Now finish me with this perfectly stacked draw 4 out of 8 with 4 new cards
XCAFS23 round 3 part 2 P1T5
P1 [Finesse]/Feral/Present vs. P2 [Past]/Present/Future
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Ready or Not
Temporal Distortion
STARTING HAND
Brick Thief (2/1)
Wither
Tenderfoot (1/2)
Grounded Guide (4/4)
Maestro (3/5)
Star-Crossed Starlet (3/2)
WORKERS
Fruit Ninja (2/2)
Spark
Older Brother (2/2)
Granfalloon Flagbearer (2/2)
Brick Thief (2/1)
NextHand
Nimble Fencer (2/3)
Bloom
Temporal Distortion
Discard
Helpful Turtle (1/2)
Wither
Ready or Not
Temporal Distortion
RS & technician draw
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Guide - ($3)
Maestro - ($0)
starlet
tenderfoot
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader: Maestro (3+1/5)
Elite: Tenderfoot (1+2/2+1)
Scavenger:
Technician: Star-Crossed Starlet (3+2/2+1)
Lookout:
In Play:
- Grounded Guide (4/4)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
- Hand: 3
- Deck: 2
- Disc: 4
Gold:
- Gold: 0
- Workers: 9
Thoughts
oh man, without the blunder this setup really would have been fun. now let’s get overrun by Hyperions