Well, I hope we will not find ourselves in the situation, where one of us tries to summon a MoLaC
But maybe we should think of the gunship nerf as well.
Either way, I wish you a lot of fun and good luck in this game!
XCAFS22 Round2 P2T1
P1 [Strength]/Anarchy/Balance vs. P2 [Necromancy]/Finesse/Future
Link to all relevant rule changes
StartingHand Workers
STARTING HAND
Thieving Imp (2/2)
Pestering Haunt (1/1)
Poisonblade Rogue (2/1)
Summon Skeletons
Sacrifice the Weak
WORKERS
Poisonblade Rogue (2/1)
NextHand
Deteriorate
Graveyard (3)
Skeleton Javelineer (1/1)
Jandra, the Negator (3/3)
Discard
Sacrifice the Weak
Summon Skeletons
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Imp, please discard #2 - ($1)
haunt
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Thieving Imp (2/2)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Pestering Haunt (1/1)
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 2
Gold:
- Gold: 1
- Workers: 6
Thoughts
I have absolutely no experience how to play black starter against white as p2, gonna be interesting. And phew, no aged sensei to accompany Rook, that’s a good thing