Now it’s time for Big Bird to hit the weights
XCAFS23 Game 1 Player 1, Turn 5
P1 Miracle Grow vs P1 Finesse/Peace/Truth
Link to relevant rules changes for the tourney
Starting Hand
Nautical Dog
Makeshift Rambaster
Blooming Ancient
Charge
Events of Turn:
Upkeep:
- Get Gold (8+1float)
- Tech 2 cards in (except turn 1)
All Teched Cards
Surprise Attack, Blooming Elm
Might of Leaf and Claw, Surprise Attack
Blooming Ancient x2
Bird’s Nest, Gunpoint Taxman
Main:
- Blooming Ancient (5)
- Arg + Wisp, BA +2 runes (3)
- Makeshift Rambaster, BA+1 (1)
- Nautical Dog, BA+1 (0)
- Lend a rune to Brogre, trade with River, Arg midbands
- Give a rune to Big Bird, kill OC, take 1 from tower, you draw 1
- Give two runes to Rambaster, takes 1 from tower, it breaks your Tech2, your base to 16
- Gunpoint Taxman hits your base to 13, takes 1 from tower
Workers
Scorch, Careless Musketeer, Pillage, Bloodburn
Patrol as below
- Discard 1 Draw 1 rs Draw 2
Board Info:
Buildings:
Base HP: 20
- Tech1 HP: 5
- Tech2 HP: 5 GROWTH
In Patrol:
Squad Leader: Arg (1/4a lvl 3)
Elite:
Scavenger: Wisp (0/1)
Technician:
Lookout:
In Play:
- Blooming Ancient (2/4)
- Makeshift Rambaster (3/3, ++)
- Gunpoint Taxman (3/2)
- Big Bird (2/1)
- Nautical Dog (1/1)
Economy Info:
Cards:
- Hand: 3
- Deck: 7
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
End of Turn Hand
Mad Man
Blooming Elm
Surprise Attack
End of Turn Discard
My Thoughts
I think breaking the tech2 is worth here, likely to sink the engine before it starts with that fat of a reshuffle, meanwhile I’m fully online