It’s dwarddd with 3 Ds cos many moons ago on whatever gaming site dwardd looked too much like a typo version of dward and dward was taken🤣 but dw was checking the forum anyway
P2T1
StartingHand Workers
STARTING HAND
Spectral Aven
Bluecoat Musketeer
Manufactured Truth
Jail
Arrest
WORKERS
Jail
NextHand
Porkhand Magistrate
Reputable Newsman
Building Inspector
Traffic Director
Lawful Search
Discard
Bluecoat Musketeer
Manufactured Truth
Arrest
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Aven - ($2)
Oni - ($0)
Hardened Mox
Plasmodium
Fading Argonaut
Neo Plexus
Temporal Research
Events of Turn:
Upkeep:
Get Gold (5+1float)
Tech 2 cards in (except turn 1)
All Teched Cards
Stewardess of the Undone, Overeager Cadet
Main:
Hardened Mox (3)
Worker (2)
Tech 1 (0)
Workers
Plasmodium, Forgotten Fighter
Patrol as below
Discard 3 rs Draw 5
Board Info:
Buildings:
Base HP: 20
Tech1 HP: 5
In Patrol:
Squad Leader: Nullcraft (1/1+1armor)
Elite: Hardened Mox (1+1/1)
Scavenger:
Technician:
Lookout:
In Play:
nothin
Economy Info:
Cards:
Hand: 5
Deck: 3
Disc: 0
Gold:
Gold: 0
Workers: 6
End of Turn Hand
Neo Plexus
Battle Suits
Temporal Research
Tinkerer
Overeager Cadet
End of Turn Discard
My Thoughts
Could do Juggermox I guess but with Aven here I really wanna Stewie pop that, so I think we’ll just do Stewie + OC, hope the draw’s good
…
Bummer, Aven’s gonna be a pest.
Sorry, tis the exam season for me so won’t be replying too rapidly this week. If we end up being too slow can put a spurt on over the weekend
P2T3
Tech StartingHand Workers
TECH
Maestro
Grounded Guide
STARTING HAND
Elite Training
Lawful Search
Traffic Director
Manufactured Truth
Building Inspector
Arrest
WORKERS
Jail
Porkhand Magistrate
Traffic Director
NextHand
Arrest
Building Inspector
Nimble Fencer
Elite Training
Bluecoat Musketeer
Tech 2 card(s)
Get Paid + float - ($8)
Lawful search, draw… then look at your hand - ($7)
Tech 2 Finesse - ($3)
Manufactured Truth Newsman into an Aven -($2)
Avens kill your patrol, real one dies, you draw
Oni deals 3 to your tech 1
Worker - ($1)
Float ($1)
Discard 3, draw 2, reshuffle, draw 3
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout:
In Play:
Reputable Newsman(0/2) 2$
L1 Oni(2/2) frenzy
Buildings:
Base HP: 19
Tech I HP: 5
Tech II HP: 5 (Finesse)
Economy Info: Cards:
Hand: 5
Deck: 5
Disc: 0
Gold:
Gold: 1
Workers: 8
Thoughts
huh so he can have at most one tech 2 in there, but that is perfectly possible… question is whether he’s gonna build tech 2 next turn (and therefore it’s worth getting BI out) or whether it’s better to try and reshuffle draw 3 for me
nahh i think i shuold keep my hand up i’m gonna need all the drawing power i have to get fencers around quickly if i’m going for virtuosos
also note: i’m an idiot even if i’d got what i wanted and drawn fencer i was still gonna kill the technician so should’ve done that before searching hand oh well
Having the tech1 on 2hp is gonna be tough for peace engine but it’ll be tougher if I get a Maestro + Fencer to kill it. risk of that is decent so let’s just tech up now, kill Oni to reduce the board pressure, no levels (can’t risk putting a hero out to get Fencer + Fencer/Starlet/Buff). I think I’ll go TB in techn just so the almost certain 1x Fencer has to help me get to Garrison.
