Worker - ($8)
Maxband Quince - ($4)
Mirror Illusion - ($2)
Tiny Basilisk, mirrored - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Tiny Basilisk {Copy of A} (1/2A) Deathtouch, avoids tech 0
- Elite:
- Scavenger:
- Technician: Tiny Basilisk {A} (1/2) Deathtouch, avoids tech 0
- Lookout:
In Play:
- L5 Sirus Quince (1/5)
Buildings:
- Base HP: 18
- Tech I HP: 5
- Tech II HP: 5 (Discipline)
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 7
Gold:
- Gold: 0
- Workers: 9
P2T5
Tech StartingHand Workers
TECH
Burning Volley
Hotter Fire
STARTING HAND
Scorch
Molting Firebird
Charge
Nautical Dog
Gunpoint Taxman
WORKERS
Careless Musketeer
Makeshift Rambaster
Bloodburn
Bombaster
NextHand
Hotter Fire
Bloodrage Ogre
Mad Man
Lobber
Pillage
Discard
Scorch
Gunpoint Taxman
Nautical Dog
Charge
Burning Volley
Hotter Fire
Tech 2 card(s)
Get Paid - ($9)
Molting Firebird #2 arrives with haste and destroys Tech II, deals 1 to each, your Base on 16 - ($5)
Molting Firebird destroys Tech I, deals 1 to each, Tech Basilisk dies, your Base on 14
Scorch deals 2 to your Base on 12 - ($2)
Jaina - ($0)
Drakk kills Quince, Jaina to L3
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: L3 Jaina (2/3A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Molting Firebird (4/3), frenzy 1
- Molting Firebird #2 (4/3), frenzy 1
- L6 Drakk (3/3), 1 damage
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Fire)
Economy Info:
Cards:
- Hand: 5
- Deck: 1
- Disc: 6
Gold:
- Gold: 0
- Workers: 9
No need for this, the Mirror copy got trashed when its original died.
Right, in that case I will deal 2 to your base instead. Above revised
I’ll have to resign it here. I should have fielded some Gemscout Owls to block those Firebirds, but I don’t see a realistic path to recovery now that they’re so well established and my infrastructure is in shambles. Wanna run it back with the same builds or move onto another draft? I’m fine with either.
Sure, I will go with the same and go first this time.
P1T1
StartingHand Workers
STARTING HAND
Bombaster
Nautical Dog
Bloodrage Ogre
Careless Musketeer
Makeshift Rambaster
WORKERS
Makeshift Rambaster
NextHand
Pillage
Charge
Scorch
Mad Man
Discard
Careless Musketeer
Bombaster
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bloodrage Ogre - ($1)
Nautical Dog - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout: Nautical Dog (1/1), resist 1
In Play:
- Bloodrage Ogre (3/2)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 2
Gold:
- Gold: 0
- Workers: 5
P2T1
StartingHand Workers
STARTING HAND
Reputable Newsman
Building Inspector
Bluecoat Musketeer
Manufactured Truth
Jail
WORKERS
Jail
NextHand
Arrest
Porkhand Magistrate
Traffic Director
Spectral Aven
Lawful Search
Discard
Bluecoat Musketeer
Reputable Newsman
Manufactured Truth
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Master Midori - ($2)
Building Inspector - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: L1 Master Midori (2/3A)
- Elite:
- Scavenger:
- Technician: Building Inspector (1/1) $1 tax
- Lookout:
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 1
- Workers: 6
P1T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Lobber
STARTING HAND
Mad Man
Scorch
Pillage
Charge
WORKERS
Makeshift Rambaster
Scorch
NextHand
Bloodburn
Gunpoint Taxman
Bloodrage Ogre
Charge
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Zane - ($2)
Orge runs into Midori to deal 3
Mad Man arrives and trades with Midori, Zane to L3 - ($1)
Zane kills Inspector
Dog deals 2 to your Base on 18
Tech I - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- L3 Zane (2/1), 1 damage
- Nautical Dog (1/1), frenzy 1
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
P2T2
Tech StartingHand Workers
TECH
Tiny Basilisk
Tiny Basilisk
STARTING HAND
Lawful Search
Traffic Director
Spectral Aven
Arrest
Porkhand Magistrate
Building Inspector
WORKERS
Jail
Building Inspector
NextHand
Lawful Search
Manufactured Truth
Bluecoat Musketeer
Reputable Newsman
Tiny Basilisk
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Spectral Aven - ($4)
Traffic Director - ($3)
Tech I - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Traffic Director (1/1) Untargetable
- Technician:
- Lookout:
In Play:
- Spectral Aven (2/2) Flying
Buildings:
- Base HP: 18
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
P1T3
Tech StartingHand Workers
TECH
Bloodlust
Crash Bomber
STARTING HAND
Bloodburn
Gunpoint Taxman
Charge
Bloodrage Ogre
WORKERS
Makeshift Rambaster
Scorch
Bloodburn
NextHand
Pillage
Mad Man
Bombaster
Lobber
Discard
Charge
Bloodrage Ogre
Bloodlust
Crash Bomber
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Gunpoint Taxman - ($3)
Midband Zane - ($2)
Heroes’ Hall - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Gunpoint Taxman (3/3A), anti-air
- Elite:
- Scavenger:
- Technician: Nautical Dog (1/1), frenzy 1
- Lookout:
In Play:
- L4 Zane (3/3)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 4
Gold:
- Gold: 0
- Workers: 7
If Avens fly over Taxman they will die from anit-air damage. I forgot manufactured truth doesn’t target ha!