@Mooseknuckles will be going first against @Jadiel. Good luck and have fun!
glhf!
P1T1:
Starting Hand
NeoPlexus Nullcraft Plasmodium HardenedMox BattleSuits
Gold (4)
Worker (3)
Plasmodium (1)
Discard 3, Draw 5
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Buildings:
Units/Heroes: Plasmodium %3 (4/4)
Base: 20
Other:
Economy:
Workers: 5
Hand: 5
Deck: 0
Discard: 3
Worker
Hardened Mox
New Hand
FadingArgonaut Tinkerer TimeSpiral ForgottenFighters TemporalResearch
GL, HF
P2T1
StartingHand Workers
STARTING HAND
Nullcraft
Temporal Research
Tinkerer
Time Spiral
Fading Argonaut
WORKERS
Tinker
NextHand
Plasmodium
Forgotten Fighter
Neo Plexus
Battle Suits
Hardened Mox
Discard
Nullcraft
Time Spiral
Temporal Research
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argonaut - ($2)
Tech 1 - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Fading Argonaut @3 (2/3)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 1
- Workers: 6
P1T2:
Tech
Stewardess of the Undone, Overeager Cadet
Starting Hand
See last turn
Gold + f (6)
Worker (5)
Fading Argonaut (3)
Tech I (1)
Discard 3, rs, Draw 5
Patrol:
Leader:
Elite: Fading Argonaut %3 (3/3)
Scavenger:
Technician:
Lookout:
Buildings: Tier I - 5
Units/Heroes: Plasmodium %2 (4/4)
Base: 20
Other:
Economy:
Workers: 6 + 1 float
Hand: 5
Deck: 3
Discard: 0
Worker
Temporal Research
New Hand
NeoPlexus BattleSuits Stewardess of the Undone Overeager Cadet ForgottenFighters
P2T2
Tech StartingHand Workers
TECH
Seer
Seer
STARTING HAND
Battle Suits
Forgotten Fighter
Neo Plexus
Hardened Mox
Plasmodium
WORKERS
Tinker
Forgotten Fighter
NextHand
Hardened Mox
Seer
Seer
Temporal Research
Time Spiral
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Neo Plexus - ($4)
Summon Vir Garbarean - ($2)
Float ($2)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Fading Argonaut @2 (2/3+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Neo Plexus (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - L1 Vir Garbarean (2/3)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 2
- Workers: 7
P1T3:
Tech
Overeager Cadet, Seer
Starting Hand
NeoPlexus BattleSuits Stewardess of the Undone Overeager Cadet ForgottenFighters
Gold + f (7)
Worker (6)
Stewardess of the Undone, bounce the Fading Argonaut to your hand (3)
Overeager Cadet (3)
Onimaru (1)
Fading Argonaut kills your Plexus, you draw a card
Discard 2, Draw 3, rs, Draw 1
Patrol:
Leader: Stewardess of the Undone (2/3 + a)
Elite: Level 1 Onimaru (3/3)
Scavenger:
Technician: Overeager Cadet (2/2)
Lookout:
Buildings: Tier I - 5
Units/Heroes: Plasmodium %1 (4/4), Fading Argonaut %2 (2/1)
Base: 20
Other:
Economy:
Workers: 7 + 1 float
Hand: 4
Deck: 3
Discard: 0
Worker
Battle Suits
New Hand
Tinkerer TimeSpiral Nullcraft Overeager Cadet
P2T3
Tech StartingHand Workers
TECH
Double Time
Double Time
STARTING HAND
Temporal Research
Seer
Hardened Mox
Time Spiral
Seer
Nullcraft
Fading Argonaut
WORKERS
Tinker
Forgotten Fighter
Hardened Mox
NextHand
Battle Suits
Nullcraft
Temporal Research
Plasmodium
Neo Plexus
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Max Vir, summon Forecasted Mech - ($2)
Seer, removing rune from Mech - ($1)
Seer, removing rune from Mech - ($0)
Mech Arrives
Float ($0)
Discard 4, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Mech (6/7+A, untargetable)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Seer (2/1)
- [I]Technician[/I]: Seer (2/1)
-
[I]Lookout[/I]:
[B]In Play:[/B] - L7 Vir Garbarean (3/5)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 8
Cool opening - I haven’t seen this before!
