This is artful temporal distortion…
XCAFS23 R5Part2: Player 1, Turn 6
P1 Miracle Grow vs P2 MonoPurple
Link to all relevant rule changes
Starting Hand
Blooming Ancient
Bird’s Nest
Charge
Blooming Ancient
Gunpoint Taxman
Earthquake (techn)
Events of Turn:
Upkeep:
- Get Gold (9+1scav)
- Draw 1 techn
- Tech 2 cards in (except turn 1)
All Teched Cards
Dinosize, Stampede
Earthquake, Gunpoint Taxman
Surprise Attack x2
Blooming Ancient x2
Bird’s Nest, Gunpoint Taxman
Main:
- Bird’s Nest (8)
- Charge a Bird, deal 2 to your tech 2 (5)
- Rook walks past your Geiger, deals 4 to your tech1
- Earthquake, break both tech buildings, your base to 16 (0)
Workers
Pillage, Careless Musketeer, Bloodburn, Scorch
Patrol as below- Discard 3 Draw 5
Board Info:
Buildings:
Base HP: 18- Tech1 HP: 5
- Tech2 HP: 5 GROWTH
In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician:
Lookout: Big Bird (1/1)
In Play:
- Rook (4/6 lvl 8)
- Tweetie Bird (1/1)
- Bird’s Nest
Economy Info:
Cards:
- Hand: 5
- Deck: 2
- Disc: 7
Gold:
- Gold: 0
- Workers: 9
End of Turn Hand
Nautical Dog
Makeshift Rambaster
Surprise Attack
Mad Man
Surprise Attack
End of Turn Discard
My Thoughts
Finally a lucky break, got the Earthquake with Rook up. AND I can break both buildings! Might be able to get me over the edge, we shall see!