XCAFS23 FINALS round 9 part 1 P2T4
P1 [Past]/Present/Future vs. P2 [Finesse]/Feral/Present
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Now!
Temporal Distortion
STARTING HAND
Timely Messenger (1/1)
Helpful Turtle (1/2)
Bloom
Immortal (5/5)
Brick Thief (2/1)
WORKERS
Fruit Ninja (2/2)
Spark
Wither
Helpful Turtle (1/2)
NextHand
Granfalloon Flagbearer (2/2)
Immortal (5/5)
Temporal Distortion
Hyperion (4/5)
Discard
Brick Thief (2/1)
Bloom
Now!
Temporal Distortion
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
immortal - ($1)
messenger - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader: Immortal (5/5)
Elite: Tenderfoot (1/2)
Scavenger: Timely Messenger (1/1)
Technician: Older Brother (2/2)
Lookout:
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 4
Gold:
- Gold: 0
- Workers: 9
Thoughts
it really is a shame that I have to here play messenger. yes it is unreasonable that he teched something like TD+tric or undo+hyperion in turn 3 but I’m not going to take chances again when unnecessary.
Also: played a bit too fast last turn as my tech choice wasn’t ideal, but well… It’s still a very good hand that awaits me from drawing my whole deck.