Link to all relevant rule changes
XCAFS2022 Round 2 Player 2, Turn 2
P2 Blood/Bashing/Present vs P1 Growth/Future/Past
Starting Hand
Bloodrage Ogre
Nautical Dog
Bloodburn
Charge
Mad Man
Events of Turn:
Upkeep:
- Get Gold (6)
- Tech 2 cards in except turn 1
All Teched Cards
Crash Bomber, Tricycloid
Main:
- Bloodrage Ogre (4)
- Nautical Dog (3)
- Tech1 (1)
- Worker (0)
Workers
Bloodburn, Careless Musketeer
-
Patrol as below
- Discard 2 rs Draw 4
Board Info:
Buildings:
-
Base HP: 20
- Tech1 HP: 5
In Patrol:
-
Squad Leader: Bloodrage Ogre (3/2a)
-
Elite: Nautical Dog (1+1/1)
-
Scavenger:
-
Technician: Bombaster (2/2)
-
Lookout:
In Play:
- Drakk (1/3 lvl 1)
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
End of Turn Hand
Scorch
Pillage
Makeshift Rambaster
Tricycloid
End of Turn Discard
My Thoughts
Yeah Tric + CB feels like the play, if I get CB tech up w/ a sweet draw, if I don’t I try to make a Drakk play or maybe tech up anyway and float a bunch. With the awkward T1 reshuffle I shouldn’t need to worry too much about a double stewardess or something awful like that