[XCAFS23] Round4 part1: P1 Dreamfire [Anarchy/Fire]/Demon vs P2 FrozenStorm [Anarchy]/Growth/Strength

XCAFS23 R4Part1: Player 2, Turn 2

P2 Miracle Grow vs P1 Anarchy/Fire/Demonology

Link to all relevant rule changes

Starting Hand

Charge
Nautical Dog
Mad Man
Bloodburn
Makeshift Rambaster

Events of Turn:


Upkeep:

  • Get Gold (6)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Gunpoint Taxman x2


Main:

  • Rook (4)
  • Nautical Dog (3)
  • Tech 1 (1)
  • Worker (0)
Workers

Bloodburn, Scorch

  • :pspurpleshield: Patrol as below
  • Discard 3 rs Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Rook (2/4a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Nautical Dog (1/1)
  • :target: Lookout:

In Play:

  • nothin

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

End of Turn Hand

Bombaster
Careless Musketeer
Gunpoint Taxman
Gunpoint Taxman
Charge

End of Turn Discard
My Thoughts

I think against GPTs or Lobbers taking Rook out, Bird’s Nest isn’t a good choice here. Going double GPT and we’ll see where we land