[XCAFS23] Round5 part1: P1 dwarddd monopurple vs P2 FrozenStorm [Anarchy]/Growth/Strength

No worries mate :wink:

XCAFS23 R5Part1: Player 2, Turn 3

P2 Miracle Grow vs P1 MonoPurple

Link to all relevant rule changes

Starting Hand

Makeshift Rambaster
Bird’s Nest
Pillage
Mad Man
Bloodrage Ogre
Careless Musketeer (techn, durn)

Events of Turn:


Upkeep:

  • Get Gold (7)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Blooming Ancient x2
Gunpoint Taxman, Bird’s Nest


Main:

  • Bird’s Nest (5)
  • Bloodrage Ogre (3)
  • Mad Man (2)
  • Worker (1)
Workers

Careless Musketeer, Bloodburn, Scorch

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 2 rs Draw 2

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Big Bird (1/1a)
  • :psfist: Elite: Mad Man (1+1/1)
  • :pspig: Scavenger:
  • :exhaust: Technician: Bloodrage Ogre (3/2)
  • :target: Lookout:

In Play:

  • Big Bird (1/1)
  • Rook (2/4 lvl 1)
  • Bird’s Nest

Economy Info:

Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

End of Turn Hand

Charge
Gunpoint Taxman
Bombaster
Pillage

End of Turn Discard
My Thoughts

Okay, hopefully be okay to tech up next turn, I’ll just get it blown up if I tech up now though