[XCAFS23] Round3 part1: P1 charnel_mouse [Balance]/Blood/Strength vs P2 FrozenStorm [Anarchy]/Growth/Strength

XCAFS23 R3Part1: Player 2, Turn 9

P2 Miracle Grow vs P1 Balance/Blood/Strength

Link to all relevant rule changes

Starting Hand

Blooming Elm
Blooming Ancient
Bombaster
Bloodrage Ogre

Events of Turn:


Upkeep:

  • Get Gold (10)
  • no techs
  • a bird respawns
All Teched Cards

Stampede, Might of Leaf and Claw
Giant Panda, Stampede
Surprise Attack, Blooming Elm
Blooming Ancient, Gunpoint Taxman
Blooming Ancient, Surprise Attack
Gunpoint Taxman, Bird’s Nest


Main:

  • Blooming Ancient (6)
  • Arg + wisp, BA +2 (4)
  • Maxband Rook (1)
  • Move a rune to Big Bird
Workers

Pillage, Mad Man, Careless Musketeer, Bloodburn, Scorch

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 2 rs Draw 3

Board Info:

Buildings:

  • :heart: Base HP: 13
  • Tech1 HP: 4
  • Tech2 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Big Bird (2/2a +)
  • :psfist: Elite: Arg (1+1/3 lvl 1)
  • :pspig: Scavenger: Gunpoint Taxman (3/1)
  • :exhaust: Technician: Rook (4/6 lvl 8)
  • :target: Lookout: Wisp (0/1)

In Play:

  • Blooming Ancient (3/5 +)
  • Bird’s Nest

Economy Info:

Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10

End of Turn Hand

Surprise Attack
Nautical Dog
Might of Leaf and Claw
Blooming Ancient
Surprise Attack

End of Turn Discard
My Thoughts

Maxband rook is a problem, we’ll see what can be done about that (having one of my own definitely helps)