[XCAFS23] Round2 part1: P1 zango [Finesse]/Feral/Present vs P2 FrozenStorm [Anarchy]/Growth/Strength

That’s a cool head start :sweat_smile:

XCAFS23 round 1 part 1 P1T2

P1 [Finesse]/Feral/Present vs. P2 [Anarchy]/Growth/Strength

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Huntress (3/3)
Nimble Fencer (2/3)


STARTING HAND
Older Brother (2/2)
Bloom
Timely Messenger (1/1)
Spark
Wither


WORKERS
Fruit Ninja (2/2)
Wither


NextHand

Bloom
Nimble Fencer (2/3)
Granfalloon Flagbearer (2/2)


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
spark + messenger+ tenderfoot + Cal kill rook - ($2)
brother - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Older Brother (2/2)
  • :target: Lookout:

In Play:

  • Cal (3/4, lvl3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

this sucks. I wasn’t aware how easily this expected opening can lead to T2 maxband rook or very good trades for him… so maximum aggro it is for me, let’s see how aggro he wants to answer