[XCAFS23] Round4 part2: P1 FrozenStorm [Anarchy]/Growth/Strength vs P2 Dreamfire [Anarchy/Fire]/Demon

Oh very interesting!

XCAFS23 R4Part2: Player 1, Turn 4

P1 Miracle Grow vs P2 Anarchy/Fire/Demonology

Link to all relevant rule changes

Starting Hand

Gunpoint Taxman
Makeshift Rambaster
Bird’s Nest
Bloodrage Ogre
Bombaster

Events of Turn:


Upkeep:

  • Get Gold (6+2float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Earthquake x2
Blooming Ancient x2
Gunpoint Taxman, Bird’s Nest


Main:

  • Arg takes Zane’s armor off, levels fizzle
  • Zane, runs into your zane bringing him to 2hp, levels fizzle (6)
  • Rook (4)
  • Nautical Dog trades with Zane, Rook to level 3
  • Bird’s Nest (2)
  • Worker (1)
Workers

Careless Musketeer, Bloodburn, Scorch

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 4 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Wisp (0+1/1)
  • :pspig: Scavenger:
  • :exhaust: Technician: Mad Man (1/1)
  • :target: Lookout:

In Play:

  • Rook (2/4 lvl 3)
  • Big Bird (1/1)
  • Tweetie Bird (1/1)
  • Bird’s Nest

Economy Info:

Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

End of Turn Hand

Blooming Ancient
Charge
Pillage
Blooming Ancient
Gunpoint Taxman

End of Turn Discard
My Thoughts

That was an interesting choice, I’m gonna get rid of Zane and pivot to Earthquake, I think birds and maxband rook should go favorably for that as a plan