Yeah not looking so great
XCAFS23 R5Part2: Player 1, Turn 4
P1 Miracle Grow vs P2 MonoPurple
Link to all relevant rule changes
Starting Hand
Gunpoint Taxman
Bird’s Nest
Charge
Bombaster
Blooming Ancient
Events of Turn:
Upkeep:
- Get Gold (7)
- Tech 2 cards in (except turn 1)
All Teched Cards
Surprise Attack x2
Blooming Ancient x2
Bird’s Nest, Gunpoint Taxman
Main:
- Gunpoint Taxman (5)
- Worker (4)
- Tech 2 Growth (0)
Workers
Careless Musketeer, Bloodburn, Scorch
- Patrol as below
- Discard 3 Draw 5
Board Info:
Buildings:
- Base HP: 20
- Tech1 HP: 5
- Tech2 HP: 5 GROWTH
In Patrol:
- Squad Leader: Gunpoint Taxman (3/3a)
- Elite:
- Scavenger:
- Technician:
- Lookout: Rook (3/3 lvl 7)
In Play:
- nothin
Economy Info:
Cards:
- Hand: 5
- Deck: 1
- Disc: 5
Gold:
- Gold: 0
- Workers: 8
End of Turn Hand
Mad Man
Pillage
Nautical Dog
Makeshift Rambaster
Bloodrage Ogre
End of Turn Discard
My Thoughts
Naw this is gonna be a disaster lol