[XCAFS23] Round4 part2: P1 dwarddd monopurple vs P2 zango [Finesse]/Feral/Present

XCAFS23 round 3 part 2 P2T2

P1 [Past]/Present/Future vs. P2 [Finesse]/Feral/Present

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Hyperion (4/5)
Hyperion (4/5)


STARTING HAND
Bloom
Timely Messenger (1/1)
Tenderfoot (1/2)
Spark
Wither


WORKERS
Fruit Ninja (2/2)
Wither


NextHand

Tenderfoot (1/2)
Granfalloon Flagbearer (2/2)
Hyperion (4/5)


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bloom Cal - ($3)
Tech 1 - ($1)
Cal stealthily kills Max, you draw, midband heals

Float ($1)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Older Brother (2/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Cal (4/5, lvl3)+

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

BS is so crazily overpowered… only 2g to thin out the deck and on a side note additional +1 attack to all units…

Post draw: this sucks!