@bansa I take some issue with your posts here
I didn’t feel like I was getting particularly defensive, nor do I expect everyone to 100% play optimally or view the game exactly as I do.
I do feel (somewhat) strongly about Dreamscape being just not a really fun or interesting card, though; it’s just too similar to Hallucination, and at the more optimal levels of play (which I do care about, even if I don’t expect everyone to play that way) it’s kind of meaningless.
I copied this list of changes from an old thread Eric started as a jumping off point. I do want to propose more / different changes, but also didn’t want to get too wild with changes for the purposes of running a tournament.
I don’t think there’s anything wrong with critical analysis of past games publically recorded here. It isn’t meant to hurt feelings or judge the player, just the play, and that’s useful to strategy discussions.
Again, I like the forum to be a place to have fun, I don’t expect people to play perfect, but in the context of a conversation about game balance and play for tournaments, I think it’s appropriate to analyze use of a card and how effective a tool it is to winning games, as well as whether the flavor is fun or interesting.
On the balance changes
After playing some green v red with Bansa, I actually think the nuttiest changes are Giant Panda and Ironbark, not Rich Earth. They are way more effective than I had thought they’d be. Rich Earth definitely feels playable now but not overwhelmingly powerful (it’s still spending a gold and a card early on zero board position). Midori buff also is really enticing for Murkwood Allies. The difference between 2 and 3 attack is really noticeable.
The Red changes sort of made me feel like Fire is the de-facto tech 2 and I’m not sure I love it. The nerfs to Blood and Anarchy are definitely warranted in multi-color, but felt bad for mono.
I will try to take the feedback amassed ITT, revise the list of changes, and give it a shot for further discussion so we all can build some consensus around what we’d like to do for the fall tourney.
I am also open to hearing whether folks would rather see this be a mono tourney or full multicolor.
More to come ![]()