…
Whiffed a Garrison, bad coin flip, well worst case I spose I go Midbandori + Cadets or Fargo + Plex if the tech1 dies
Seer, Boot Camp
Flagstone Garrison x2
Overeager Cadet, Tiny Basilisk
Stewardess of the Undone, Overeager Cadet
Main:
*Nullcraft hits fencer to 1hp"
Midori (6)
Onimaru (4)
Fading Argonaut (2)
Neo Plexus (0)
skip worker
Workers
Tinkerer, Plasmodium, Forgotten Fighter
Patrol as below
Discard 3 Draw 4 rs Draw 1
Board Info:
Buildings:
Base HP: 18
Tech1 HP: 5
Tech2 HP: 5 PEACE
Tower HP: 4
In Patrol:
Squad Leader: Neo Plexus (2/2+1)
Elite: Hardened Mox (1+1/1)
Scavenger: Fading Argonaut (2/3)
Technician:
Lookout:
In Play:
Tiny Basilisk (1/2)
Midori (2/3 lvl 1)
Oni (2/3 lvl 1)
Nullcraft (1/1)
Economy Info:
Cards:
Hand: 5
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 8
End of Turn Hand
Temporal Research
Flagstone Garrison
Stewardess of the Undone
Flagstone Garrison
Overeager Cadet
End of Turn Discard
My Thoughts
Well no technician and t1 down is a bummer… I think I skip worker and flood the board, and tech cheap stuff to make sure I can do as mush as possible next turn to turn the tide of the board. I still have card advantage and that arrest wasn’t good use of gold or a card so I think I have enough options set up between oni max, midori Max, and peace engine stuff to take things over next turn
Well I’m in the UK, and on a good day I’ll do a turn in the morning and evening and one during the day at a variable time. Your, what, 5 hrs earlier than me so as long as i do the evening one early enough you can do one after that pretty much ensures two turns a day, which gets us to turn 10 by friday; im fairly sure a majority of forum games are finished by then so likely to be fine this time.
P2T5
Tech StartingHand Workers
TECH
Discord
Discord
STARTING HAND
Grounded Guide
Lawful Search
Aven(2/1) flying illusion
Manufactured Truth
WORKERS
Jail
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer
NextHand
Nimble Fencer(4/2) grants haste
Maestro
Discord
Tech 2 card(s)
Get Paid + float - ($10)
Onimaru - ($8)
Grounded Guide - ($3)
Aven - ($1)
Manufactured truth newsman into Aven - ($0)
Faven trades with Onimaru, Cala midbands
Fencer trades with SQL
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: L3 Cala(3/4a)
Elite:
Scavenger:
Technician: Onimaru(2/3)
Lookout: Spectral Aven(3/2) flying illusion
In Play:
Grounded Guide(4/4) +1 units, +2/1 virtuosos
Buildings:
Base HP: 19
Tech I HP: 5
Tech II HP: 5 (Finesse)
Economy Info: Cards:
Hand: 3
Deck: 9
Disc: 0
Gold:
Gold: 0
Workers: 9
Thoughts
he could fly over and snipe GG but if he’s spending gold on that he’s not setting up his peace engine so idm
Legion is correct and furthermore, with one damage on him, Newsman can’t MTruth into a Nullcraft without immediately dying from the reduction in health.
So I can start taking another turn based on conjecture of what you might do instead (float 1? Play some other starter card? patrol the newsman? MTruth newsman into a fencer?) but I won’t be able to post next turn for sure til I know what you’ll be doing
Sadly that doesn’t work still @dwarddd aven is also a T0 unit, still can’t kill basilisk. Works on the “doesn’t die immediately from 1d” front but not the original issue Legion graciously pointed out (t0’s can’t attack basilisk)
With Frozenstorm’s patrol full of Tech 0 units, dwarddd can copy the Tiny Basilisk, and trade with anything he likes, except the Nullcraft. Probably the Basilisk, as he originally planned, but there’s no obvious priority target here, in the face of Peace engine.
Okay we can work with this, Tech buildings are up, Tiny’s got free hero kills, and Stewardess in hand to pop Aven. Question will only be if I bottom deck both Seer and OC. Teching DS and Seer to help finish the job here.
…
Nice got the other OC, so will it be bottom deck Seer or worker?
…
Bottom’d seer, np, worker TR, this is winning position for sure. Sucks I can’t get a tech break or Guide kill easily but I can handle fencer + starlet + something which is likely the worst this’ll be
Yeah i agree, as evidence of my brain being frazzled i submit the fact that it took me three goes at the turn to realise a copied aven would be able to kill a hero because of the GG buff… gonna go get a good night’s sleep i think
P2T6
Tech StartingHand Workers
TECH
Maestro
Blademaster
STARTING HAND
Maestro
Nimble Fencer(4/2) grants haste
Discord
Lawful Search
WORKERS
Jail
Porkhand Magistrate
Traffic Director
Bluecoat Musketeer
Lawful Search
Boot Camp
Stewardess of the Undone
Fading Argonaut
Seer
Neo Plexus
End of Turn Discard
My Thoughts
Won’t be able to get the double tech break or even a good clean Guide kill, but the Maestro + River + a fully running Peace engine ought to lock this up for me. Dwarddd’s on 3 cards and can’t keep up with how much I can pump out here.