[XCAFS23] Round2 part1: P1 thehug0naut [Feral]/Present/Discipline vs P2 Dreamfire [Anarchy/Fire]/Demon

@Dreamfire it’s time to codex! GLHF, etc

See Forum Balance Patch 2.1 for changes in use

P1T1


StartingHand Workers

STARTING HAND

Rich Earth → Worker (Don’t see any world where I have the board position to play this in the first 2 turns)
Young Treant
Spore Shambler
Verdant Tree
Merfolk Prospector


WORKERS

Rich Earth


NextHand

Playful Panda
Forest’s Favor
Ironbark Treant
Rampant Growth
Tiger Cub


Discard

Verdant Tree
Spore Shambler
Young Treant


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Calamandra - ($1)
Prospector - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Calamandra Moss 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

So red with Vandy is pretty spooky. Zane is an instant 2 damage attacker and Red starter definitely makes for a lot of scary sudden aggro on top of that. I don’t see how he deals 4 damage to Calamandra in SQL though and I want to have as much scope for counter aggro as I can over these early turns. 2g spells and units in my second hand makes sense given the gold I’ll have, but also Ironbark is handy for T2 in case I need to wall up instead. I expect Vandy + Brogre as his P2T1 if he plays a hero. He might not though given the threat of Cala + Rampant Growth