P1T4:
Tech
Flagstone Garrison x2
Starting Hand
NeoPlexus BattleSuits Stewardess of the Undone Overeager Cadet ForgottenFighters
Gold + f, plasmodium arrives (8)
Worker (7)
Tier II - Peace (3)
Nullcraft (1)
Plasmodium, fader, and Cadet kill Mech
Nullcraft kills scavenger Seer
Discard 2, Draw 3, rs, Draw 1
Patrol:
Leader: Level 1 Onimaru (2/3 + a)
Elite:
Scavenger:
Technician: Stewardess of the Undone (2/3)
Lookout:
Buildings: Tier I - 5, Tier II (Peace) - 5
Units/Heroes: Nullcraft (1/1)
Base: 20
Other:
Economy:
Workers: 8 + 1 float
Hand: 4
Deck: 6
Discard: 0
Worker
Tinkerer
New Hand
Seer NeoPlexus ForgottenFighters Plasmodium
No, it’s something I thought up and decided I’d give it a try.
P2T4
Tech StartingHand Workers
TECH
Knight of the Conclave
Rememberer
STARTING HAND
Plasmodium
Battle Suits
Neo Plexus
Nullcraft
Temporal Research
WORKERS
Tinker
Forgotten Fighter
Hardened Mox
Battle Suits
NextHand
Time Spiral
Plasmodium
Double Time
Rememberer
Fading Argonaut
Tech 2 card(s)
Get Paid + Scav - ($9)
Vir peeks at top card of deck
Worker - ($8)
Neo Plexus - ($6)
Vir exhausts to cast Double Time from top of deck - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Neo Plexus (2/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Seer (2/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - L7 Vir Garbarean (3/5)
- Double Time @3
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 9
P1T5:
Tech
Seer, Origin Story
Starting Hand
Seer NeoPlexus ForgottenFighters Plasmodium
Gold + f (9)
Worker (8)
Prynn (6)
Forgotten Fighters on Neo Plexus (4)
Seer, adding a rune to your double time (3)
Nullcraft kills your seer
Onimaru and Stewardess break your T1
Discard 1, Draw 3
Patrol:
Leader: Level 1 Prynn %4 (1/3 + a)
Elite:
Scavenger:
Technician: Seer (2/1)
Lookout:
Buildings: Tier I - 5, Tier II (Peace) - 5
Units/Heroes: Nullcraft (1/1), Level 1 Onimaru (2/3), Stewardess of the Undone (2/3)
Base: 20
Other:
Economy:
Workers: 9 + 3 float
Hand: 3
Deck: 3
Discard: 4
Worker
Plasmodium
New Hand
TimeSpiral Flagstone Garrison Flagstone Garrison never lucky…
P2T5
Tech StartingHand Workers
TECH
Argonaut
Ready or Not
STARTING HAND
Time Spiral
Fading Argonaut
Double Time
Plasmodium
Rememberer
Neo Plexus
WORKERS
Tinker
Forgotten Fighter
Hardened Mox
Battle Suits
Neo Plexus
NextHand
Temporal Research
Nullcraft
Seer
Knight of the Conclave
Discard
Seer
Time Spiral
Rememberer
Plasmodium
Argonaut
Ready or Not
Tech 2 card(s)
Double Time #1 @3
Get Paid + Scav - ($10)
Rebuild Tech 1
Peek at top card
Worker - ($9)
Double Time #2 - ($3)
Time Spiral Double Time #1 - ($2)
Fading Argonaut - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: L7 Vir Garbarean (3/5+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Fading Argonaut @3 (2/3)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Double Time#1 @2
- Double Time#2 @3
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 0
- Disc: 6
[B]Gold:[/B] - Gold: 0
- Workers: 10
Sorry about that - was out of town over the weekend (and Monday).
