[XCAFS23] Round4 part2: P1 FrozenStorm [Anarchy]/Growth/Strength vs P2 Dreamfire [Anarchy/Fire]/Demon

EDIT Posting full turn for posterity :slight_smile:

XCAFS23 R4Part2: Player 1, Turn 6

P1 Miracle Grow vs P2 Anarchy/Fire/Demonology

Link to all relevant rule changes

Starting Hand

Earthquake
Earthquake
Nautical Dog
Makeshift Rambaster
Bloodrage Ogre

Events of Turn:


Upkeep:

  • Get Gold (7)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Thunderclap x2
Surprise Attack, Dinosize
Earthquake x2
Blooming Ancient x2
Gunpoint Taxman, Bird’s Nest


Main:

  • Rook kills GPT, takes 3
  • My GPT kills Zane, takes 2, you draw 1, levels fizzle
  • Tweetie Bird, Big Bird, and Mad Man ping each of your buildings
  • Earthquake, your buildings break, your base to 5 (2)
  • Makeshift Rambaster, hit your base to 2 (0)
Workers

Pillage, Bombaster, Careless Musketeer, Bloodburn, Scorch

  • :pspurpleshield: Patrol as below
  • Discard 3 rs Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger: Wisp (0/1)
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Rook (4/3 lvl 8)
  • Gunpoint Taxman (3/1)
  • Big Bird (1/1)
  • Tweetie Bird (1/1)
  • Mad Man (1/1)
  • Makeshift Rambaster (1/2)
  • Bird’s Nest

Economy Info:

Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

End of Turn Hand

Blooming Ancient
Bloodrage Ogre
Surprise Attack
Earthquake
Nautical Dog

End of Turn Discard
My Thoughts

This should do it, 2hp with my birds alive and no concievable way to kill them aside from 2x Fire Dart, which I doubt was teched. Thunderclaps just in case I need to clear patrol