Well it doesn’t look like it hurt you
XCAFS23 round 4 part 2 P2T4
P1 [Past]/Present/Future vs. P2 [Finesse]/Feral/Present
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Immortal (5/5)
Temporal Distortion
STARTING HAND
Helpful Turtle (1/2)
Hyperion (4/5)
Bloom
Brick Thief (2/1)
Timely Messenger (1/1)
WORKERS
Fruit Ninja (2/2)
Wither
Granfalloon Flagbearer (2/2)
Helpful Turtle (1/2)
NextHand
Brick Thief (2/1)
Spark
Tenderfoot (1/2)
Timely Messenger (1/1)
Hyperion (4/5)
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
hyperion - ($3)
max - ($1)
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader: Hyperion (4/5)
Elite:
Scavenger:
Technician: Max (2/3, lvl1)
Lookout:
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 2 (Present)
Economy Info:
Cards:
- Hand: 5
- Deck: 6
- Disc: 0
Gold:
- Gold: 1
- Workers: 9
Thoughts
ok bummer, that tech skip doesn’t hurt him. but now I’m fairly certain that my deck is better than his, with his deck being diluted by os and multiple tech 1 units. hopefully that will be enough to compete with bs and his way better tech 0 cards.