P1T6:
Tech
Drill Seargent x2
Starting Hand
TimeSpiral Flagstone Garrison Flagstone Garrison
Gold (12)
Oni, Seer, and Nullcraft kill Vyr. Seer and Oni die, Prynn goes to to level 3
maxband prynn (8)
Flagstone Garrison (4)
Flagstone Garrison (0)
prynn fades out fading argonaut
Prynn and Stewardess break your T1
Discard 1, Draw 3
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tier I - 5, Tier II (Peace) - 5, Flagstone Garrison - 4, Flagstone Garrison - 4
Units/Heroes: Nullcraft (1/1), Level 7 Prynn%2 hiding a fading argonaut (3/5), Stewardess of the Undone (2/3)
Base: 20
Other:
Economy:
Workers: 9
Hand: 3
Deck: 0
Discard: 7
[details=“Worker”][/details]
New Hand
Overeager Cadet FadingArgonaut Overeager Cadet
No problem, just wanted to make sure you hadn’t forgotten
P2T6
StartingHand Workers
STARTING HAND
Seer
Knight of the Conclave
Nullcraft
Temporal Research
Temporal Research draws:
Time Spiral
Seer
WORKERS
Tinker
Forgotten Fighter
Hardened Mox
Battle Suits
Neo Plexus
Nullcraft
NextHand
Argonaut
Temporal Research
Plasmodium
Rememberer
Ready or Not
Tech 0 card(s)
Double Time#1 %1
Double Time#2 %2
Get Paid - ($10)
Worker - ($9)
Prynn - ($7)
Temporal Research, reshuffle and draw 2 - ($5)
Time Spiral on Double Time#1 - ($4)
Double Time#1 triggers and trashes
Rebuild Tech 1
Float ($4)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Lvl 1 Prynn %4 (1/3)
- Double Time#2 @2
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 4
- Workers: 11
Well that sucks - I’m about to get super punished I think…
P2T7
Tech StartingHand Workers
TECH
Omegacron
Omegacron
STARTING HAND
Ready or Not
Argonaut
Plasmodium
Rememberer
Temporal Research
Temporal Research draws:
Seer
Knight of the Conclave
WORKERS
Tinker
Forgotten Fighter
Hardened Mox
Battle Suits
Neo Plexus
Nullcraft
NextHand
Omegacron
Temporal Research
Knight of the Conclave
Seer
Time Spiral
Tech 2 card(s)
Double Time#2 %1
Prynn %3
Get Paid + float - ($15)
Temporal Research, drawing 2 - ($13)
Tech 2 - Future - ($9)
Plasmodium - ($7)
Seer, removing a rune from Double Time, trashes and triggers - ($6)
Argonaut - ($3)
Midband Prynn - ($0)
Prynn attacks your base for 2 damage %4
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Lvl 4 Prynn %4 (2/4)
- Argonaut (3/4)
- Plasmodium (4/4) %3
- Seer (2/1)
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 5
- Tech II - Future HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 11
P2T8
StartingHand Workers
STARTING HAND
Time Spiral
Seer
Omegacron
Temporal Research
Knight of the Conclave
WORKERS
Tinker
Forgotten Fighter
Hardened Mox
Battle Suits
Neo Plexus
Nullcraft
NextHand
Ready or Not
Omegacron
Rememberer
Knight of the Conclave
Tech 0 card(s)
Prynn %3
Plasmodium %2
Get Paid - ($11)
Omegacron - ($9)
Seer#2, removing rune from Plasmodium - ($8)
Time Spiral on Plasmodium - ($7)
Plasmodium arrives
Sacrifice 6 workers to Omegacron
Omegacron, Argonaut, Plas and Seer attack your base for 18
GG
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Prynn %3 (2/4)
- Argonaut (3/4)
- Plasmodium (4/4)
- Seer#1 (2/1)
- Seer#2 (2/1)
- Omegacron (9/7)
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 5
- Tech II - Future HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 2
- Disc: 0
[B]Gold:[/B] - Gold: 6
- Workers: 11
My opening worked well, but I teched very badly after turn 3, and I think playing the second Double Time was probably a mistake. I should have focussed more on board presence to make sure the first one actually resolved. A lucky draw saved me on turn 6, I only had a 33% chance of drawing the Time Spiral with Temporal Research.
GG - I learnt a lot
Did you reshuffle Temporal Research into your deck here? It looks like you did if your hand is listed in order, but I don’t think you’re supposed to. It’s possible that you drew it as your one reshuffled card, and I’m not sure it ends up mattering, but I wanted to check.
Yeah, this was a really interesting game! I took a few gambles that didn’t pay off for me, but I thought your strategy was pretty innovative/fun.
I didn’t think you would risk teching the second double time, which is why I opted to kill the T1 over Vyr. I also decided to chance you not having the TR and drawing the TS on turn 6. I could have played my own time spiral instead of the second garrison, but I wanted to catch up on cards.
Really well played!