that’s lot of early float. I’m curious what you’re going to do with that!
XCAFS23 round 4 part 2 P2T3
P1 [Past]/Present/Future vs. P2 [Finesse]/Feral/Present
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Temporal Distortion
Immortal (5/5)
STARTING HAND
Granfalloon Flagbearer (2/2)
Hyperion (4/5)
Tenderfoot (1/2)
WORKERS
Fruit Ninja (2/2)
Wither
Granfalloon Flagbearer (2/2)
NextHand
Helpful Turtle (1/2)
Brick Thief (2/1)
Hyperion (4/5)
Bloom
Discard
Hyperion (4/5)
Tenderfoot (1/2)
Temporal Distortion
Immortal (5/5)
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
cal kills Fargo, maxband heals - ($5)
tech 2 - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician: Older Brother (2/2)
Lookout:
In Play:
- Cal (5/6, lvl5)+
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
- Hand: 4
- Deck: 2
- Disc: 4
Gold:
- Gold: 1
- Workers: 8
Thoughts
I like this situation. with FF or OS he can slow me down significantly, but in both cases he has to skip his own tech 2