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GL HF @rathyAro !
XCAFS23 Game 2 Player 2, Turn 1
P2 Miracle Grow vs P1 Finesse/Peace/Truth
Link to relevant rules changes for the tourney
Starting Hand
Bloodrage Ogre
Charge
Careless Musketeer
Bloodburn
Scorch
Events of Turn:
Upkeep:
- Get Gold (5)
- Tech 2 cards in (except turn 1)
All Teched Cards
Main:
- Rook (3)
- Bloodrage Ogre (1)
- Worker (0)
Workers
Bloodburn
Patrol as below- Discard 3 Draw 5
Board Info:
Buildings:
Base HP: 20
In Patrol:
Squad Leader: Rook (2/4a lvl 1)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
- Bloodrage Ogre (
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
End of Turn Hand
Makeshift Rambaster
Mad Man
Pillage
Bombaster
Nautical Dog
End of Turn Discard
My Thoughts
Tougher on the back foot, I think I still want BRogre and Rook here though. Bloom + Wither or TM could be the play back, but I think that’s fine, I can trade it w/ Zane and end up ahead. Having Dog + Bombaster next turn means I can shell up pretty well and Mad Man + MR gives me some options to punish as well