I really hope you didn’t draw that injunction from the technician draw
XCAFS24 round 4 P2T5
P1 [Present]/Ninjutsu/Law vs. P2 [Finesse]/Demonology/Anarchy
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Zarramonde, the Obliterator (11/11)
Zarramonde, the Obliterator (11/11)
STARTING HAND
Spark
Wither
Terras Q, the Shackled (15/15)
Timely Messenger (1/1)
WORKERS
Brick Thief (2/1)
Fruit Ninja (2/2)
Helpful Turtle (1/2)
Bloom
Spark
NextHand
Discord
Discord
Granfalloon Flagbearer (2/2)
Older Brother (2/2)
Terras Q, the Shackled (15/15)
Discard
Terras Q, the Shackled (15/15)
Wither
Timely Messenger (1/1)
Zarramonde, the Obliterator (11/11)
Zarramonde, the Obliterator (11/11)
Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Vandy - ($9)
Zane - ($7)
river trades Bigby, levels to Vandy
tech 3 - ($2)
Zane hits tech 2
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader: Vandy (3/4, lvl3)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
- Gunpoint Taxman (3/1)
- Gunpoint Taxman (3/3)
- Zane (2/2, lvl1)
Buildings:
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Demonology)
Tech III HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 1
- Disc: 5
Gold:
- Gold: 2
- Workers: 10
Thoughts
boooh! But well, 40% to play Zarra next turn